Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fixed stride of incomplete tiles. | Felix Kuehling | 2005-02-09 | 1 | -1/+1 |
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* | SUBPIXEL fixes from Dieter | Keith Whitwell | 2005-02-08 | 2 | -4/+4 |
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* | Remove #ifdef's around PolygonOffset function. | Vladimir Dergachev | 2005-02-08 | 2 | -4/+2 |
| | | | | | Print number of missing entry for texture format. Add alpha-luminance format. | ||||
* | Correct a couple problems / omissions in the DTD. | Ian Romanick | 2005-02-08 | 1 | -5/+10 |
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* | Typo.. | Aapo Tahkola | 2005-02-08 | 1 | -1/+1 |
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* | Fix the bug and get zbias back into shape. There might still be some ↵ | Aapo Tahkola | 2005-02-08 | 7 | -31/+18 |
| | | | | problems with initial zbias... | ||||
* | Call _mesa_ResizeBuffersMESA() in r200Viewport(), fixes incorrect rendering | Michel Dänzer | 2005-02-08 | 1 | -0/+3 |
| | | | | in bzflag 2.0. (Alexander E. Patrakov) | ||||
* | clamp anisotropy against max value | Brian Paul | 2005-02-08 | 1 | -3/+5 |
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* | BIG FAT NOTE: Theres a nasty bug somewhere thats causing vb color buffer ↵ | Aapo Tahkola | 2005-02-08 | 5 | -17/+31 |
| | | | | clears and other things not to work. This bug can be triggered by extending struct r300_hw_state by two struct r300_state_atom's from its current size. Everything zbs and unk42B4 related is now covered with HAVE_ZBS and GA ifdefs. Who wants to fix it? Not i. :) | ||||
* | Bug #2477: Make GLU/GLw/glut build properly even with -fvisibility=hidden. | Adam Jackson | 2005-02-08 | 4 | -4/+7 |
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* | Better fix to get tuxracer working. | Aapo Tahkola | 2005-02-08 | 2 | -8/+38 |
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* | fog + immediate mode = bad things | Aapo Tahkola | 2005-02-08 | 1 | -0/+5 |
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* | Implemented checks that prevent r300 from locking up when bad number of ↵ | Aapo Tahkola | 2005-02-08 | 2 | -57/+101 |
| | | | | verts are given. Also tweaked WARN_ONCE a bit to handle va-args. | ||||
* | Let Polygon Offset be turned on and off. | Vladimir Dergachev | 2005-02-08 | 1 | -1/+5 |
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* | just some comments | Brian Paul | 2005-02-08 | 1 | -0/+7 |
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* | a bunch of assorted fixes | Brian Paul | 2005-02-08 | 2 | -78/+82 |
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* | plug in GL_EXT_framebuffer_object functions | Brian Paul | 2005-02-08 | 1 | -0/+23 |
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* | removed GL_EXT_framebuffer_object tokens | Brian Paul | 2005-02-08 | 1 | -52/+0 |
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* | added GL_EXT_framebuffer_object enums/funcs. Remove when glext.h is updated | Brian Paul | 2005-02-08 | 1 | -2/+119 |
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* | Add new entrypoints for GL_EXT_framebuffer_object. | Brian Paul | 2005-02-08 | 6 | -190/+530 |
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* | Definitions for EXT_framebuffer_object. Just <include/> it in gl_API.xml | Ian Romanick | 2005-02-08 | 1 | -0/+175 |
| | | | | when ready. | ||||
* | Add the ability to include other XML files by using a | Ian Romanick | 2005-02-08 | 1 | -0/+10 |
| | | | | <include name="file"/> element as a sub-element of <OpenGLAPI>. | ||||
* | checkpoint latest work | Brian Paul | 2005-02-08 | 2 | -46/+141 |
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* | added missing prototype | Brian Paul | 2005-02-08 | 1 | -2/+9 |
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* | indentation fix | Brian Paul | 2005-02-08 | 1 | -6/+7 |
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* | To cut the long and boring story short, polygon offsets should now work. vb ↵ | Aapo Tahkola | 2005-02-08 | 6 | -34/+142 |
| | | | | mode colorbuffer clears are still mysticly broken by offsets... Maybe we need to merge zbs and unk42B4 together? | ||||
* | improved warning message | Brian Paul | 2005-02-07 | 1 | -1/+1 |
