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* First phase of TLS work. At this point SPARC assembly dispatch isIan Romanick2004-06-299-5585/+1200
| | | | | broken, but it will be fixed "shortly." This is pretty much the same as the patch I sent to the dri-devel list on 22-Jun-2004.
* This should make most linux-solo drivers work again. Mainly a fixJon Smirl2004-06-296-45/+7
| | | | | for changing SAREA size form DRM_PAGE_SIZE to SAREA_MAX. fb driver is still broken.
* fixed vertex program state referencesBrian Paul2004-06-291-0/+1
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* fix another bug in get_register_pointer()Brian Paul2004-06-291-1/+3
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* the get_register_pointer() function was pretty well broken in a few waysBrian Paul2004-06-291-16/+9
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* disable some debug codeBrian Paul2004-06-292-4/+4
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* remove trailing whitespace and misc clean-upsBrian Paul2004-06-291-20/+16
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* add missing R200_RB3D_BLENDCOLOR to r200/radeon_sanity.cRoland Scheidegger2004-06-282-0/+6
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* option to test with display listsBrian Paul2004-06-281-1/+19
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* glBegin/EndQueryARB bug fixBrian Paul2004-06-281-0/+1
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* glBegin/EndQueryARB didn't work inside display listsBrian Paul2004-06-281-2/+63
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* make sure Q has a good value before drawing a sampleBrian Paul2004-06-281-5/+5
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* Mesa-solo builds with these changes. There are still more fixups needed toJon Smirl2004-06-2619-3909/+536
| | | | | get individual drivers working again. This converts miniglx to the new dri interface. Thanks to Erdi Chen for the new interface code.
* Re-enable SPARC assembly on sunos5-gcc platform.Ian Romanick2004-06-263-8/+7
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* Make sure mklib sees the definition of CC and CXX. Make mklib respectIan Romanick2004-06-259-14/+14
| | | | | | the definitions of CC and CXX on Linux. This fixed build issues with sunos5-gcc and build issues on GCC 2.x Linux when CC and CXX are set to a GCC 3.x compiler.
* Corrected a float to ubyte conversion bug with fog enabled.Erdi Chen2004-06-251-3/+2
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* remove program from hash table when deleted (bug 979514)Brian Paul2004-06-251-8/+7
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* new test which uses mixed texgen/non-texgen texture coordinates to exhibit ↵Roland Scheidegger2004-06-251-0/+640
| | | | potential bugs in hardware drivers
* fix GL_HP_occlusion_test bug, use glext.h version 23Brian Paul2004-06-241-0/+2
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* fix HP occlusion testing when using generic span pathBrian Paul2004-06-243-8/+12
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* fix capitalization, new comments, etcBrian Paul2004-06-241-26/+56
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* added library dependencies (bug #978758)Brian Paul2004-06-241-0/+9
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* hack for compressed textures with aspectratio greater than 8:1Daniel Borca2004-06-244-53/+66
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* disabled unnecessary assertions in texture replicatorDaniel Borca2004-06-241-1/+1
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* added back x86 entrypointsDaniel Borca2004-06-242-0/+2
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* Fixed occlusion_zless_triangle() to work with 16 or 32-bit Z buffers.Brian Paul2004-06-231-20/+32
| | | | Removed some unneeded lines, other minor clean-ups.
* revert accidental change from rev. 1.10Roland Scheidegger2004-06-231-1/+1
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* updated to version 23Brian Paul2004-06-231-3/+63
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* Don't include glapi_*.S files in DRI / solo builds.Ian Romanick2004-06-226-7/+11
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* Alexander Gottwald's patch for cygwinBrian Paul2004-06-221-0/+3
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* check for NULL pointer to glTexImage (fix verified by Adam Jackson)Brian Paul2004-06-221-20/+27
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* added support for non-64bit compilersDaniel Borca2004-06-211-29/+64
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* call ctx->Driver.NewProgram() instead of CALLOC/etc in _mesa_LoadProgramNV. ↵Brian Paul2004-06-201-7/+5
| | | | Fixes problems found with Cg demos.
* remove redundant program field initializers in BindProgram(); ↵Brian Paul2004-06-201-4/+0
| | | | ctx->Driver.NewProgram() does the inits
* latest bug fixes, etc.Brian Paul2004-06-201-2/+5
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* store's to RC/HC didn't work (bug 976287)Brian Paul2004-06-201-0/+4
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* Big-endian texture fixes from Michel Dänzer.Brian Paul2004-06-1911-111/+263
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* Remove ADD_POINTERS code from import() function - it broke UT2004.Brian Paul2004-06-191-116/+128
| | | | Code clean-ups, reformatting, const-correctness, etc.
* Hack for linear fogging. Added empty routines for WGL_ARB_pixel_format ↵Daniel Borca2004-06-196-21/+139
| | | | WGL_ARB_render_texture WGL_ARB_pbuffer
* Use correct macros for packing pixel colors -- this bug is probablyKeith Whitwell2004-06-181-2/+2
| | | | present in many of the other drivers as well.
* add missing license textsKeith Whitwell2004-06-1840-1/+807
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* use I8 internal format for GL_INTENSITY, GL_ALPHA and GL_LUMINANCE texture ↵Roland Scheidegger2004-06-172-20/+15
| | | | formats. Fix various small bugs with tex env combine mode GL_DOT3_RGB(A)/GL_DOT3_RGB(A)_EXT
* use I8 internal format for GL_INTENSITY, GL_ALPHA and GL_LUMINANCE texture ↵Roland Scheidegger2004-06-172-8/+13
| | | | formats. Fix potential bug with tex env combine mode GL_DOT3_RGB/GL_DOT3_RGB_EXT and ALPHA_SCALE
* fix tex env mode GL_BLEND for GL_INTENSITY texture formatsRoland Scheidegger2004-06-171-0/+2
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* Make the test check for core GL version 1.3 in addition to testing forIan Romanick2004-06-171-2/+22
| | | | | GL_ARB_texture_compression. Also make the test list the compression formats the driver "encourages" the app to use.
* Fix up texture compression mipmapping .. not sure if it fixes FXT1 butDave Airlie2004-06-172-7/+21
| | | | with S3TC patch it fixes those
* fix component indexing bug in _mesa_texstore_al88()Brian Paul2004-06-161-2/+3
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* don't use // comments (Thomas Hellstrom)Brian Paul2004-06-161-1/+1
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* remove unused mode functionDave Airlie2004-06-161-68/+0
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* switch to using driFillInModes fix depthbuffer = 0Dave Airlie2004-06-161-20/+26
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