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* travis: meson: port gallium build combinations overEmil Velikov2018-12-131-0/+187
* travis: meson: add explicit handling to gallium STEmil Velikov2018-12-121-0/+4
* travis: meson: explicitly control the DRI loadersEmil Velikov2018-12-121-6/+5
* travis: meson: add unwind handlingEmil Velikov2018-12-121-0/+4
* travis: meson: use FOO_DRIVERS directlyEmil Velikov2018-12-121-9/+4
* travis: meson: enable unit testsDylan Baker2018-12-111-1/+3
* travis: Don't try to read libdrm out of configure.acDylan Baker2018-12-111-11/+1
* travis: meson: use native files to override llvm-configDylan Baker2018-12-111-17/+5
* travis: printout llvm-config --versionEmil Velikov2018-12-131-0/+2
* travis: meson: print the configured stateEmil Velikov2018-12-121-0/+1
* travis: flip to distro xenial, drop sudo falseEmil Velikov2018-12-131-72/+27
* configure: add CXX11_CXXFLAGS to LLVM_CXXFLAGSEmil Velikov2018-12-131-0/+1
* glx/test: meson: assorted include fixesEmil Velikov2018-12-121-2/+2
* glx: meson: wire up the dispatch-index-check testEmil Velikov2018-12-121-0/+5
* glx: meson: drop includes from a link-only libraryEmil Velikov2018-12-121-1/+0
* TODO: glx: meson: build dri based glx tests, only with -Dglx=driEmil Velikov2018-12-122-19/+16
* pipe-loader: meson: reference correct libraryEmil Velikov2018-12-131-1/+1
* meson: don't require glx/egl/gbm with gallium driversEmil Velikov2018-12-131-3/+3
* bin/get-pick-list.sh: warn when commit lists invalid shaEmil Velikov2018-12-211-0/+11
* bin/get-pick-list.sh: rework handing of sha nominationsEmil Velikov2018-12-211-16/+30
* vc4: Hook up perf_debug() output to GL_ARB_debug_output as well.Eric Anholt2018-12-202-0/+3
* vc4: Wire up core pipe_debug_callbackRhys Kidd2018-12-202-0/+14
* v3d: Hook up perf_debug() output to GL_ARB_debug output as well.Eric Anholt2018-12-202-0/+3
* v3d: Wire up core pipe_debug_callbackRhys Kidd2018-12-202-0/+14
* v3d: Drop shadow comparison state from shader variant key.Eric Anholt2018-12-202-4/+0
* v3d: Fix simulator mode on i915 render nodes.Eric Anholt2018-12-201-28/+73
* docs/meson: Recommend not using CFLAGS and friendsDylan Baker2018-12-201-8/+8
* radv: enable shaderStorageImageMultisample feature on GFX8+Samuel Pitoiset2018-12-203-4/+4
* radv: add support for FMASK expandSamuel Pitoiset2018-12-207-0/+335
* radv: initialize FMASK for images in fully expanded modeSamuel Pitoiset2018-12-204-0/+39
* ac/nir: restrict fmask lookup to image load intrinsicsSamuel Pitoiset2018-12-201-1/+1
* spirv: add support for SpvCapabilityStorageImageMultisampleSamuel Pitoiset2018-12-202-1/+5
* radv: compute optimal VM alignment for imported buffersSamuel Pitoiset2018-12-201-1/+30
* radv: Work around non-renderable 128bpp compressed 3d textures on GFX9.Bas Nieuwenhuizen2018-12-205-8/+41
* radv: fix subpass image transitions with multiviewsSamuel Pitoiset2018-12-201-0/+11
* radv: drop the amdgpu-skip-threshold=1 workaround for LLVM 8Samuel Pitoiset2018-12-201-3/+9
* ac/nir: remove the bitfield_extract workaround for LLVM 8Samuel Pitoiset2018-12-201-9/+15
* intel/compiler: move nir_lower_bool_to_int32 before nir_lower_locals_to_regsIago Toral Quiroga2018-12-202-2/+4
* st/mesa: remove sampler associated with buffer texture in pbo logicIlia Mirkin2018-12-201-5/+0
* gallivm: use llvm jit code for decoding s3tcRoland Scheidegger2018-12-207-383/+2239
* radv/query: Use 1-bit booleans in query shadersJason Ekstrand2018-12-191-21/+21
* radv/query: Add a nir_test_flag helperJason Ekstrand2018-12-191-15/+16
* freedreno/ir3: Handle GL_NONE in get_num_components_for_glformat()Eduardo Lima Mitev2018-12-191-3/+8
* docs: Add an encouraging note about providing reviews and acks.Eric Anholt2018-12-191-0/+8
* docs: Add a note that MRs should still include any r-b or a-b tags.Eric Anholt2018-12-191-0/+4
* v3d: Load and store aligned utiles all at once.Eric Anholt2018-12-191-8/+114
* v3d: Add a fallthrough path for utile load/store of 32 byte lines.Eric Anholt2018-12-191-12/+16
* vc4: Move the utile load/store functions to a header for reuse by v3d.Eric Anholt2018-12-194-202/+234
* v3d: Implement texture_subdata to reduce teximage upload copies.Eric Anholt2018-12-191-29/+85
* v3d: Remove dead prototypes for load/store utile functions.Eric Anholt2018-12-191-2/+0