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* meson: Add support for configuring dri drivers directory.Dylan Baker2017-10-094-2/+9
| | | | | | | | v2: - drop with_ from dri_drivers_path variable (Eric A) v3: - Move HAVE_X11_PLATFORM to the proper patch (Eric A) Signed-off-by: Dylan Baker <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* meson: build glxDylan Baker2017-10-098-40/+440
| | | | | | | | | | | | | | | | | | | | | This gets GLX and the loader building. The resulting GLX and i965 have been tested on piglit and seem to work fine. This patch leaves a lot of todo's in it's wake, GLX is quite complicated, and the build options involved are many, and the goal at the moment is to get dri and gallium drivers building. v2: - fix typo "vaule" -> "value" - put the not on the correct element of the conditional - Put correct description of dri3 option in this patch not the next one (Eric A) - fix non glvnd version (Eric A) - build glx tests - move loader include variables to this patch (Eric A) v3: - set the version correctly for GL_LIB_NAME in libglx v4: - set pkgconfig private fields Signed-off-by: Dylan Baker <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* meson: Build i965 and dri stackDylan Baker2017-10-0924-26/+2092
| | | | | | | | | | | | | | | | | | | | | | | | | | | | This gets pretty much the entire classic tree building, as well as i965, including the various glapis. There are some workarounds for bugs that are fixed in meson 0.43.0, which is due out on October 8th. I have tested this with piglit using glx. v2: - fix typo "vaule" -> "value" - use gtest dep instead of linking to libgtest (rebase error) - use gtest dep instead of linking against libgtest (rebase error) - copy the megadriver, then create hard links from that, then delete the megadriver. This matches the behavior of the autotools build. (Eric A) - Use host_machine instead of target_machine (Eric A) - Put a comment in the right place (Eric A) - Don't have two variables for the same information (Eric A) - Put pre_args at top of file in this patch (Eric A) - Fix glx generators in this patch instead of next (Eric A) - Remove -DMESON hack (Eric A) - add sha1_h to mesa in this patch (Eric A) - Put generators in loops when possible to reduce code in mapi/glapi/gen (Eric A) v3: - put HAVE_X11_PLATFORM in this patch Signed-off-by: Dylan Baker <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* meson: de-tabularize meson_options.txtDylan Baker2017-10-091-6/+6
| | | | | | | | | This ends up being unworkable as more options get added, and with description wrapped onto a new line it doesn't improve readability anyway. Signed-off-by: Dylan Baker <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* meson: only require libelf if building radvDylan Baker2017-10-091-1/+1
| | | | | | | And add a todo about clover, r600, and radeonsi, which also need libelf. Signed-off-by: Dylan Baker <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* meson: add nir_linking_helpers.c to libnirDylan Baker2017-10-091-0/+1
| | | | | | | This was missed in a rebase, and doesn't affect radv or anv, only i965. Signed-off-by: Dylan Baker <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* make: Fix test to be meson compatibleDylan Baker2017-10-092-1/+3
| | | | | | | | This has the same problem as the previous commit, generated headers and hardcoded paths. Signed-off-by: Dylan Baker <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* make: Don't traverse backwards through include directories.Dylan Baker2017-10-092-1/+2
| | | | | | | | | | | | Traversing back through includes is bad idea and should be avoided. In the case here - indirect_size.h is located in the build directory $(top_builddir)/src/glx/. v3: - Update commit message with message provided by Emil Signed-off-by: Dylan Baker <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* editorconfig: Add meson configurationDylan Baker2017-10-091-0/+4
| | | | | Signed-off-by: Dylan Baker <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* etnaviv: call util_query_clear_result(..) in the generic layerChristian Gmeiner2017-10-092-2/+3
| | | | | | | | Saves us from calling util_query_clear_result(..) in every query type implementation. Signed-off-by: Christian Gmeiner <[email protected]> Reviewed-by: Wladimir J. van der Laan <[email protected]>
* etnaviv: push query active handling into generic layerChristian Gmeiner2017-10-092-6/+16
