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* i965g: change value of VERT_RESULT_PSIZ hack to avoid warningsBrian Paul2010-04-051-1/+1
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* mesa: check for _NEW_BUFFERS for color read format queriesBrian Paul2010-04-052-2/+18
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* util: added util_dl_error()Brian Paul2010-04-052-0/+20
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* Merge branch '7.8'Ian Romanick2010-04-042-2/+2
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| * Update to final names from GLX_INTEL_swap_event specIan Romanick2010-04-042-2/+2
| | | | | | | | Fixes bug #27454.
* | r300g: enable OpenGL 2.1 on r3xx-r4xx chipsetsMarek Olšák2010-04-051-5/+1
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* | r300g: add fallback for back stencil reference value and masks for r3xx-r4xxMarek Olšák2010-04-055-37/+275
| | | | | | | | | | | | | | | | | | | | | | This splits rendering into two passes when front and back stencil reference value, value mask, or write mask don't match. The advantages of doing it in the driver instead of in st are: * SWTCL is executed just once and the resulting vertex buffer is reused in the second pass. * Lower driver overhead due to the fallback being very close to the actual draw emission with minimum state change.
* | r300g: simplify accessing screen from contextMarek Olšák2010-04-0513-94/+79
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* | r300g: remove some XXXsMarek Olšák2010-04-052-2/+0
| | | | | | | | We can't have more than 8 texcoord outputs in VS.
* | r300g: raise the number of texture units to 16 for all supported chipsetsMarek Olšák2010-04-056-11/+13
| | | | | | | | | | | | | | | | As per Radeon 9700 Opengl Programming and Optimization Guide [1], there are 16 texture units even on the first r300 chipsets. If you think I am wrong, feel free to propose a patch. [1] Here's PDF: http://people.freedesktop.org/~mareko/
* | r300/compiler: make the max number of fragment shader temporaries adjustableMarek Olšák2010-04-055-5/+5
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* | r300g: is_npot -> uses_pitchMarek Olšák2010-04-054-7/+9
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* | r300g: enable conditional rendering also for SWTCLMarek Olšák2010-04-051-0/+8
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* | progs: Include X11 headers and libraries in SCons build.Vinson Lee2010-04-041-0/+1
| | | | | | | | Fixes Mac OS X SCons build.
* | glut: Include X11 headers and libraries in SCons build.Vinson Lee2010-04-041-0/+1
| | | | | | | | Fixes Mac OS X SCons build.
* | glew: Include X11 headers and libraries in SCons build.Vinson Lee2010-04-041-0/+1
| | | | | | | | Fixes Mac OS X SCons build.
* | docs: update status of transform feedback and instanced drawingBrian Paul2010-04-041-2/+2
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* | mesa: don't turn on GL_EXT_transform_feedback yetBrian Paul2010-04-041-1/+1
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* | st/mesa: call pipe_context::draw_arrays/elements_instanced()Brian Paul2010-04-041-4/+19
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* | mesa: implement core Mesa support for GL_ARB_draw_instancedBrian Paul2010-04-047-4/+118
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* | mesa: new validation functions for GL_ARB_draw_instancedBrian Paul2010-04-042-1/+116
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* | mesa: new extension flag for GL_EXT/ARB_draw_instancedBrian Paul2010-04-042-0/+3
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* | glapi: regenerated files for GL_ARB_draw_instancedBrian Paul2010-04-049-4811/+5020
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* | glapi: plug in ARB_draw_instanced.xmlBrian Paul2010-04-042-0/+3
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* | glapi: ARB_draw_instanced.xml fileBrian Paul2010-04-041-0/+69
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* | Merge branch '7.8'Ian Romanick2010-04-046-141/+186
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| * gl: updated glxext.h to version 27Ian Romanick2010-04-041-103/+106
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| * util: Use GCC atomic bultins on GCC 4.1 and higher only.Vinson Lee2010-04-031-1/+1
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| * xdemos: Build object files firstJeremy Huddleston2010-04-031-30/+15
| | | | | | | | | | | | This helps debugging on darwin. Signed-off-by: Jeremy Huddleston <[email protected]>
| * glx: Fix compilation errors on non-GLX_DIRECT_RENDERING builds.Vinson Lee2010-04-021-2/+39
| | | | | | | | | | Add ifdef guards around variables of types defined only for GLX_DIRECT_RENDERING.
| * st/vega: Do not depend on libm.Chia-I Wu2010-04-021-2/+3
| | | | | | | | | | This fixes the "no rule to make target -lm" error on darwin, reported by Jeremy Huddleston.
