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Age
Files
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*
r300g: add support for R8G8 colorbuffers
Marek Olšák
2010-10-02
1
-1
/
+11
*
mesa/st: initial attempt at RG support for gallium drivers
Dave Airlie
2010-10-02
4
-1
/
+93
*
i965: Fix incorrect batchbuffer size in gen6 clip state command.
Kenneth Graunke
2010-10-01
1
-1
/
+0
*
i965: Don't try to emit code if we failed register allocation.
Eric Anholt
2010-10-01
1
-1
/
+2
*
i965: Fix off-by-ones in handling the last members of register classes.
Eric Anholt
2010-10-01
1
-5
/
+5
*
i965: Add a sanity check for register allocation sizes.
Eric Anholt
2010-10-01
1
-0
/
+5
*
i965: When producing a single channel swizzle, don't make a temporary.
Eric Anholt
2010-10-01
1
-0
/
+5
*
i965: Restore the forcing of aligned pairs for delta_xy on chips with PLN.
Eric Anholt
2010-10-01
1
-12
/
+43
*
r600c: fix segfault in evergreen stencil code
Alex Deucher
2010-10-01
1
-15
/
+9
*
r600g: Remove unnecessary headers.
Vinson Lee
2010-10-01
2
-3
/
+0
*
r600g: Remove unused variable.
Vinson Lee
2010-10-01
1
-1
/
+1
*
rgtc: Detect RGTC formats as color formats and as compressed formats
Ian Romanick
2010-10-01
1
-0
/
+9
*
mesa: Trivial correction to comment
Ian Romanick
2010-10-01
1
-1
/
+1
*
mesa: Fix misplaced #endif
Ian Romanick
2010-10-01
1
-1
/
+1
*
ARB_texture_rg: Add GL_COMPRESSED_{RED,RG} cases in _mesa_is_color_format
Ian Romanick
2010-10-01
1
-0
/
+2
*
mesa: Add ARB_texture_compression_rgtc as an alias for EXT_texture_compressio...
Ian Romanick
2010-10-01
4
-8
/
+9
*
savage: Remove unnecessary header.
Vinson Lee
2010-10-01
1
-1
/
+0
*
glsl: Remove unnecessary header.
Vinson Lee
2010-10-01
1
-1
/
+0
*
i965: Enable GL_ARB_texture_rg
Ian Romanick
2010-10-01
4
-0
/
+91
*
mesa: Enable GL_ARB_texture_rg in software paths
Ian Romanick
2010-10-01
1
-0
/
+1
*
ARB_texture_rg: Allow RED and RG textures as FBO color buffer attachments
Ian Romanick
2010-10-01
1
-2
/
+8
*
ARB_texture_rg: Add R8, R16, RG88, and RG1616 internal formats
Ian Romanick
2010-10-01
8
-30
/
+515
*
ARB_texture_rg: Handle RED and RG the same as RGB for tex env
Ian Romanick
2010-10-01
1
-0
/
+6
*
ARB_texture_rg: Add GL_RED as a valid GL_DEPTH_TEXTURE_MODE
Ian Romanick
2010-10-01
2
-1
/
+5
*
ARB_texture_rg: Add GL_TEXTURE_{RED,GREEN}_SIZE query support
Ian Romanick
2010-10-01
1
-0
/
+10
*
ARB_texture_rg: Correct some errors in RED / RG internal format handling
Ian Romanick
2010-10-01
1
-9
/
+32
*
ARB_texture_rg: Add GLX protocol support
Ian Romanick
2010-10-01
3
-0
/
+3
*
i965g: use Elements macro instead of manual sizeofs
Nicolas Kaiser
2010-10-01
1
-13
/
+7
*
i965: Fix up copy'n'pasteo from moving coordinate setup around for gen4.
Eric Anholt
2010-10-01
1
-2
/
+0
*
i965: Add real support for pre-gen5 texture sampling to the new FS.
Eric Anholt
2010-10-01
1
-24
/
+98
*
evergreen : fix z format setting, enable stencil.
richard
2010-10-01
2
-30
/
+62
*
i965: Pre-gen6, map VS outputs (not FS inputs) to URB setup in the new FS.
Eric Anholt
2010-10-01
1
-24
/
+48
*
i965: Also increment attribute location when skipping unused slots.
Eric Anholt
2010-10-01
1
-0
/
+1
*
i965: Fix the gen6 jump size for BREAK/CONT in new FS.
Eric Anholt
2010-10-01
1
-1
/
+1
*
i965: Add gen6 attribute interpolation to new FS backend.
Eric Anholt
2010-10-01
1
-3
/
+39
*
r600g: indentation fixes
Jerome Glisse
2010-10-01
5
-58
/
+57
*
r600g: setup basic loop consts on r600 + evergreen.
Dave Airlie
2010-10-01
6
-0
/
+61
*
r600g: only set the Z export if shader exports it.
Dave Airlie
2010-10-01
2
-8
/
+10
*
r600c: pull over 6xx/7xx vertex fixes for evergreen
Alex Deucher
2010-10-01
3
-58
/
+42
*
r600g: flush SH cache on constant change on evergreen
Dave Airlie
2010-10-01
1
-2
/
+2
*
r600g: fix evergreen draw-buffers
Dave Airlie
2010-10-01
2
-2
/
+2
*
r600g: add cb flushing for extra buffers + depth buffer on r600/evergreen
Dave Airlie
2010-10-01
3
-6
/
+49
*
r600g: sync vertex/texture cache on resources on evergreen
Dave Airlie
2010-10-01
1
-2
/
+2
*
r600g: fixup vertex format picking.
Dave Airlie
2010-10-01
6
-144
/
+407
*
r600g: add assembler support for other vtx fetch fields.
Dave Airlie
2010-10-01
3
-1
/
+11
*
i965: Split the gen4 and gen5 sampler handling apart.
Eric Anholt
2010-09-30
1
-23
/
+103
*
i965: Use the lowering pass for texture projection.
Eric Anholt
2010-09-30
1
-16
/
+3
*
glsl: Add a lowering pass for texture projection.
Eric Anholt
2010-09-30
3
-0
/
+102
*
r600g: realign evergreen code with r600 code.
Dave Airlie
2010-10-01
1
-3
/
+4
*
r600c: add reloc for CB_COLOR0_ATTRIB
Alex Deucher
2010-09-30
1
-3
/
+11
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