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Files
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*
radeonsi: add struct si_shader_config
Marek Olšák
2016-01-07
5
-64
/
+68
*
radeonsi: move NULL exporting into a separate function
Marek Olšák
2016-01-07
1
-15
/
+22
*
radeonsi: move MRT color exporting into a separate function
Marek Olšák
2016-01-07
1
-41
/
+57
*
radeonsi: use EXP_NULL for pixel shaders without outputs
Marek Olšák
2016-01-07
2
-6
/
+3
*
radeonsi: only use LLVMBuildLoad once when updating color outputs at the end
Marek Olšák
2016-01-07
1
-47
/
+20
*
radeonsi: export "undef" values for undefined PS outputs
Marek Olšák
2016-01-07
1
-9
/
+10
*
radeonsi: move MRTZ export into a separate function
Marek Olšák
2016-01-07
1
-51
/
+62
*
radeonsi: simplify setting the DONE bit for PS exports
Marek Olšák
2016-01-07
2
-73
/
+55
*
radeonsi: set SPI color formats and CB_SHADER_MASK outside of compilation
Marek Olšák
2016-01-07
3
-16
/
+28
*
radeonsi: write all MRTs only if there is exactly one output
Marek Olšák
2016-01-07
2
-4
/
+5
*
radeonsi: determine SPI_SHADER_Z_FORMAT outside of shader compilation
Marek Olšák
2016-01-07
3
-9
/
+6
*
radeonsi: determine DB_SHADER_CONTROL outside of shader compilation
Marek Olšák
2016-01-07
3
-28
/
+40
*
tgsi/scan: set which color components are read by a fragment shader
Marek Olšák
2016-01-07
2
-8
/
+23
*
tgsi/scan: fix tgsi_shader_info::reads_z
Marek Olšák
2016-01-07
1
-2
/
+3
*
tgsi/scan: set if a fragment shader writes sample mask
Marek Olšák
2016-01-07
2
-0
/
+3
*
glsl: Disallow vectorization of vector_insert/extract.
Kenneth Graunke
2016-01-06
1
-0
/
+2
*
softpipe: tell draw about the vertex layout we want
Roland Scheidegger
2016-01-07
4
-58
/
+105
*
llvmpipe: use ints not unsigned for slots
Roland Scheidegger
2016-01-07
6
-67
/
+73
*
draw: nuke the interp parameter from vertex_info
Roland Scheidegger
2016-01-07
11
-92
/
+72
*
softpipe: don't abuse the draw vertex_info struct for something different
Roland Scheidegger
2016-01-07
5
-45
/
+53
*
softpipe: fix mapping of "special" vs outputs
Roland Scheidegger
2016-01-07
1
-12
/
+17
*
llvmpipe: scratch some special handling of vp_index/layer
Roland Scheidegger
2016-01-07
4
-38
/
+7
*
draw: rework handling of non-existing outputs in emit code
Roland Scheidegger
2016-01-07
3
-23
/
+46
*
mesa: Add KBL PCI IDs and platform information.
Sarah Sharp
2016-01-06
2
-0
/
+82
*
svga: Rename SVGA_HINT_FLAG_DRAW_EMITTED
Sinclair Yeh
2016-01-06
6
-21
/
+21
*
svga: allow preemptive flushing on DMA, update, and readback commands
Sinclair Yeh
2016-01-06
2
-0
/
+9
*
svga: skip vertex attribute instruction with zero usage_mask
Charmaine Lee
2016-01-06
1
-0
/
+5
*
st/mesa: minor clean-ups in st_atom.c
Brian Paul
2016-01-06
1
-14
/
+10
*
st/mesa: replace bitmap size checks with assertion
Brian Paul
2016-01-06
1
-2
/
+2
*
st/mesa: check texture target in allocate_full_mipmap()
Brian Paul
2016-01-06
1
-0
/
+14
*
st/mesa: move mipmap allocation check logic into a function
Brian Paul
2016-01-06
1
-12
/
+42
*
main: s/GLuint/GLbitfield for state bitmasks
Brian Paul
2016-01-06
2
-3
/
+3
*
vbo: s/GLuint/GLbitfield/ for state bitmasks
Brian Paul
2016-01-06
4
-4
/
+4
*
st/mesa: use GLbitfield in st_state_flags, add comments
Brian Paul
2016-01-06
1
-2
/
+2
*
s/GLuint/GLbitfield/ for st_invalidate_state() parameter
Brian Paul
2016-01-06
2
-2
/
+2
*
st/mesa: be more careful about state validation in st_Bitmap()
Brian Paul
2016-01-06
1
-1
/
+8
*
st/mesa: move bitmap cache flushing out of state validation
Brian Paul
2016-01-06
6
-4
/
+17
*
st/mesa: check state->mesa in early return check in st_validate_state()
Brian Paul
2016-01-06
1
-1
/
+1
*
st/mesa: protect debug printf() with a conditional instead of comment
Brian Paul
2016-01-06
1
-5
/
+5
*
st/mesa: fix comment indentation in st_flush_bitmap_cache()
Brian Paul
2016-01-06
1
-2
/
+2
*
glsl: fix varying slot allocation for blocks and structs with explicit locations
Timothy Arceri
2016-01-07
1
-4
/
+5
*
glsl: don't try adding built-ins to explicit locations bitmask
Timothy Arceri
2016-01-07
1
-1
/
+3
*
glsl: fix overlapping of varying locations for arrays and structs
Timothy Arceri
2016-01-07
1
-12
/
+67
*
glsl: create helper to remove outer vertex index array used by some stages
Timothy Arceri
2016-01-07
1
-10
/
+26
*
glsl: remove unused varyings before packing them
Timothy Arceri
2016-01-07
3
-48
/
+54
*
gallium/r600: Replace ALIGN_DIVUP with DIV_ROUND_UP
Krzysztof Sobiecki
2016-01-06
3
-3
/
+2
*
vc4: Fix driver build from last minute rebase fix.
Eric Anholt
2016-01-06
1
-21
/
+20
*
vc4: Optimize out a comparison for bcsel based on an ALU comparison
Eric Anholt
2016-01-06
1
-14
/
+59
*
vc4: Add missing sRGB decode to texel fetches.
Eric Anholt
2016-01-06
1
-0
/
+5
*
vc4: Add support for GL_ARB_texture_swizzle.
Eric Anholt
2016-01-06
1
-1
/
+1
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