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Age
Files
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*
st/vdpau: implement the new DMA-buf based interop v2
Christian König
2016-03-29
4
-3
/
+116
*
st/vdpau: move FormatRGBAToPipe into the interop
Christian König
2016-03-29
5
-28
/
+73
*
st/vdpau: add new interop interface
Christian König
2016-03-29
2
-1
/
+100
*
st/vdpau: use linear layout for output surfaces
Christian König
2016-03-29
1
-1
/
+2
*
radeonsi: ignore PIPE_BIND_LINEAR in si_is_format_supported v2
Christian König
2016-03-29
1
-0
/
+5
*
st/mesa: enable OES_texture_buffer when all components available
Ilia Mirkin
2016-03-29
1
-0
/
+6
*
glapi/glx: Mark the indirect swapped dispatch functions _X_COLD
Adam Jackson
2016-03-29
1
-3
/
+3
*
glapi/glx: Sync some additional error checking from xserver
Adam Jackson
2016-03-29
1
-0
/
+4
*
glsl: raise warning when using uninitialized variables
Alejandro Piñeiro
2016-03-29
1
-0
/
+7
*
glsl: add is_lhs bool on ast_expression
Alejandro Piñeiro
2016-03-29
4
-0
/
+44
*
nir: Add a helper for getting the current block from a cursor
Jason Ekstrand
2016-03-28
1
-0
/
+11
*
nir/lower_out_to_temp: Add an "entrypoint" parameter
Jason Ekstrand
2016-03-28
3
-4
/
+5
*
nir/lower_out_to_temp: Steal the output's constant initializer
Jason Ekstrand
2016-03-28
1
-0
/
+3
*
nir: Add a helper for getting the unique function in a shader
Jason Ekstrand
2016-03-28
1
-0
/
+11
*
nir/sweep: Sweep function parameters
Jason Ekstrand
2016-03-28
1
-0
/
+2
*
nir/builder: Add a helper for creating undefs
Jason Ekstrand
2016-03-28
1
-0
/
+14
*
nir/builder: Add a helper for storing to variable derefs
Jason Ekstrand
2016-03-28
1
-0
/
+16
*
nir/builder: Add a helper for building fdot instructions
Jason Ekstrand
2016-03-28
1
-0
/
+17
*
nir: Add a variable_foreach_safe helper
Jason Ekstrand
2016-03-28
1
-0
/
+3
*
nir/Makefile: Fix alphabetization
Jason Ekstrand
2016-03-28
2
-6
/
+6
*
mesa: add OES_texture_buffer and EXT_texture_buffer support
Ilia Mirkin
2016-03-28
10
-47
/
+94
*
glsl: add OES_texture_buffer and EXT_texture_buffer support
Ilia Mirkin
2016-03-28
6
-24
/
+46
*
mesa: add OES_texture_buffer and EXT_texture_buffer extension to table
Ilia Mirkin
2016-03-28
2
-0
/
+3
*
mesa: properly return GetTexLevelParameter queries for buffer textures
Ilia Mirkin
2016-03-28
1
-2
/
+52
*
glsl: Delete initialized field from uniform storage test.
Kenneth Graunke
2016-03-28
1
-19
/
+0
*
mesa: remove initialized field from uniform storage
Timothy Arceri
2016-03-29
6
-53
/
+1
*
nvc0: use a different offset for buffers and surfaces
Samuel Pitoiset
2016-03-29
4
-28
/
+74
*
i965: Set address rounding bits for GL_NEAREST filtering as well.
Kenneth Graunke
2016-03-28
1
-3
/
+6
*
i965: Always use BRW_TEXCOORDMODE_CUBE when seamless filtering.
Kenneth Graunke
2016-03-28
1
-3
/
+1
*
i965: Fix brw_render_cache_set_check_flush's PIPE_CONTROLs.
Kenneth Graunke
2016-03-28
2
-3
/
+22
*
i965: Whack UAV bit when FS discards and there are no color writes.
Kenneth Graunke
2016-03-28
1
-2
/
+7
*
vc4: Remove unused include from vc4_nir_lower_txf_ms.c
Rhys Kidd
2016-03-28
1
-1
/
+0
*
glapi/glx: Treat xserver generated targets as .PHONY
Adam Jackson
2016-03-28
1
-0
/
+2
*
glapi/glx: Thunk non-ABI calls through GetProcAddress
Adam Jackson
2016-03-28
1
-2
/
+8
*
glapi/glx: Emit direct GL calls instead of dispatch lookup
Adam Jackson
2016-03-28
2
-34
/
+10
*
glx: Unbreak generating some of the xorg glx headers
Adam Jackson
2016-03-28
1
-2
/
+2
*
mesa/st: Fix NULL access if no fragment shader is bound
Bas Nieuwenhuizen
2016-03-28
1
-2
/
+2
*
freedreno/ir3: fix for load_front_face intrinsic
Rob Clark
2016-03-28
1
-1
/
+8
*
freedreno/ir3: fix compiler warn
Rob Clark
2016-03-28
1
-1
/
+1
*
nvc0: make sure to disable fetches from previously-set VBOs when blitting
Ilia Mirkin
2016-03-28
1
-0
/
+2
*
nvc0: disable primitive restart and index bias during blits
Ilia Mirkin
2016-03-28
1
-0
/
+11
*
nvc0/ir: fix picking of coordinates from tex instruction for textureGrad
Ilia Mirkin
2016-03-28
1
-1
/
+11
*
nv50/ir: saturate depth writes
Ilia Mirkin
2016-03-28
1
-1
/
+4
*
gallium/util: fix up inaccurate behavior of util_framebuffer_state_equal (v2)
Marek Olšák
2016-03-28
1
-5
/
+5
*
st/mesa: only minify height if target != 1D array in st_finalize_texture
Marek Olšák
2016-03-28
1
-1
/
+6
*
mesa: optimize out the realloc from glCopyTexImagexD()
Miklós Máté
2016-03-27
1
-0
/
+36
*
st/mesa: fix handling the fallback texture
Miklós Máté
2016-03-27
1
-3
/
+4
*
st/mesa: enable GL_ATI_fragment_shader
Miklós Máté
2016-03-27
2
-0
/
+2
*
st/mesa: implement GL_ATI_fragment_shader
Miklós Máté
2016-03-27
10
-4
/
+1064
*
program: add ATI_fragment_shader to shader stages list
Miklós Máté
2016-03-27
1
-0
/
+2
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