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* added support for GL_ARB_draw_buffersBrian Paul2004-10-0260-1817/+2153
* fix indentationBrian Paul2004-10-021-12/+6
* fix a commentBrian Paul2004-10-021-2/+2
* bump version to 6.3Brian Paul2004-10-022-4/+4
* initial stuff for 6.3Brian Paul2004-10-025-64/+63
* a few more updates for the 6.2 releaseBrian Paul2004-10-023-9/+36
* fix LoadProgramNV regression when I had fixed the RefCount bugBrian Paul2004-10-023-9/+12
* added PBO known issuesBrian Paul2004-10-021-1/+11
* set 6.2 release dateBrian Paul2004-10-022-3/+5
* If an application cleared before any state had been emitted, that clear wouldEric Anholt2004-10-022-4/+9
* Convert Rage 128 over to t_vertex.c. While it's slightly slower (10% in ipers)Eric Anholt2004-10-0214-786/+195
* Add an option for vertices emitted to be swapped CPU_TO_LE32, to be used by theEric Anholt2004-10-021-0/+7
* Cut out all of the old texture environment code and rewrote it fromIan Romanick2004-10-024-4759/+390
* minor updates and improvementsKarl Schultz2004-10-011-11/+28
* Add the glut project to the demos workspace.Karl Schultz2004-10-011-0/+138
* Remove glut project from the Mesa workspace. This allows users to buildKarl Schultz2004-10-011-26/+11
* Add HP shared lib configs.Karl Schultz2004-10-011-0/+2
* HP shared lib configKarl Schultz2004-10-012-0/+53
* Replace the numerous switch-statements to derive GL_COMBINE post-scaleIan Romanick2004-10-011-419/+208
* fix problems in previous versionKarl Schultz2004-10-011-3/+3
* Enable builds on AIX 64-bitKarl Schultz2004-10-013-1/+53
* Fix mesa solo with doublebuffered apps, the drawable index/stamp weren'tDave Airlie2004-10-011-4/+11
* Factored out code for setting texture coordinate wrap bits. Added supportIan Romanick2004-09-302-24/+47
* set span.y prior to each span write in draw_depth_pixels, like Karl's other fixBrian Paul2004-09-301-11/+11
* Bugzilla #1058: Fix some potential 64bit pointer issues by storing differencesEric Anholt2004-09-301-3/+3
* OK, one more time. Simplify the state-backup system by just storing the fullEric Anholt2004-09-3013-108/+95
* Fix bug in glDrawPixels when writing color indexed images on color indexedKarl Schultz2004-09-281-2/+2
* Initial revisionNicolai Haehnle2004-09-2828-0/+8258
* use GLuint instead of uintDaniel Borca2004-09-281-1/+1
* version bumpBrian Paul2004-09-271-1/+1
* change include of glx_mangle.h to match other headersBrian Paul2004-09-271-3/+3
* remove beos/*.h files from tarball listBrian Paul2004-09-271-1/+0
* bump minor version to 2Brian Paul2004-09-271-1/+1
* VBO RefCount fix (David Reveman)Brian Paul2004-09-272-0/+10
* stencil wrap works, either HW or SW (Ian Romanick)Daniel Borca2004-09-271-4/+1
* Bump driver_date for today's fixes.Eric Anholt2004-09-251-1/+1
* Can't bail in sisDDLogicOpCode when logicop is off, because it's called withEric Anholt2004-09-251-3/+0
* Triangle stipple is a fallback, since we don't have code for the stippling.Eric Anholt2004-09-251-1/+1
* Correct a couple of comments.Eric Anholt2004-09-251-2/+2
* Fix SiS AGP vertex dispatch by not trying to emit 0 vertices, which would hangEric Anholt2004-09-253-3/+5
* Add sis to the list of DRI drivers, since it had already been converted to theEric Anholt2004-09-251-4/+4
* Refactor the linux-dri config files so that linux-dri-x86 inherits fromEric Anholt2004-09-252-32/+16
* The previous code would emit a full set of state during the first EmitState onEric Anholt2004-09-2510-150/+177
* Fix texturing in quake3. Some code was left over from the dirty/clean listEric Anholt2004-09-252-6/+3
* Bump DRIVER_DATE for yesterday's changes.Eric Anholt2004-09-251-1/+1
* moved to demos/ directoryBrian Paul2004-09-242-577/+0
* moved in from the tests/ directory to include in distroBrian Paul2004-09-242-0/+572
* updated osmesa infoBrian Paul2004-09-241-12/+9
* patches for clearing hw depth buffers from software fallback (Nicolai Haehnle)Brian Paul2004-09-244-10/+117
* added (back!) option to use non-packedcolorDaniel Borca2004-09-248-4/+203