| * GLX/DRI2: pass GLX drawable ID to dri2InvalidateBuffersJesse Barnes2010-04-011-2/+2
| | | | | | | | | | | | | | | | The IDs will be the same in the case where an X window is used directly as a GLX drawable, but will fail if a new GLX drawable is created explicitly, as with glxgears_fbconfig. Fixes fdo bug #27190.
| * Revert accidental commits from the xquartz treeJeremy Huddleston2010-04-0172-51324/+127
| | | | | | | | | | | | | | | | | | | | | | This reverts commit 9aadc793f3db64cefa0b08f18abad424a659dacc. This reverts commit 69ea4e7718efb60b6b0d795a355cebd6712ceac1. This reverts commit dbe8b013936d977ec63d6607bfd2fc6772d29787. This reverts commit 23215ef4d60a86d9f3b3fdc08e3fdadc59e98890. This reverts commit 9495e3703062d1ddaf3161f4efc23f0b51284d9b. This reverts commit 0594cf70883b64692ba617d85f4f9b4e636e5c2b. This reverts commit 86a7978d37393ee34f876569ac06ffdb8d7289ae. This reverts commit 437902ce978cde9a0e1aa260f12dc232a8501c42.
| * apple: Don't build galliumJeremy Huddleston2010-04-011-1/+1
| | | | | | | | Signed-off-by: Jeremy Huddleston <[email protected]>
| * apple: Use mesa gl.h rather than generating one.Jeremy Huddleston2010-04-017-181/+48
| | | | | | | | Signed-off-by: Jeremy Huddleston <[email protected]>
| * apple: Integrate our libGL into the existing build system betterJeremy Huddleston2010-04-014-76/+118
| | | | | | | | Signed-off-by: Jeremy Huddleston <[email protected]>
| * apple: Change ifdefs for DRI to be DRI && !APPLEJeremy Huddleston2010-04-0116-121/+106
| | | | | | | | Signed-off-by: Jeremy Huddleston <[email protected]>
| * apple: Remove duplicate headers that already exist in mesa.Jeremy Huddleston2010-04-017-20231/+0
| | | | | | | | Signed-off-by: Jeremy Huddleston <[email protected]>
| * apple: Initial import of libGL for OSX from AppleSGLX svn repository.Jeremy Huddleston2010-04-0170-38/+71587
| | | | | | | | Signed-off-by: Jeremy Huddleston <[email protected]>
| * xdemos: Build object files firstJeremy Huddleston2010-04-011-30/+15
| | | | | | | | | | | | This helps debugging on darwin. Signed-off-by: Jeremy Huddleston <[email protected]>
| * xdemos: Fix a build failure for non-autoconf configsJeremy Huddleston2010-04-011-1/+1
| | | | | | | | Signed-off-by: Jeremy Huddleston <[email protected]>
| * glx: Fix compilation errors on non-GLX_DIRECT_RENDERING builds.Vinson Lee2010-04-011-3/+22
| | | | | | | | | | driContext field for __GLXcontextRec struct is only defined if GLX_DIRECT_RENDERING is set.
| * st/mesa: use BITFIELD64_BIT to access shader OutputsWritten in more placesBen Skeggs2010-03-312-4/+4
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* | progs/egl: Add an OpenGL ES demo for EGL_OES_image_pixmap.Chia-I Wu2010-04-042-0/+583
| | | | | | | | | | The demo uses a Pixmap as its drawing area, and whatever is drawn on the pixmap will be used as a texture to draw a cube.
* | st/mesa: Implement GL_OES_EGL_image driver hooks.Chia-I Wu2010-04-047-0/+245
| | | | | | | | | | Use st_manager::get_egl_image to look up GLeglImageOES and implement EGLImageTargetTexture2D and EGLImageTargetRenderbufferStorage.
* | st/egl: Implement get_egl_image hook.Chia-I Wu2010-04-041-0/+32
| | | | | | | | | | This hook may be used by rendering state trackers to implement EGLImage extensions.
* | r300g: fix TFP stride override.Dave Airlie2010-04-041-1/+1
| | | | | | | | | | | | We should use pitch for the overriden state, fixes one half of the tfp test. Signed-off-by: Dave Airlie <[email protected]>
* | r300g: add conditional renderingMarek Olšák2010-04-043-0/+33
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* | r300g: add r4xx fragment shader registersMarek Olšák2010-04-041-1/+47
| | | | | | | | In case anyone needs it, it's here.
* | r300g: do not use the c++ template keywordMarek Olšák2010-04-042-27/+27
| | | | | | | | It makes life for some code browsing utilites easier.