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Age
Files
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*
st/dri: Add support for DRIimage extension mapImage/unmapImage
Rob Herring
2016-05-23
1
-1
/
+42
*
DRI: Add DRIimage map and unmap functions
Rob Herring
2016-05-23
1
-1
/
+33
*
gbm: Add Android build support
Rob Herring
2016-05-23
2
-0
/
+45
*
gbm: add Android gallium_dri.so library loading support
Rob Herring
2016-05-23
1
-0
/
+9
*
gbm: split out source file to Makefile.sources
Rob Herring
2016-05-23
2
-8
/
+15
*
Android: Move setting DEFAULT_DRIVER_DIR to shared location
Rob Herring
2016-05-23
2
-7
/
+7
*
c11/threads: create mutexattrs only when needed
Emil Velikov
2016-05-23
1
-2
/
+7
*
configure: added xcb to dri3 modules to pkg-conf
Andres Gomez
2016-05-23
1
-1
/
+1
*
glsl/linker: dvec3/dvec4 consume twice input vertex attributes
Juan A. Suarez Romero
2016-05-23
1
-0
/
+20
*
i965/fs: do not depend on std140 alignment rules for UBO loads
Francisco Jerez
2016-05-23
1
-46
/
+13
*
nir: handle double-precision in fsign, fsat, fnot and frcp
Iago Toral Quiroga
2016-05-23
1
-4
/
+9
*
nir: handle double-precision in fabs, frsq and fsqrt
Iago Toral Quiroga
2016-05-23
1
-3
/
+3
*
glsl/parser: handle multiple layout sections with AST nodes.
Dave Airlie
2016-05-23
1
-0
/
+2
*
glsl: allow layout qualifier overrides with ARB_shading_language_420pack
Dave Airlie
2016-05-23
1
-1
/
+6
*
subroutines: handle explicit indexes properly
Dave Airlie
2016-05-23
5
-19
/
+43
*
mesa/subroutines: fix reset on bindpipeline
Dave Airlie
2016-05-23
2
-1
/
+7
*
mesa/subroutines: count number subroutines properly.
Dave Airlie
2016-05-23
3
-2
/
+4
*
mesa/subroutines: don't generate error in GetSubroutineIndex.
Dave Airlie
2016-05-23
1
-1
/
+0
*
glsl/ast: for geom shaders allow stream flags in input flags.
Dave Airlie
2016-05-23
1
-1
/
+4
*
glsl/linker: skip inactive explicit locations.
Dave Airlie
2016-05-23
1
-0
/
+3
*
glsl: fix subroutine uniform .length().
Dave Airlie
2016-05-23
1
-0
/
+8
*
glsl/linker: link error on too many subroutine functions.
Dave Airlie
2016-05-23
1
-0
/
+4
*
glsl: produce a linker error for a subroutine uniform with no functions.
Dave Airlie
2016-05-23
1
-0
/
+4
*
glsl: validate subroutine types match function signature.
Dave Airlie
2016-05-23
1
-0
/
+18
*
arb_shader_subroutine: check active subroutine limit
Dave Airlie
2016-05-23
1
-0
/
+5
*
nv30: don't assert when running out of registers
Ilia Mirkin
2016-05-22
2
-3
/
+1
*
nouveau: allow allocating non-object-backed buffers
Ilia Mirkin
2016-05-22
1
-4
/
+1
*
llvm/softpipe: Enable cull_distance as draw supports it.
Tobias Klausmann
2016-05-23
2
-2
/
+3
*
tgsi: remove culldist semantic.
Dave Airlie
2016-05-23
3
-6
/
+18
*
draw: stop using CULLDIST semantic.
Dave Airlie
2016-05-23
11
-50
/
+32
*
virgl: remove unused state_tracker/graw.h include
Emil Velikov
2016-05-23
1
-1
/
+0
*
mesa/queryobject: return INVALID_VALUE if offset < 0 (v2)
Dave Airlie
2016-05-23
1
-0
/
+5
*
nvc0/ir: fix indirect access for images
Samuel Pitoiset
2016-05-22
1
-8
/
+14
*
nv30: reset the stencil mask when fast-clearing
Ilia Mirkin
2016-05-22
1
-1
/
+6
*
nv30,nv50: add PIPE_SHADER_CAP_PREFERRED_IR support
Ilia Mirkin
2016-05-22
2
-6
/
+12
*
nvc0: fix setting of tess_mode in various situations
Ilia Mirkin
2016-05-22
1
-4
/
+14
*
nv50/ir: fix prog info init
Ilia Mirkin
2016-05-22
1
-3
/
+1
*
nvc0/ir: return 0 for gl_TessCoord.z for non-triangles modes
Ilia Mirkin
2016-05-22
1
-0
/
+4
*
mesa: Unlock mutex on error path.
Matt Turner
2016-05-22
1
-0
/
+1
*
i965: remove redundant NULL check
Timothy Arceri
2016-05-22
1
-1
/
+1
*
anv/nir_apply_pipeline_layout: Pass the nir_src from the nir_tex_src
Eduardo Lima Mitev
2016-05-21
1
-1
/
+1
*
nvc0: expose GLSL version 420 on GF100
Samuel Pitoiset
2016-05-21
1
-1
/
+1
*
nvc0: enable ARB_shader_image_load_store on GF100
Samuel Pitoiset
2016-05-21
1
-0
/
+3
*
nvc0/ir: add a lowering pass for surfaces on Fermi
Samuel Pitoiset
2016-05-21
2
-0
/
+117
*
nvc0/ir: add emission for SULDB and SUSTx
Samuel Pitoiset
2016-05-21
1
-2
/
+44
*
nvc0/ir: add emission for OP_SULEA
Samuel Pitoiset
2016-05-21
1
-0
/
+58
*
nv50/ir: fix tex constraints for surface coords on Fermi
Samuel Pitoiset
2016-05-21
1
-0
/
+6
*
nv50/ir: use moveSources to condense sources
Ilia Mirkin
2016-05-21
1
-6
/
+1
*
nvc0: bind images on fragment and compute shaders for Fermi
Samuel Pitoiset
2016-05-21
4
-7
/
+196
*
nvc0/ir: don't check the format for surface stores on Kepler
Samuel Pitoiset
2016-05-21
1
-8
/
+7
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