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* ralloc: Add new [v]asprintf_rewrite_tail functions.Kenneth Graunke2011-10-252-4/+80
* linker: Eliminate more dead code after demoting shader inputs and outputsIan Romanick2011-10-251-4/+22
* glsl: Add uniform_locations_assigned parameter to do_dead_code opt passIan Romanick2011-10-2510-17/+49
* i965: Add more #defines for Gen6+ 3DSTATE_GS fields.Kenneth Graunke2011-10-251-0/+8
* i965: Add new brw_context::max_gs_threads constant.Kenneth Graunke2011-10-252-0/+8
* i965: Rename (vs|wm)_max_threads to max_(vs|wm)_threads for consistency.Kenneth Graunke2011-10-2510-24/+29
* i965: Remove "single threaded" INTEL_DEBUG mode.Kenneth Graunke2011-10-255-18/+4
* mesa: Remove unnecessary and incorrect TexEnv parameter validation.Kenneth Graunke2011-10-251-6/+0
* st/glx: Implement texture_from_pixmap without DRI.Stéphane Marchesin2011-10-253-9/+136
* i915g: Cleanup the vertex sampler interface a bit.Stéphane Marchesin2011-10-253-9/+5
* i915g: Flesh out TODO idea.Stéphane Marchesin2011-10-251-1/+3
* intel: Kill dead code in intel_miptree_copy_teximage()Chad Versace2011-10-251-59/+28
* tgsi: Fix memory leak in out-of-memory path.Vinson Lee2011-10-251-7/+10
* swrast: Fix memory leak in out-of-memory path.Vinson Lee2011-10-251-0/+1
* swrast: use _mesa_ffs() instead of ffs()Brian Paul2011-10-251-2/+2
* r600g: move some code out of draw_vbo into new r600_update_derived_stateMarek Olšák2011-10-251-20/+31
* r600g: cleanup some magic numbersMarek Olšák2011-10-252-4/+16
* r600g: don't render if pipe_draw_info::count is 0Marek Olšák2011-10-251-6/+8
* mesa: fix comment languageBrian Paul2011-10-251-2/+2
* pp: Fix memory leak on error path.Vinson Lee2011-10-251-1/+2
* r600g: set correct tiling flags in depth infoMarek Olšák2011-10-252-9/+13
* apple: Implement applegl_unbind_contextJeremy Huddleston2011-10-241-0/+18
* util: handle failed mapping in u_upload_alloc()Brian Paul2011-10-241-0/+5
* util: handle failed mapping in u_upload_alloc_buffer()Brian Paul2011-10-241-1/+6
* mesa: Fix memory leak in out-of-memory path.Vinson Lee2011-10-241-0/+1
* glsl: Fix gl_NormalMatrix swizzle setup to match i965's invariants.Eric Anholt2011-10-241-3/+3
* glsl: Add gl_MaxVaryingComponents in GLSL 1.30.Eric Anholt2011-10-241-0/+2
* i965: Apply post-sync non-zero workaround to homebrew workaround.Kenneth Graunke2011-10-241-0/+2
* docs: update relnotes-7.12Marek Olšák2011-10-241-1/+1
* r300g: expose ARB_ES2_compatibility by claiming FIXED format supportMarek Olšák2011-10-242-2/+8
* nv50: fix max texture levelsAdel Gadllah2011-10-241-3/+3
* winsys/radeon: don't use the new GEM_WAIT ioctl for nowMarek Olšák2011-10-241-4/+6
* Only use gcc visibility support with gcc4+.Tom Fogal2011-10-242-2/+2
* winsys/radeon: restore the old r600g winsys memory characteristics.Mathias Fröhlich2011-10-241-0/+5
* util: remove gotos in u_upload_mgr.cBrian Paul2011-10-241-16/+8
* mesa: Avoid ABA problem on buffer object bind.Mathias Fröhlich2011-10-242-1/+13
* swrast: fix comment typo (s/texure/texture/)Brian Paul2011-10-231-1/+1
* mesa: remove dead code from teximage.cBrian Paul2011-10-231-29/+0
* mesa: Fix multithreaded buffer object refcounting.Mathias Fröhlich2011-10-231-72/+151
* r300g: don't call u_trim_pipe_prim in r300_swtcl_draw_vboMarek Olšák2011-10-231-5/+0
* u_blitter: accept overriden width0 and height0Marek Olšák2011-10-232-79/+57
* u_blitter: add a copy_texture function which uses views and not resourcesMarek Olšák2011-10-232-115/+117
* intel: remove duplicated #include of texstore.hBrian Paul2011-10-231-1/+0
* radeon: remove unnecessary #includes of texstore.hBrian Paul2011-10-234-4/+0
* configs: add vmgfx-related dirs to configs/linux-driBrian Paul2011-10-231-3/+3
* swrast: update renderbuffer format assertionBrian Paul2011-10-231-1/+4
* mesa: add swrast_texture_image::BufferBrian Paul2011-10-238-36/+225
* mesa: remove _mesa_alloc_texmemory(), _mesa_free_texmemory()Brian Paul2011-10-237-64/+9
* mesa: move gl_texture_image::Data, RowStride, ImageOffsets to swrastBrian Paul2011-10-2327-177/+206
* llvmpipe: point out that there's two stencil writemasksBrian Paul2011-10-231-3/+4