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* st/mesa: use _mesa_format_matches_format_and_type() in decompress_with_blit()Brian Paul2012-02-151-1/+3
* st/mesa: remove INLINE qualifiersBrian Paul2012-02-151-2/+2
* st/mesa: simplify st_create_texture_sampler_view()Brian Paul2012-02-151-12/+9
* st/mesa: remove unused st_get_texture_sampler_view()Brian Paul2012-02-151-16/+0
* st/mesa: use private pipe_sampler_view in decompress_with_blit()Brian Paul2012-02-151-4/+18
* st/mesa: use private pipe_sampler_view in st_render_mipmap()Brian Paul2012-02-151-3/+7
* mesa: use z32f_x24s8 struct in format pack/unpack codeBrian Paul2012-02-152-21/+30
* st/mesa: assorted clean-ups in st_cb_fbo.cBrian Paul2012-02-151-19/+3
* st/mesa: remove st_framebuffer_renderbuffer()Brian Paul2012-02-151-14/+1
* st/mesa: remove st_get_default_texture()Brian Paul2012-02-154-57/+4
* mesa: fix _mesa_get_fallback_texture() to handle all texture targetsBrian Paul2012-02-155-37/+113
* st/mesa: improve assertion/check for stencil formatBrian Paul2012-02-151-8/+2
* gallium: fix some comments in p_state.hBrian Paul2012-02-151-3/+3
* mesa: add MESA_FORMAT_Z32_FLOAT_X24S8 case in format unpack codeBrian Paul2012-02-151-0/+13
* st/mesa: use _mesa_pack_ubyte_stencil_row() in draw_stencil_pixels()Brian Paul2012-02-151-42/+2
* st/mesa: don't set PIPE_BIND_DISPLAY_TARGET for user-created renderbuffersBrian Paul2012-02-151-0/+6
* st/mesa: use u_surface_default_template() helperBrian Paul2012-02-151-3/+1
* st/mesa: remove redundant memset(surface_template,0)Brian Paul2012-02-151-1/+0
* st/mesa: remove st_renderbuffer::strideBrian Paul2012-02-152-8/+6
* st/mesa: remove st_renderbuffer::formatBrian Paul2012-02-153-17/+10
* mesa: fix comment typos in fbobject.cBrian Paul2012-02-151-2/+2
* i965/fs: Take # of components into account in try_rewrite_rhs_to_dst.Kenneth Graunke2012-02-151-0/+6
* i965/fs: Add a new fs_inst::regs_written function.Kenneth Graunke2012-02-151-0/+12
* llvmpipe: fix fogcoord writing (v2)Dave Airlie2012-02-151-4/+12
* meta: Avoid FBO resizing/reallocating in decompress_texture_imageAnuj Phogat2012-02-151-1/+1
* st/vdpau: fix a small memory leakChristian König2012-02-141-0/+5
* vl: fix low strength denoise filterChristian König2012-02-143-7/+7
* r600g: fix tiling with cayman and virtual memoryJerome Glisse2012-02-141-10/+28
* i915: Fix type of "specoffset" variable.Paul Berry2012-02-141-1/+1
* i965/fs: Enable register spilling on gen7 too.Eric Anholt2012-02-141-2/+0
* i965: Report the failure message when failing to compile the fragment shader.Eric Anholt2012-02-141-0/+3
* r600g: Use a fake reloc to sleep for fencesSimon Farnsworth2012-02-142-2/+24
* r600g: consolidate set_blend_color codeMarek Olšák2012-02-144-40/+23
* r600g: consolidate more translate functionsMarek Olšák2012-02-144-140/+74
* r600g: inline r600_translate_ds_funcMarek Olšák2012-02-142-16/+4
* r600g: remove unused variableMarek Olšák2012-02-141-2/+0
* r600g: consolidate some translate functionsMarek Olšák2012-02-144-84/+44
* Revert "r600g: don't advertise integer textures without GLSL 1.3"Marek Olšák2012-02-142-8/+0
* r600g: don't advertise integer textures without GLSL 1.3Marek Olšák2012-02-142-0/+8
* meta: Add pixel store/pack operations in decompress_texture_imageAnuj Phogat2012-02-131-5/+3
* mesa: add missing GL_UNSIGNED_INT_10F_11F_11F_REV caseBrian Paul2012-02-131-0/+9
* gallivm: Replace architecture test with PIPE_ARCH_*Stéphane Marchesin2012-02-121-4/+6
* i915g: Remove useless draw calls.Stéphane Marchesin2012-02-123-41/+2
* i915g: Add a way to profile the contents of command buffers.Stéphane Marchesin2012-02-121-0/+12
* i915g: Fix comments.Stéphane Marchesin2012-02-121-2/+2
* i915g: Don't emit state when it's already bound.Stéphane Marchesin2012-02-121-0/+32
* i915g: Remove unused poly stipple state.Stéphane Marchesin2012-02-122-54/+0
* i915g: Implement stipple with draw.Stéphane Marchesin2012-02-122-1/+5
* i915g: Fix comment.Stéphane Marchesin2012-02-121-1/+1
* i915g: Move ureg defines to the header so we can share them.Stéphane Marchesin2012-02-122-32/+32