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* glsl: allow duplicate layout-qualifier-namesTimothy Arceri2016-01-201-1/+2
* i965/vec4: Spaces around operators.Matt Turner2016-01-191-1/+1
* i965: Inform compiler of variable range to silence warning.Matt Turner2016-01-191-1/+2
* glsl: Restore Mesa-style to shader_enums.c/h.Matt Turner2016-01-192-16/+24
* st/va: fix motion adaptive deinterlacingChristian König2016-01-191-1/+1
* util/u_pstipple.c: copy immediates during transformationNicolai Hähnle2016-01-191-0/+1
* mesa: Move sanity check of BindVertexBuffer for OpenGL ES 3.1Marta Lofstedt2016-01-192-1/+5
* glsl: fix interface block error messageTimothy Arceri2016-01-191-1/+1
* nv50/ir: swap the least-ref'd source into src1 when both const/immIlia Mirkin2016-01-181-10/+15
* st/mesa: restore the stObj's size if it was cleared outIlia Mirkin2016-01-181-0/+6
* freedreno/a4xx: use smaller threadsize for more registersRob Clark2016-01-181-2/+5
* freedreno: per-generation OUT_IB packetRob Clark2016-01-189-6/+43
* gallium: bundle the compat header u_pwr8.h in the tarballEmil Velikov2016-01-181-0/+1
* mapi: include gl.xml in the tarballEmil Velikov2016-01-181-0/+1
* i965: adding missing headers to the dist tarballEmil Velikov2016-01-181-0/+2
* st/va: add motion adaptive deinterlacing v2Christian König2016-01-184-7/+82
* gallium/radeon: Rename do_invalidate_resource to invalidate_bufferMichel Dänzer2016-01-181-4/+6
* st/dri: Don't call invalidate_resource for NULL depth/stencil buffersMichel Dänzer2016-01-181-2/+4
* radeonsi: Avoid warning about LLVM generating R_0286D0_SPI_PS_INPUT_ADDRMichel Dänzer2016-01-181-0/+3
* radeonsi: Print "LLVM emitted unknown config register" warning only onceMichel Dänzer2016-01-181-2/+9
* llvmpipe: use vpkswss when dst is signedOded Gabbay2016-01-181-16/+15
* glsl: fix subroutine lowering reusing actual parmatersDave Airlie2016-01-181-5/+19
* glsl: remove special case for detecting stream duplicatesTimothy Arceri2016-01-181-5/+0
* glsl: add missing explicit_stream flag to has_layout()Timothy Arceri2016-01-181-1/+2
* mesa: fix segfault in glUniformSubroutinesuiv()Timothy Arceri2016-01-181-0/+10
* glsl: fix segfault linking subroutine uniform with explicit locationTimothy Arceri2016-01-181-1/+1
* gm107/ir: don't do indirect frag shader inputs on GM107Ilia Mirkin2016-01-171-0/+1
* tgsi: initialize Atomic field in tgsi_default_declarationIlia Mirkin2016-01-171-0/+1
* nvc0: bsp_bo can't be nullIlia Mirkin2016-01-171-1/+1
* llvmpipe: fix arguments order given to vec_andcOded Gabbay2016-01-172-1/+7
* freedreno/ir3: fix mad 3rd src delay calcRob Clark2016-01-171-1/+1
* freedreno/ir3: better array register allocationRob Clark2016-01-162-9/+51
* freedreno/ir3: array offset can be negativeRob Clark2016-01-165-12/+13
* freedreno/ir3: workaround bug/featureRob Clark2016-01-161-0/+9
* ttn: use writemask for store_varRob Clark2016-01-161-26/+2
* freedreno/ir3: array reworkRob Clark2016-01-169-363/+365
* freedreno/ir3: refactor/simplify cpRob Clark2016-01-161-87/+82
* freedreno/ir3: fix incorrect decoding of mov instructionsRob Clark2016-01-161-1/+1
* freedreno/ir3: remove unused tgsi tokens ptrRob Clark2016-01-161-1/+0
* freedreno/ir3: bit of ra refactorRob Clark2016-01-161-25/+20
* freedreno/ir3: cosmetic de-indentRob Clark2016-01-161-36/+34
* ttn: add missing writemask on store_outputRob Clark2016-01-161-0/+1
* nir/print: const_index is signedRob Clark2016-01-161-1/+1
* nir: few missing struct namesRob Clark2016-01-161-3/+3
* nv50/ir: add saturate support on ex2Ilia Mirkin2016-01-162-0/+6
* gallivm: avoid crashing in mod by 0 with llvmpipeJeff Muizelaar2016-01-161-2/+16
* glsl: Allow implicit int -> uint conversions for bitwise operators (&, ^, |).Kenneth Graunke2016-01-151-8/+38
* i965/fs: Always set channel 2 of texture headers in some stagesJason Ekstrand2016-01-151-0/+8
* i965/fs/generator: Take an actual shader stage rather than a stringJason Ekstrand2016-01-157-11/+14
* i965/vec4: Use UW type for multiply into accumulator on GEN8+Jason Ekstrand2016-01-151-1/+5