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* glx: Fix handling of property list received from the server in glXImportConte...Ian Romanick2011-12-191-13/+32
* glx: Don't segfault if xcb_glx_is_direct_reply returns NULLIan Romanick2011-12-191-1/+1
* glx: Don't create a shared context if the other context isn't the same kindIan Romanick2011-12-193-0/+21
* i965: Add support for GL_ARB_depth_buffer_float under 3.0 override.Eric Anholt2011-12-194-1/+20
* i965: Add separate stencil/HiZ setup for MESA_FORMAT_Z32_FLOAT_X24S8.Eric Anholt2011-12-193-15/+20
* i965: Use the miptree format for texture surface format choice.Eric Anholt2011-12-192-2/+2
* i965: Add support for mapping Z32_FLOAT_X24S8 fake packed depth/stencil.Eric Anholt2011-12-191-5/+17
* intel: Stop creating the wrapped depth irb.Eric Anholt2011-12-192-111/+8
* i965: Properly demote the depth mt format for fake packed depth/stencil.Eric Anholt2011-12-194-3/+19
* intel: Reuse intel_miptree_match_image().Eric Anholt2011-12-191-9/+6
* intel: Stop creating the wrapped stencil irb.Eric Anholt2011-12-195-78/+67
* tgsi: update documents with some info on texture lookupDave Airlie2011-12-191-0/+11
* softpipe: fix shadow1d tests.Dave Airlie2011-12-191-1/+13
* softpipe: fix shadow 2d texture array samplingDave Airlie2011-12-192-6/+22
* gallium/draw: fix two side handlingDave Airlie2011-12-191-18/+9
* osmesa: fix RGB565 renderingAlex Galakhov2011-12-191-0/+4
* vdpau: Add background surface supportMaarten Lankhorst2011-12-191-1/+10
* vdpau: Add support for mixer attributesMaarten Lankhorst2011-12-193-15/+147
* vdpau: Add support for parametersMaarten Lankhorst2011-12-193-6/+126
* softpipe: fix depth sampling for linear vs nearest.Dave Airlie2011-12-191-7/+16
* softpipe: fix texture sampling from 1D texture arrayDave Airlie2011-12-191-0/+13
* mesa: make _mesa_set_tex_image() static since it's not called anywhere elseBrian Paul2011-12-182-13/+7
* nvc0: add NVC0_RESOURCE_FLAG_VIDEOChristoph Bumiller2011-12-182-0/+30
* glsl_to_tgsi: make sure copied instructions don't lose texture target. (v2)Dave Airlie2011-12-181-2/+6
* i965/vs: Add a new dst_reg constructor for file, number, type, and mask.Kenneth Graunke2011-12-181-0/+10
* i965/vs: Add vec4_instruction::is_tex() query.Kenneth Graunke2011-12-182-0/+11
* i965: Rename texturing ops from FS_OPCODE to SHADER_OPCODE, except TXB.Kenneth Graunke2011-12-185-46/+48
* i965/fs: Don't swizzle the results of textureSize().Kenneth Graunke2011-12-181-0/+3
* program: fix previous commitnobled2011-12-181-1/+1
* program: fix out of bounds array accesses and other bad thingsnobled2011-12-181-15/+59
* gen_matypes: eliminate printf warningsnobled2011-12-181-1/+6
* r600g: fix MAX_STREAM_OUTPUT_SEPARATE_ATTRIBS limitMarek Olšák2011-12-171-2/+1
* mesa/x86: fix printf warningMarek Olšák2011-12-171-1/+1
* drisw: remove unused variableMarek Olšák2011-12-171-1/+2
* r600g: handle new capsMarek Olšák2011-12-171-0/+2
* r300g: handle new capsMarek Olšák2011-12-171-0/+4
* docs: update GL3 statusMarek Olšák2011-12-171-2/+2
* r600g: implement transform feedbackMarek Olšák2011-12-1718-13/+873
* st/mesa: expose conservative_depth if GLSL 1.3 is supportedMarek Olšák2011-12-171-0/+6
* gallivm: Fix build with llvm-3.1svn.Vinson Lee2011-12-162-1/+15
* mesa: Fix memory leak on error path.Vinson Lee2011-12-161-0/+1
* st/mesa: Fix memory leak in out-of-memory path.Vinson Lee2011-12-161-0/+1
* meta: use _mesa_prepare_mipmap_level() in the mipmap generation codeBrian Paul2011-12-161-35/+12
* mesa: new _mesa_prepare_mipmap_level() function for mipmap generationBrian Paul2011-12-162-33/+101
* mesa: make update_fbo_texture() non-staticBrian Paul2011-12-162-5/+10
* mesa: whitespace and comment fixes in fbobject.cBrian Paul2011-12-161-9/+11
* mesa: add MESA_FORMAT_RGB565[_REV] as candidates for GL_R3_G3_B2Brian Paul2011-12-161-0/+2
* vbo: add comment for map_vp_non[] arrayBrian Paul2011-12-161-0/+1
* mesa: add a few comments for the z unpacking functionsBrian Paul2011-12-161-0/+8
* Enabling display list support for glClearBuffer functions with minor fixesAnuj Phogat2011-12-151-11/+11