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* st/glx: Fix framebuffer validation.Chia-I Wu2010-03-131-24/+29
* st/glx: Correctly set buffer_mask of a visual.Chia-I Wu2010-03-131-3/+3
* st/mesa: Set revalidate in st_framebuffer_update_attachments.Chia-I Wu2010-03-131-1/+2
* st/glx: Make xmesa_create_st_api a callback of xm_driver.Chia-I Wu2010-03-135-20/+11
* st/egl: Fix eglCopyBuffers.Chia-I Wu2010-03-132-13/+22
* st/glx: Fix leaks in xmesa_st_framebuffer.Chia-I Wu2010-03-131-0/+6
* st/glx: Add xm_st.c to SConscript.Chia-I Wu2010-03-121-0/+1
* st/mesa: Check the format before adding depth/stencil buffers.Chia-I Wu2010-03-121-3/+9
* st/glx: Return a better format in choose_depth_stencil_format.Chia-I Wu2010-03-121-13/+9
* st/glx: Fix an infinite recursion in flush_front.Chia-I Wu2010-03-121-1/+1
* st/glx: Use st_api.h instead of st_public.h.Chia-I Wu2010-03-126-165/+470
* st/egl: Use st_api.h instead of st_public.h.Chia-I Wu2010-03-126-576/+474
* winsys/xlib, st/es: Advertise st_api.h support.Chia-I Wu2010-03-124-2/+19
* st/mesa: Implement st_api.h.Chia-I Wu2010-03-1211-11/+861
* st/vega: Implement st_api.h.Chia-I Wu2010-03-127-4/+427
* gallium: Add st_api.h.Chia-I Wu2010-03-121-0/+407
* gallivm: checkpoint WIP cubemap codeBrian Paul2010-03-111-1/+90
* gallivm: added lp_build_sum_vector()Brian Paul2010-03-112-0/+35
* softpipe: further tighen up sample_cube()Brian Paul2010-03-111-45/+21
* softpipe: tighten up the code in sample_cube()Brian Paul2010-03-111-62/+38
* gallivm: enable 3D texture samplingBrian Paul2010-03-111-0/+5
* progs/demos: added 'f' key to toggle filtering mode in stex3d.cBrian Paul2010-03-111-4/+11
* gallivm/llvmpipe: replace 'int stride' with 'int row_stride[MAX_LEVELS]'Brian Paul2010-03-116-20/+54
* llvmpipe: fix comment typoBrian Paul2010-03-111-1/+1
* gallivm/llvmpipe: include os_llvm.h instead of llvm-c/Core.hBrian Paul2010-03-1126-27/+28
* gallium/os: wrapper for llvm-c/Core.h and #define HAVE_LLVM if neededBrian Paul2010-03-111-0/+47
* r200: support additional blit formatsAlex Deucher2010-03-112-18/+138
* gallivm: fix some bugs on the 1D texture pathsBrian Paul2010-03-111-8/+11
* st/mesa: don't enable extensions which aren't actually supportedRoland Scheidegger2010-03-112-5/+4
* windows: Add new file to project file.Karl Schultz2010-03-111-0/+4
* gallivm: include tgsi_dump.h to silence warningBrian Paul2010-03-111-0/+1
* gallivm: move declarations to silence unused var warningsBrian Paul2010-03-111-2/+6
* gallium/util: use memset() to initialize vars to avoid warningsBrian Paul2010-03-111-3/+5
* svga: use memset() to initialize u to avoid warningsBrian Paul2010-03-111-1/+3
* gallivm: Use bitmasks for scalar masks.José Fonseca2010-03-111-4/+11
* gallivm: Handle scalar types in lp_build_*_type.José Fonseca2010-03-111-2/+11
* mesa/es: Validate the state in st_DrawTex.Chia-I Wu2010-03-111-0/+2
* mesa/es: Fix GL_OES_draw_texture support.Chia-I Wu2010-03-111-0/+11
* softpipe: Dummy fence functions.José Fonseca2010-03-115-0/+114
* st/dri: move extension initilization to st/mesa completelyMarek Olšák2010-03-112-99/+12
* Merge remote branch 'origin/7.8'Michel Dänzer2010-03-116-21/+58
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| * st/xorg: Include cursorstr.hJakob Bornecrantz2010-03-111-0/+1
| * windows: fix compilation errors and warningsKarl Schultz2010-03-105-21/+57
| * windows: Quiet warning by not defining YY_NO_UNISTD_H.Karl Schultz2010-03-101-32/+32
* | winsys/xlib: Fix memory leak.Vinson Lee2010-03-111-1/+1
* | progs/fpglsl: Fix GLSL compilation failures on Mac OS X.Vinson Lee2010-03-112-2/+2
* | st/mesa: always advertise texture_rectangleMarek Olšák2010-03-111-1/+1
* | gallivm: overhaul of texture sampling codeBrian Paul2010-03-103-250/+420
* | gallivm: handle scalar floats in lp_build_floor() and lp_build_iround()Brian Paul2010-03-101-0/+15
* | gallivm: constant building for scalar zeroBrian Paul2010-03-101-2/+10