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*
ralloc: Add new [v]asprintf_rewrite_tail functions.
Kenneth Graunke
2011-10-25
2
-4
/
+80
*
linker: Eliminate more dead code after demoting shader inputs and outputs
Ian Romanick
2011-10-25
1
-4
/
+22
*
glsl: Add uniform_locations_assigned parameter to do_dead_code opt pass
Ian Romanick
2011-10-25
10
-17
/
+49
*
i965: Add more #defines for Gen6+ 3DSTATE_GS fields.
Kenneth Graunke
2011-10-25
1
-0
/
+8
*
i965: Add new brw_context::max_gs_threads constant.
Kenneth Graunke
2011-10-25
2
-0
/
+8
*
i965: Rename (vs|wm)_max_threads to max_(vs|wm)_threads for consistency.
Kenneth Graunke
2011-10-25
10
-24
/
+29
*
i965: Remove "single threaded" INTEL_DEBUG mode.
Kenneth Graunke
2011-10-25
5
-18
/
+4
*
mesa: Remove unnecessary and incorrect TexEnv parameter validation.
Kenneth Graunke
2011-10-25
1
-6
/
+0
*
st/glx: Implement texture_from_pixmap without DRI.
Stéphane Marchesin
2011-10-25
3
-9
/
+136
*
i915g: Cleanup the vertex sampler interface a bit.
Stéphane Marchesin
2011-10-25
3
-9
/
+5
*
i915g: Flesh out TODO idea.
Stéphane Marchesin
2011-10-25
1
-1
/
+3
*
intel: Kill dead code in intel_miptree_copy_teximage()
Chad Versace
2011-10-25
1
-59
/
+28
*
tgsi: Fix memory leak in out-of-memory path.
Vinson Lee
2011-10-25
1
-7
/
+10
*
swrast: Fix memory leak in out-of-memory path.
Vinson Lee
2011-10-25
1
-0
/
+1
*
swrast: use _mesa_ffs() instead of ffs()
Brian Paul
2011-10-25
1
-2
/
+2
*
r600g: move some code out of draw_vbo into new r600_update_derived_state
Marek Olšák
2011-10-25
1
-20
/
+31
*
r600g: cleanup some magic numbers
Marek Olšák
2011-10-25
2
-4
/
+16
*
r600g: don't render if pipe_draw_info::count is 0
Marek Olšák
2011-10-25
1
-6
/
+8
*
mesa: fix comment language
Brian Paul
2011-10-25
1
-2
/
+2
*
pp: Fix memory leak on error path.
Vinson Lee
2011-10-25
1
-1
/
+2
*
r600g: set correct tiling flags in depth info
Marek Olšák
2011-10-25
2
-9
/
+13
*
apple: Implement applegl_unbind_context
Jeremy Huddleston
2011-10-24
1
-0
/
+18
*
util: handle failed mapping in u_upload_alloc()
Brian Paul
2011-10-24
1
-0
/
+5
*
util: handle failed mapping in u_upload_alloc_buffer()
Brian Paul
2011-10-24
1
-1
/
+6
*
mesa: Fix memory leak in out-of-memory path.
Vinson Lee
2011-10-24
1
-0
/
+1
*
glsl: Fix gl_NormalMatrix swizzle setup to match i965's invariants.
Eric Anholt
2011-10-24
1
-3
/
+3
*
glsl: Add gl_MaxVaryingComponents in GLSL 1.30.
Eric Anholt
2011-10-24
1
-0
/
+2
*
i965: Apply post-sync non-zero workaround to homebrew workaround.
Kenneth Graunke
2011-10-24
1
-0
/
+2
*
docs: update relnotes-7.12
Marek Olšák
2011-10-24
1
-1
/
+1
*
r300g: expose ARB_ES2_compatibility by claiming FIXED format support
Marek Olšák
2011-10-24
2
-2
/
+8
*
nv50: fix max texture levels
Adel Gadllah
2011-10-24
1
-3
/
+3
*
winsys/radeon: don't use the new GEM_WAIT ioctl for now
Marek Olšák
2011-10-24
1
-4
/
+6
*
Only use gcc visibility support with gcc4+.
Tom Fogal
2011-10-24
2
-2
/
+2
*
winsys/radeon: restore the old r600g winsys memory characteristics.
Mathias Fröhlich
2011-10-24
1
-0
/
+5
*
util: remove gotos in u_upload_mgr.c
Brian Paul
2011-10-24
1
-16
/
+8
*
mesa: Avoid ABA problem on buffer object bind.
Mathias Fröhlich
2011-10-24
2
-1
/
+13
*
swrast: fix comment typo (s/texure/texture/)
Brian Paul
2011-10-23
1
-1
/
+1
*
mesa: remove dead code from teximage.c
Brian Paul
2011-10-23
1
-29
/
+0
*
mesa: Fix multithreaded buffer object refcounting.
Mathias Fröhlich
2011-10-23
1
-72
/
+151
*
r300g: don't call u_trim_pipe_prim in r300_swtcl_draw_vbo
Marek Olšák
2011-10-23
1
-5
/
+0
*
u_blitter: accept overriden width0 and height0
Marek Olšák
2011-10-23
2
-79
/
+57
*
u_blitter: add a copy_texture function which uses views and not resources
Marek Olšák
2011-10-23
2
-115
/
+117
*
intel: remove duplicated #include of texstore.h
Brian Paul
2011-10-23
1
-1
/
+0
*
radeon: remove unnecessary #includes of texstore.h
Brian Paul
2011-10-23
4
-4
/
+0
*
configs: add vmgfx-related dirs to configs/linux-dri
Brian Paul
2011-10-23
1
-3
/
+3
*
swrast: update renderbuffer format assertion
Brian Paul
2011-10-23
1
-1
/
+4
*
mesa: add swrast_texture_image::Buffer
Brian Paul
2011-10-23
8
-36
/
+225
*
mesa: remove _mesa_alloc_texmemory(), _mesa_free_texmemory()
Brian Paul
2011-10-23
7
-64
/
+9
*
mesa: move gl_texture_image::Data, RowStride, ImageOffsets to swrast
Brian Paul
2011-10-23
27
-177
/
+206
*
llvmpipe: point out that there's two stencil writemasks
Brian Paul
2011-10-23
1
-3
/
+4
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