| | | | | | | | We want the same active handling for every query type. So lets handle it in the generic layer. Signed-off-by: Christian Gmeiner <[email protected]> Reviewed-By: Wladimir J. van der Laan <[email protected]>
* r600: drop a bunch of post-cayman code. (v2)Dave Airlie2017-10-1012-1251/+199
| | | | | | | | | | | | | Now that Marek has split the two drivers apart, drop a bunch of unnecessary code from the r600 half. There is probably a bunch more hiding in the video code. No piglit regressions on caicos. v2: fix HAVE_LLVM protected code Acked-by: Nicolai Hähnle <[email protected]> Acked-by: Marek Olšák <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* amd: move r600d_common.h into r600gMarek Olšák2017-10-0912-30/+27
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: shrink r600d_common.h and stop using itMarek Olšák2017-10-0919-261/+252
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: import cayman_msaa.c from drivers/radeonMarek Olšák2017-10-0910-307/+292
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: remove r600_emit_relocMarek Olšák2017-10-094-28/+18
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: merge si_set_streamout_targets with si_common_set_streamout_targetsMarek Olšák2017-10-093-126/+109
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: add si_so_target_referenceMarek Olšák2017-10-091-2/+8
| | | | | | The src type is different on purpose. Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: import r600_streamout from drivers/radeonMarek Olšák2017-10-0915-177/+181
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: add performance thresholds for CP DMA, decrease it for clearsMarek Olšák2017-10-091-1/+7
| | | | | | The first one isn't used yet. Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: disable primitive binning on Vega10 (v2)Marek Olšák2017-10-093-4/+19
| | | | | | | | | | | | | | | Our driver implementation is known to decrease performance for some tests, but we don't know if any apps and benchmarks (e.g. those tested by Phoronix) are affected. This disables the feature just to be safe. Set this to enable partial primitive binning: R600_DEBUG=dpbb Set this to enable full primitive binning: R600_DEBUG=dpbb,dfsm v2: add new debug options Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: enumerize DBG flagsMarek Olšák2017-10-0912-144/+155
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* drirc: whitelist glthread for Spec Ops: The LineMarek Olšák2017-10-091-0/+6
| | | | | | On i7 4790k and a 280X, there is a boost of about 10% more FPS. Nominated by John Ettedgui.
* radv: configure VGT_VERTEX_REUSE at pipeline creationSamuel Pitoiset2017-10-093-10/+16
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: do not need to zero-init ds/raster statesSamuel Pitoiset2017-10-091-3/+0
| | | | | | | Already done when creating the pipeline. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: remove unused fields in radv_raster_stateSamuel Pitoiset2017-10-091-3/+0
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: set ALPHA_TO_MASK_ENABLE at blend state initSamuel Pitoiset2017-10-091-7/+7
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: emit PA_SU_POINT_{SIZE,MINMAX} in si_emit_config()Samuel Pitoiset2017-10-092-16/+15
| | | | | | | | | These registers don't change during the lifetime of the command buffer, there is no need to re-emit them when binding a new pipeline. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: allow launching waves out-of-order for computeSamuel Pitoiset2017-10-091-1/+9
| | | | | | | | Ported from RadeonSI, and -pro seems to enable it as well. Signed-off-by: Samuel Pitoiset <[email protected]> Acked-by: Nicolai Hähnle <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* anv/wsi: Allocate enough memory for the entire imageJason Ekstrand2017-10-071-3/+4
| | | | | | | | | | | | | | | | Previously, we allocated memory for image->plane[0].surface.isl.size which is great if there is no compression. However, on BDW, we can do CCS_D on X-tiled images so we also have to allocate space for the auxiliary buffer. This fixes hangs in some of the WSI CTS tests and should also reduce hangs in real applications. In particular, it fixes the dEQP-VK.wsi.*.incremental_present.* test group. When we hand the image off to X11 or Wayland, it will ignore the CCS entirely which is ok because we do a resolve when it's transitioned to VK_IMAGE_LAYOUT_PRESENT_SRC_KHR. Reviewed-by: Lionel Landwerlin <[email protected]> Cc: [email protected]
* anv: fix nir.h includeLionel Landwerlin2017-10-071-1/+1
