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* remove a debug lineBrian Paul2005-01-101-1/+0
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* tweak output formattting, fixed uninitialized var errorBrian Paul2005-01-102-46/+48
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* Fixes to cope with the lack of AGP textures. This is all that's neededFelix Kuehling2005-01-103-14/+21
| | | | to support PCI Savages on the Mesa side. Bumped driver date.
* Fallback on PolygonStipple for CLE266 hardware.Alan Hourihane2005-01-103-7/+55
| | | | Only upload stencil configuration when a stencil buffer exists.
* Windows/ReactOS patch (Gregor Anich)Brian Paul2005-01-101-0/+69
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* More changes to cope with color stride == 0Keith Whitwell2005-01-101-9/+36
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* Fix segfault in pipes by dealing with stride == 0 case in generic_interp_extrasKeith Whitwell2005-01-101-14/+25
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* Bring vertex buffer code up to date..Vladimir Dergachev2005-01-102-52/+65
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* For some reason we need r300Flush when using textures. Perhaps the problem isVladimir Dergachev2005-01-101-2/+10
| | | | with BITBLT_MULTI call ?
* Clean up the code and make it unnecessary to issue extra calls to Setup*ShadersVladimir Dergachev2005-01-103-26/+11
| | | | | in the r300_run_immediate_render function. Bumps up glxgears fps count by about 100 points.
* Port EmitPixelShader from cmdbuf.c to SetupPixelShader in state.c.Vladimir Dergachev2005-01-094-64/+92
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* Implement a more elaborate hashing scheme for texture formats. Still not ↵Vladimir Dergachev2005-01-094-85/+200
| | | | | | | perfect. Transform EmitVertexShader in cmdbuf.c to SetupVertexShader in state.c. The latter is only temporary and is to be rewritten to auto-generate shaders based on current GL context.
* minor readtex fixesBrian Paul2005-01-091-5/+5
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* improved animation rateBrian Paul2005-01-091-20/+29
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* rotate at fixed rate, changed fire effect (Marcelo Magallon)Brian Paul2005-01-091-8/+15
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* rotate at fixed rate (Marcelo Magallon)Brian Paul2005-01-091-2/+9
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* use #ifdef to test for extensionBrian Paul2005-01-091-0/+6
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* include readtex.hBrian Paul2005-01-095-4/+6
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* better animate rate (Marcelo Magallon)Brian Paul2005-01-0917-77/+177
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* some new/improved rulesBrian Paul2005-01-091-11/+38
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* include readtex.h instead of readtex.cBrian Paul2005-01-095-5/+5
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* include readtex.h instead of readtex.c (Marcello Magallon)Brian Paul2005-01-092-2/+2
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* Add #ifdefs for extension testing (Marcello Magallon)Brian Paul2005-01-093-0/+21
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* animation rate patch (Marcello Magallon)Brian Paul2005-01-092-5/+28
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* rotate at a reasonable rateBrian Paul2005-01-091-16/+27
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* compute reasonable animate rate (Marcelo Magallon)Brian Paul2005-01-085-10/+75
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* fix-up rules for sphere demo, which uses readtex utilityBrian Paul2005-01-081-2/+17
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* * Flush and wait in per-primitive fallback functions. Fixes flickeringFelix Kuehling2005-01-081-97/+206
| | | | | | | stars in glplanet. * Refactored vertex format choosing code. Improved the Savage4 version to choose a format suitable for DMA (size = 32bytes) whenever possible.
* Added missing break; to fix infinite recursion between choose_emit_funcFelix Kuehling2005-01-081-0/+1
| | | | and emit_viewport4_bgra4_st2_st2.
* Added state debugging option (SAVAGE_DEBUG=state).Felix Kuehling2005-01-083-1/+5
| | | | | Fixed: Use savageEmitChangedRegs instead of savageEmitContiguousRegs for emitting Savage4.
* Enable libGL to be built with DRI_NEW_INTERFACE_ONLY (but don't do it yet).Adam Jackson2005-01-083-5/+11
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* Parallel build fix. Multiword variables on the target side of a : getAdam Jackson2005-01-081-2/+4
| | | | | | expanded into individual rules for each word, so parallel builds will start multiple instances to create the server/ symlinks and fail when they already exist.
* Add t_vb_cull.c (Bernard Blackham)Keith Whitwell2005-01-071-0/+1
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* And fix the obvious bugs in higher-numbered templates.Keith Whitwell2005-01-071-8/+8
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* Templatize the fastpaths.Keith Whitwell2005-01-071-254/+71
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* Add some more hardcoded fastpaths.Keith Whitwell2005-01-071-15/+117
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* Cope with the possibility that incoming vectors may haveKeith Whitwell2005-01-071-65/+24
| | | | | | | count < VB->Count. Remove code to deal with the (should-be) impossible situation of null input vectors.
* Use the 'to' vector to determine the loop count.Keith Whitwell2005-01-071-1/+1
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* Remove -C flags for install which aren't universally supported.Keith Whitwell2005-01-071-2/+2
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* Fixed: ptex drawing functions were overridden with standard drawingFelix Kuehling2005-01-071-3/+3
| | | | functions if ANY_RASTER_FLAGS|ANY_FALLBACK_FLAGS were set.
* Add a clean target to remove generated files.Keith Whitwell2005-01-071-0/+3
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* Add a noop install targetKeith Whitwell2005-01-071-0/+2
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* Improve the semantics of the 'install' target to make sure the rightKeith Whitwell2005-01-071-3/+10
| | | | | | file is really being installed. Useful if you have multiple versions of a single driver directory hanging around and want to switch between them for testing.
* Add an install targetKeith Whitwell2005-01-071-0/+6
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* Make clean in the x86 directory.Keith Whitwell2005-01-071-0/+6
| | | | Propogate 'install' target down to dri driver directory.
* Use GNU AS label aliasing, if available. This must be enabled by addingIan Romanick2005-01-072-182/+205
| | | | | | '-DHAVE_ALIAS' to DEFINES in the config file used for building. On the linux-dri-x86 build, this cuts 4KB from libGL.so. HAVE_ALIAS is not currently enabled in any of the configs.
* Script to generate rough GLX protocol documentation (as might be seen inIan Romanick2005-01-071-0/+278
| | | | | | an extension spec). It's not perfect, and it doesn't support certain functions that other scripts here can (e.g., pixel functions). However, it is a good start and has already proven useful to me.
* Track the GLX protocol names for GL types.Ian Romanick2005-01-072-15/+17
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* Refactor the code that converts a transpose-matrix enum to aIan Romanick2005-01-071-48/+25
| | | | regular-matrix enum.
* Pixel oriented render functions are now generated by theIan Romanick2005-01-0712-906/+1162
| | | | | | glX_proto_send.py script. This eliminates ~600 lines of non-generated code. With proper compiler optimization settings, it also decreases the size of libGL.so by about 3KB.