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* Update DRI drivers for new glsl compiler.Brian2007-02-2341-205/+187
* expose _mesa_load_tracked_matrices()Brian2007-02-232-6/+11
* added linux-dri-debugBrian2007-02-231-0/+1
* SWvertex no longer has texcoord field, use attrib field insteadBrian2007-02-231-24/+24
* s/GLint/gl_state_index/, length is now 5 not 6Brian2007-02-231-32/+29
* s/GLint/gl_state_index/, length is now 5 not 6Brian2007-02-231-9/+7
* re-expose _mesa_print_alu_instruction()Brian2007-02-232-1/+13
* remove dead codeBrian2007-02-231-8/+0
* replace GLint with gl_state_indexBrian2007-02-238-20/+24
* comments, clean-upBrian2007-02-231-5/+11
* remove unused slang_atom_pool_gen()Brian2007-02-232-24/+0
* added slang_label.cBrian2007-02-231-0/+1
* comments, clean-upBrian2007-02-231-4/+11
* Replace slang_ir_node::Target w/ Field. Remove Comment field. Clean-up.Brian2007-02-234-11/+11
* remove old _slang_gen_if()Brian2007-02-231-52/+0
* Re-implement branching with slang_labels.Brian2007-02-236-123/+76
* label routines for implementing branches, jumpsBrian2007-02-232-0/+119
* debug code for emitting variable allocation commentsBrian2007-02-221-1/+16
* expose _mesa_swizzle_string()Brian2007-02-222-14/+23
* glslcompiler build instructionsBrian2007-02-221-1/+8
* updated for vboBrian2007-02-221-3/+8
* Remove obsolete files.Brian2007-02-222-1100/+0
* New, unified interpretor/executor for vertex and fragment programs.Brian2007-02-222-0/+1662
* use _mesa_get_program_register()Brian2007-02-221-1/+2
* Use the new unified vertex/fragment program interpreter from prog_execute.c.Brian2007-02-221-1511/+12
* use new _mesa_execute_program() functionBrian2007-02-221-26/+153
* FORCE_PROG_EXECUTE_C cpp flag, misc changesBrian2007-02-221-4/+17
* fix assertionBrian2007-02-221-1/+1
* emit high-level IF/ELSE/ENDIF for vertex progs nowBrian2007-02-221-7/+3
* _mesa_ExecuteProgramNV is now a no-opBrian2007-02-221-2/+1
* remove nvvertexec.c, add prog_execute.cBrian2007-02-221-1/+1
* use MAX_PROGRAM_ENV_PARAMSBrian2007-02-221-3/+3
* added MAX_PROGRAM_ENV_PARAMSBrian2007-02-222-4/+5
* added CallStack, StackDepthBrian2007-02-221-0/+3
* remove unneeded #includes, misc clean-upBrian2007-02-221-21/+13
* reorg/clean-up/indentBrian2007-02-221-413/+471
* start implementing conditions, branchingBrian2007-02-222-2/+123
* get rid of some unused slang_variable fieldsBrian2007-02-224-12/+3
* Replace slang_allocate_storage() with simpler _slang_attach_storage()Brian2007-02-221-73/+31
* updated debug codeBrian2007-02-221-210/+18
* Undo some STATE_POINT/FOG changes. Max length of state token array is now 5.Brian2007-02-227-66/+48
* XXX comments about shadersBrian2007-02-222-0/+2
* use ctx->VertexProgram._Current instead of ctx->VertexProgram._EnabledBrian2007-02-221-2/+2
* merge fix: add STATE_FOG_PARAMS_OPTIMIZED, STATE_SPOT_DIR_NORMALIZEDBrian2007-02-221-0/+2
* fix negative indentation problemBrian2007-02-221-2/+1
* Merge branch 'origin' into glsl-compiler-1Brian2007-02-22395-24503/+26084
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| * Merge branch 'master' of ssh+git://[email protected]/git/mesa/mesaIan Romanick2007-02-2045-2412/+1274
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| | * nouveau: nv10: grr, ctx->DrawBuffer invalid?Patrice Mandin2007-02-201-3/+3
| | * nouveau: nv10: also check ctx->DrawBuffer in nv10ViewportScalePatrice Mandin2007-02-201-7/+12
| | * nouveau: nv10: keep 24/8 depth/stencil value, don't check for depth bitsPatrice Mandin2007-02-201-6/+6