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* gallium: add TGSI property NEXT_SHADERMarek Olšák2016-03-195-1/+32
* nvc0/ir: Use double constant in handleSQRTPierre Moreau2016-03-191-1/+1
* mesa: Disallow GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME on winsys FBO.Kenneth Graunke2016-03-191-0/+17
* nv50/ir: force-enable derivatives on TXD opsIlia Mirkin2016-03-192-1/+4
* nv50: reset TFB bufctx when we no longer hold a reference to the buffersIlia Mirkin2016-03-192-3/+3
* nvc0: avoid using magic numbers for the uniform_bo offsetsSamuel Pitoiset2016-03-198-44/+73
* nv50/ir: make use of auxCBSlot instead of magic numbersSamuel Pitoiset2016-03-192-2/+4
* nv50,nvc0: replace resInfoCBSlot by auxCBSlotSamuel Pitoiset2016-03-196-16/+10
* nv50/ir: fix compilation warning in handleSharedATOM()Samuel Pitoiset2016-03-191-0/+1
* nv50,nvc0: Fix invalid constant.Vinson Lee2016-03-181-1/+1
* mesa: Do proper format error checks for GenerateMipmap in ES 3.x.Kenneth Graunke2016-03-181-0/+14
* mesa: Add color renderable/texture filterable format info for ES 3.x.Kenneth Graunke2016-03-182-0/+90
* i965: Stop XY clipping point and line primitives.Kenneth Graunke2016-03-181-1/+7
* i965: Scissor to the viewport when rendering points/lines.Kenneth Graunke2016-03-182-5/+8
* i965: Include the viewport in the scissor rectangle.Kenneth Graunke2016-03-181-4/+4
* i965: Introduce an is_drawing_lines() helper.Kenneth Graunke2016-03-181-0/+30
* i965: Move is_drawing_points to brw_state.h.Kenneth Graunke2016-03-182-24/+24
* i965: Fix gl_TessLevelOuter[] for isolines.Kenneth Graunke2016-03-182-6/+22
* i965: Decode non-normalized coordinates bit in SAMPLER_STATE.Kenneth Graunke2016-03-181-2/+3
* i965: Account for TES in is_drawing_points().Kenneth Graunke2016-03-181-1/+8
* nv50: Mark compute states as dirty on context switchPierre Moreau2016-03-191-0/+1
* nv50/ir: print SUBFM subopsSamuel Pitoiset2016-03-191-0/+9
* nv50: add a new validation path for computeSamuel Pitoiset2016-03-191-12/+13
* nv50: rework nv50_compute_validate_program()Samuel Pitoiset2016-03-193-31/+17
* nv50: rework the validation path for 3DSamuel Pitoiset2016-03-194-16/+36
* nv50: rename 3d binding points to NV50_BIND_3D_XXXSamuel Pitoiset2016-03-198-46/+46
* nv50: rename 3d dirty flags to NV50_NEW_3D_XXXSamuel Pitoiset2016-03-198-112/+112
* nv50: rename NV50_COMPUTE to NV50_CPSamuel Pitoiset2016-03-193-52/+52
* nv50: rename nv50_context::dirty to nv50_context::dirty_3dSamuel Pitoiset2016-03-198-57/+57
* st/mesa: clean up st_translate_texture_target()Brian Paul2016-03-181-25/+44
* st/mesa: simplify drawpixels shader code with tgsi transform helper functionsBrian Paul2016-03-181-64/+18
* st/mesa: simplify bitmap shader code with tgsi transform helper functionsBrian Paul2016-03-181-37/+8
* tgsi: add tgsi_transform_op3_inst() functionBrian Paul2016-03-181-0/+34
* doc: add 'vec4' option in INTEL_DEBUGJuan A. Suarez Romero2016-03-181-0/+1
* egl: support EGL_LARGEST_PBUFFER in eglCreatePbufferSurface(...)Daniel Czarnowski2016-03-183-1/+13
* gallium/swr: Cleaned up some context-resource managementGeorge Kyriazis2016-03-175-26/+27
* mesa: remove remaining tabs in prog_parameter.cTimothy Arceri2016-03-181-8/+8
* mesa: inline _mesa_add_unnamed_constant()Timothy Arceri2016-03-182-24/+6
* mesa: simplify and inline _mesa_lookup_parameter_index()Timothy Arceri2016-03-183-41/+18
* mesa: make _mesa_lookup_parameter_constant staticTimothy Arceri2016-03-182-100/+94
* mesa: remove unused functionTimothy Arceri2016-03-181-6/+0
* st/mesa: honour sized internal formats in st_choose_format (v2)Nicolai Hähnle2016-03-171-21/+6
* configure.ac: enable_asm=yes when x-compiling across same X86 archDongwon Kim2016-03-171-2/+4
* glsl: disable varying packing when its not safeTimothy Arceri2016-03-184-53/+180
* glsl: pass disable_varying_packing bool to the lowering passTimothy Arceri2016-03-183-15/+24
* radeonsi: fix Hyper-Z hangs on P2 configsMarek Olšák2016-03-171-2/+8
* docs: Renormalize older extensions.Romain Failliot2016-03-171-26/+26
* docs: Renormalize some extensions.Romain Failliot2016-03-171-3/+3
* docs: Realign the "Status" column.Romain Failliot2016-03-171-139/+139
* docs: howto to read and edit GL3.txtRomain Failliot2016-03-171-5/+20