| | | | | | | | | | | | All over mesa we include "nir/nir.h", we should probably do the same here. This fixes the meson build that was broken by the ycbcr series. Thanks to Dylan for finding the issue. Signed-off-by: Lionel Landwerlin <[email protected]> Fixes: f3e91e78a337 ("anv: add nir lowering pass for ycbcr textures") Reviewed-by: Dylan Baker <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* spirv: Don't warn on the ImageCubeArray capabilityJason Ekstrand2017-10-071-1/+1
| | | | Reviewed-by: Lionel Landwerlin <[email protected]>
* mesa: make glFramebuffer* check immutable texture level boundsKenneth Graunke2017-10-071-6/+14
| | | | | | | | | | | | | | When a texture is immutable, we can't tack on extra levels after-the-fact like we could with glTexImage. So check against that level limit and return an error if it's surpassed. This fixes: KHR-GL45.geometry_shader.layered_fbo.fb_texture_invalid_level_number (Based on a patch by Ilia Mirkin.) Reviewed-by: Antia Puentes <[email protected]> [imirkin v2] Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: don't change viewport for blits, use window-space positionsMarek Olšák2017-10-077-19/+6
| | | | | | The viewport state was an identity anyway. Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: set correct PA_SC_VPORT_ZMIN/ZMAX when viewport is disabledMarek Olšák2017-10-071-2/+19
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: minor cleanup of si_update_vs_writes_viewport_indexMarek Olšák2017-10-073-5/+9
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: don't save and restore vertex buffers and elements for u_blitterMarek Olšák2017-10-072-8/+9
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: use new VS blit shaders (VS inputs in SGPRs)Marek Olšák2017-10-075-57/+51
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: add VS blit shader creationMarek Olšák2017-10-077-2/+217
| | | | | | no users yet Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: split declare_default_desc_pointersMarek Olšák2017-10-071-9/+14
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/u_blitter: let drivers decide which VS to use for draw_rectangleMarek Olšák2017-10-078-42/+72
| | | | | | | This approach allows drivers to set their own vertex shader and skip compilation of u_blitter vertex shaders. Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/u_blitter: let drivers set the vertex elements stateMarek Olšák2017-10-078-28/+45
| | | | | | radeonsi won't set it. Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/u_blitter: remove blitter_context_priv::viewportMarek Olšák2017-10-071-10/+8
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: don't use util_draw_arrays_instanced in si_draw_rectangleMarek Olšák2017-10-071-3/+7
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: move si_draw_rectangle into si_state_draw.cMarek Olšák2017-10-074-88/+85
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: remove wrappers si_decompress_xx_texturesMarek Olšák2017-10-074-15/+4
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: remove r600_atom::num_dwMarek Olšák2017-10-074-39/+2
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: remove old r600g code checking chip_class and familyMarek Olšák2017-10-077-226/+53
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* st/va: Implement vaExportSurfaceHandle()Mark Thompson2017-10-073-1/+153
| | | | | | | | | | | | | | | This is a new interface in libva2 to support wider use-cases of passing surfaces to external APIs. In particular, this allows export of NV12 and P010 surfaces. v2: Convert surfaces to progressive before exporting them (Christian). v3: Set destination rectangle to match source when converting (Leo). Add guards to allow building with libva1. Signed-off-by: Mark Thompson <[email protected]> Acked-by: Christian König <[email protected]> Acked-and-Tested-by: Leo Liu <[email protected]>
* gallivm: don't use pabs intrinsic with llvm version >= 6Roland Scheidegger2017-10-071-9/+4
| | | | | | | | | | | | The intrinsic is gone, causing shader compilation to crash. While here, also change the fallback code to match what llvm's auto-updater of these intrinsics would do (except that there will still be zext/trunc instructions in there), which should ensure that the sequence gets recognized and fused back into a pabs in the end (I didn't test this, and it's possible even the old sequence would get recognized, but I don't see a reason why we shouldn't use the same sequence in any case). Tested-by: Vinson Lee <[email protected]>