index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
i965: added OPCODE_NRM3/4
Brian Paul
2009-01-01
1
-0
/
+3
*
i965: fix comment
Brian Paul
2009-01-01
1
-1
/
+1
*
i965: indentation and formatting fixes
Brian Paul
2009-01-01
1
-45
/
+36
*
i965: implement OPCODE_NRM3/NRM4
Brian Paul
2009-01-01
1
-3
/
+33
*
i965: whitespace, comment changes
Brian Paul
2009-01-01
1
-26
/
+11
*
mesa: comments, whitespace changes
Brian Paul
2009-01-01
1
-13
/
+31
*
demos: added progs/glsl/samplers.c to test all available texture samplers
Brian Paul
2009-01-01
2
-0
/
+365
*
mesa: updated comments about GLSL constants
Brian Paul
2009-01-01
1
-2
/
+3
*
mesa: increase max texture image units and GLSL samplers to 16
Brian Paul
2008-12-31
14
-137
/
+189
*
intel: Share passthrough transform setup between glBitmap and glDrawPixels.
Eric Anholt
2008-12-31
5
-45
/
+52
*
intel: Add support for glBitmap as metaops using GL calls.
Eric Anholt
2008-12-31
4
-0
/
+350
*
mesa: fix bug in evaluation of structure fields
Brian Paul
2008-12-30
1
-3
/
+1
*
mesa: allow variable indexing into the predefined uniform variable arrays
Brian Paul
2008-12-30
5
-91
/
+376
*
mesa: better error message when running out of GLSL samplers
Brian Paul
2008-12-30
1
-1
/
+4
*
mesa: comments for some state vars
Brian Paul
2008-12-30
1
-4
/
+4
*
mesa: increase max constants/uniforms to 256 (vec4 vectors)
Brian Paul
2008-12-30
1
-2
/
+2
*
mesa: updated compilation documentation
Brian Paul
2008-12-30
2
-31
/
+39
*
demos: minor fixes to twoside.c glsl demo
Brian Paul
2008-12-30
1
-16
/
+28
*
intel: disable ATI_texture_env_combine3 for i830( and related device).
Xiang, Haihao
2008-12-30
2
-1
/
+2
*
dri: Fix driWaitForMSC32 when divisor >= 2 and msc < 0.
Eric Anholt
2008-12-29
1
-9
/
+9
*
R300: missing semicolon
Alex Deucher
2008-12-29
1
-1
/
+1
*
intel: enable ATI_texture_env_combine3. Fixes #17707
Xiang, Haihao
2008-12-29
1
-0
/
+1
*
r300: remove the unknowns from the indx_buffer code
Dave Airlie
2008-12-28
2
-5
/
+6
*
i915: separate the fog term from the specular color term.
Xiang, Haihao
2008-12-24
1
-19
/
+3
*
intel: Fix glBitmap clipping for DRI1.
Eric Anholt
2008-12-23
1
-2
/
+2
*
Remove third buffer support from Mesa.
Dave Airlie
2008-12-23
6
-35
/
+3
*
Add do_row_3d for mipmapping 3D textures
Ian Romanick
2008-12-19
1
-21
/
+444
*
Fix typeo in mipmap filter for GL_UNSIGNED_SHORT_1_5_5_5_REV
Ian Romanick
2008-12-19
1
-1
/
+1
*
965 / GLSL: Use full precision for EXP instruction
Ian Romanick
2008-12-19
1
-1
/
+1
*
GLSL: The LOG2 macro doesn't have enough precision
Ian Romanick
2008-12-19
1
-2
/
+9
*
intel: Fix glBitmap top/bottom clipping.
Eric Anholt
2008-12-19
1
-40
/
+35
*
intel: Don't forget the source bitmap size when clipping the size we draw.
Eric Anholt
2008-12-19
1
-1
/
+3
*
intel: Update mesa state in blit operations that want post-scissor draw bounds.
Eric Anholt
2008-12-19
2
-0
/
+7
*
intel: don't clip to scissor-clipped read framebuffer bounds in copypixels.
Eric Anholt
2008-12-19
1
-2
/
+2
*
intel: Move copyteximage source clipping out of copytexsubimage.
Eric Anholt
2008-12-18
1
-48
/
+61
*
mesa: Clip copytexsubimage to read framebuffer bounds, not scissor region.
Eric Anholt
2008-12-18
1
-1
/
+1
*
mesa: Correct _mesa_clip_to_region() off-by-one.
Eric Anholt
2008-12-18
1
-2
/
+2
*
glsl: Fix handling of nested parens in macro actual arguments.
Michal Krol
2008-12-18
1
-2
/
+15
*
demos: all glutDestroyWindow() upon exit to test query object clean-up
Brian Paul
2008-12-18
1
-2
/
+3
*
i915: check WRAP_T instead of WRAP_R for cube map texture.
Xiang, Haihao
2008-12-18
1
-1
/
+1
*
i915: fix abort issue. (bug #19147)
Xiang, Haihao
2008-12-18
2
-4
/
+24
*
mesa: remove unneeded _mesa_reference_fragprog() call
Brian Paul
2008-12-17
1
-4
/
+2
*
dri: fix for Cygwin compilation, bug 19144
Jon Turney
2008-12-17
1
-2
/
+2
*
mesa: updated comments
Brian Paul
2008-12-17
1
-10
/
+12
*
demos: add test of vertex-only and fragment-only shader programs
Brian Paul
2008-12-17
2
-0
/
+200
*
util: check for frag/vertShader=0 before attaching
Brian Paul
2008-12-17
1
-2
/
+7
*
mesa: disable debug output
Brian Paul
2008-12-16
1
-2
/
+2
*
mesa: fix some GLSL array regressions
Brian Paul
2008-12-16
4
-66
/
+85
*
mesa: rename slang_library_noise.[ch] to prog_noise.[ch] and rename functions
Brian Paul
2008-12-15
7
-535
/
+665
*
mesa: updated GLSL docs
Brian Paul
2008-12-15
1
-43
/
+27
[prev]
[next]