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* | argb8888 optimizations from via branch | Keith Whitwell | 2005-02-07 | 2 | -33/+297 |
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* | More texture enums (Andreas Stenglein) | Keith Whitwell | 2005-02-07 | 1 | -10/+37 |
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* | GL_ARB_texture_rectangle enums (Andreas Stenglein) | Keith Whitwell | 2005-02-07 | 1 | -0/+6 |
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* | additional work on GL_EXT_framebuffer_object | Brian Paul | 2005-02-07 | 9 | -263/+615 |
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* | Added PCI id (0x4152). | Jerome Glisse | 2005-02-06 | 1 | -0/+1 |
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* | Disable vertex DMA on SuperSavages. | Felix Kuehling | 2005-02-05 | 1 | -5/+15 |
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* | - Fixed scissor rectangle not moving with the window (Xorg bug #1731). | Felix Kuehling | 2005-02-05 | 6 | -158/+47 |
| | | | | | | | - Flush buffered primitives before changing scissors. - Require Savage DRM version 2.1.0, so that the broken single-cliprect code can finally rest in peace. - Removed some more dead code. | ||||
* | added fbobject.c to sources | Brian Paul | 2005-02-05 | 2 | -0/+4 |
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* | Some initial work on GL_EXT_framebuffer_object. | Brian Paul | 2005-02-05 | 5 | -11/+847 |
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* | Added PCI id (0x4152). | Jerome Glisse | 2005-02-05 | 1 | -0/+1 |
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* | Remove the Shared->TexObjectList pointer and Next field from gl_texture_object. | Brian Paul | 2005-02-05 | 3 | -77/+30 |
| | | | | | | Was only used by two drivers to walk over all texture objects. Can do that via the hash table instead. Cleaned up some comments for struct gl_texture_object. | ||||
* | add a few comments | Brian Paul | 2005-02-05 | 1 | -0/+5 |
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* | Modified hw state for big endian computers. | Jerome Glisse | 2005-02-05 | 1 | -1/+4 |
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* | remove dependency on Shared->TexObjectList | Brian Paul | 2005-02-05 | 1 | -21/+27 |
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* | remove unneeded code | Brian Paul | 2005-02-05 | 1 | -9/+0 |
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* | removed need for Shared->TexObjectList, walk over texture hash table entries ↵ | Brian Paul | 2005-02-05 | 2 | -17/+54 |
| | | | | instead | ||||
* | Fixed a typo in an assertion. (Don't understand how this ever compiled.) | Felix Kuehling | 2005-02-05 | 1 | -1/+1 |
| | | | | Found by Andreas Stenglein. | ||||
* | Warn of unknown texture formats. | Vladimir Dergachev | 2005-02-05 | 2 | -17/+21 |
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* | Fix some mixed spaces / tabs issues in generated code. Commit generated | Ian Romanick | 2005-02-05 | 5 | -27/+29 |
| | | | | files that have been trivially changed by other recent commits. | ||||
* | Enable client-side GLX support for texture compression extensions. | Ian Romanick | 2005-02-04 | 3 | -6/+21 |
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* | Added an option texture_heaps that allows selecting which texture heaps | Felix Kuehling | 2005-02-04 | 2 | -2/+35 |
| | | | | | | | will be used. Implemented this option in the Savage driver. On my ProSavageDDR uploads to AGP memory are about 1.5 times as fast as uploads to card memory. On non-IGP hardware the difference may be even bigger. Now mplayer -gl is getting really usable. | ||||
* | Made subtile upload a template. This speeds up tiled texture uploads by | Felix Kuehling | 2005-02-04 | 1 | -6/+41 |
| | | | | about a factor 1.3. | ||||
* | Use all texture heaps in a fair way when textures need to be kicked in | Felix Kuehling | 2005-02-03 | 2 | -24/+98 |
| | | | | | | | | | | order to make room for new textures. In particular this fixes texture trashing on the first heap when the second heap is occupied by currently unused textures (observed with Torcs and the Savage driver). Heaps are weighted by their sizes by default but drivers can override these and apply their own weights based on relative texture upload speeds to the respective heaps. |