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*
meta/generate_mipmap: Work-around GLES 1.x problem with GL_DRAW_FRAMEBUFFER
Ian Romanick
2015-12-14
1
-4
/
+13
*
nvc0: check return value of nvc0_program_validate()
Samuel Pitoiset
2015-12-14
1
-4
/
+1
*
nv50: check return value of nouveau_object_new()
Samuel Pitoiset
2015-12-14
1
-4
/
+4
*
nv50,nvc0: make use of unreachable() when invalid texture target happens
Samuel Pitoiset
2015-12-14
2
-5
/
+2
*
st/va: handle default post process regions
Christian König
2015-12-14
1
-8
/
+28
*
st/va: fix unused variable warning
Christian König
2015-12-14
1
-1
/
+0
*
st/va: clean up post process includes
Christian König
2015-12-14
1
-6
/
+0
*
st/va: cleanup filter color standard handling
Christian König
2015-12-14
1
-4
/
+4
*
meta: clear_state structure cleanup
Tapani Pälli
2015-12-14
2
-20
/
+12
*
glsl: assign varying locations to tess shaders when doing SSO
Ilia Mirkin
2015-12-13
1
-4
/
+4
*
i965: Use MESA_FORMAT_B8G8R8X8_SRGB for RGB visuals
Neil Roberts
2015-12-13
1
-7
/
+6
*
i965: Add B8G8R8X8_SRGB to the alpha format override
Neil Roberts
2015-12-13
1
-0
/
+4
*
i965: Add MESA_FORMAT_B8G8R8X8_SRGB to brw_format_for_mesa_format
Neil Roberts
2015-12-13
1
-0
/
+1
*
gk104/ir: simplify and fool-proof texbar algorithm
Ilia Mirkin
2015-12-12
2
-83
/
+56
*
nv50/ir: combine sequences of conversions
Ilia Mirkin
2015-12-12
1
-0
/
+43
*
nv50/ir: manually optimize multiplication expansion logic
Ilia Mirkin
2015-12-12
1
-6
/
+25
*
nv50/ir: fix imul emission in the presence of an immediate
Ilia Mirkin
2015-12-12
1
-4
/
+7
*
nv50/ir: teach post-ra immediate folding into mad about integers
Ilia Mirkin
2015-12-12
1
-3
/
+31
*
nv50/ir: add short imad support
Ilia Mirkin
2015-12-12
3
-22
/
+40
*
nv50/ir: can't have predication and immediates
Ilia Mirkin
2015-12-12
1
-0
/
+3
*
nv50/ir: fix texture grad for cubemaps
Ilia Mirkin
2015-12-12
4
-7
/
+6
*
nv50/ir: fix assumption that prog->maxGPR is in 32-bit reg units
Ilia Mirkin
2015-12-12
2
-4
/
+21
*
gallium/ddebug: regularly log the total number of draw calls
Nicolai Hähnle
2015-12-12
1
-0
/
+3
*
gallium/ddebug: add GALLIUM_DDEBUG_SKIP option
Nicolai Hähnle
2015-12-12
3
-15
/
+36
*
llvmpipe: fix layer/vp input into fs when not written by prior stages
Roland Scheidegger
2015-12-12
8
-53
/
+96
*
svga: avoid emitting redundant SetSamplers() commands
Brian Paul
2015-12-11
2
-7
/
+18
*
svga: avoid emitting redundant SetIndexBuffer commands
Brian Paul
2015-12-11
2
-5
/
+16
*
st/mesa: trivial indentation fix
Brian Paul
2015-12-11
1
-1
/
+1
*
util/blitter: minor formatting fixes
Brian Paul
2015-12-11
1
-5
/
+4
*
i965/fs: Use the correct source for local memory load offsets
Jason Ekstrand
2015-12-11
1
-1
/
+1
*
i965: Add Gen8+ tessellation control shader state (3DSTATE_HS).
Kenneth Graunke
2015-12-11
1
-13
/
+51
*
i965: Add Gen7+ tessellation engine state (3DSTATE_TE).
Kenneth Graunke
2015-12-11
1
-8
/
+28
*
i965: Add Gen8+ tessellation evaluation shader state (3DSTATE_DS).
Kenneth Graunke
2015-12-11
1
-7
/
+59
*
i965: Add tessellation shader push constant support.
Kenneth Graunke
2015-12-11
7
-29
/
+63
*
i965: Add tessellation shader sampler support.
Kenneth Graunke
2015-12-11
4
-1
/
+51
*
i965: Add tessellation shader surface support.
Kenneth Graunke
2015-12-11
10
-11
/
+389
*
i965: Make fs_visitor::emit_urb_writes set EOT for TES as well.
Kenneth Graunke
2015-12-11
1
-1
/
+1
*
i965: Don't hardcode g1 for URB handles in fs_visitor::emit_urb_writes().
Kenneth Graunke
2015-12-11
1
-4
/
+5
*
i965: Make brw_set_message_descriptor() non-static.
Kenneth Graunke
2015-12-11
2
-1
/
+9
*
i965: Move brw_cs_fill_local_id_payload() to libi965_compiler
Kristian Høgsberg Kristensen
2015-12-11
4
-40
/
+43
*
vc4: Add quick algebraic optimization for clamping of unpacked values.
Eric Anholt
2015-12-11
1
-0
/
+18
*
vc4: When doing algebraic optimization into a MOV, use the right MOV.
Eric Anholt
2015-12-11
1
-1
/
+6
*
vc4: Fix handling of src packs on in qir_follow_movs().
Eric Anholt
2015-12-11
1
-2
/
+8
*
vc4: Add missing progress note in opt_algebraic.
Eric Anholt
2015-12-11
1
-0
/
+1
*
vc4: Add debugging of the estimated time to run the shader to shader-db.
Eric Anholt
2015-12-11
3
-17
/
+50
*
vc4: Fix handling of sample_mask output.
Eric Anholt
2015-12-11
2
-6
/
+6
*
softpipe: enable GL_ARB_viewport_array support, update GL3.txt doc
Edward O'Callaghan
2015-12-11
2
-2
/
+2
*
softpipe: implement some support for multiple viewports
Edward O'Callaghan
2015-12-11
8
-52
/
+112
*
draw: don't assume fixed offset for data in struct vertex_info
Roland Scheidegger
2015-12-11
1
-5
/
+3
*
i965/gen9: Don't do fast clears when GL_FRAMEBUFFER_SRGB is enabled
Neil Roberts
2015-12-11
1
-0
/
+11
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