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*
glsl: fix tes linking regression
Timothy Arceri
2017-01-23
1
-2
/
+2
*
mesa: remove unused gl_shader_info field from gl_linked_shader
Timothy Arceri
2017-01-23
1
-2
/
+0
*
mesa/glsl: set and get cs layouts to and from shader_info
Timothy Arceri
2017-01-23
4
-36
/
+17
*
mesa/glsl: set and get gs layouts directly to and from shader_info
Timothy Arceri
2017-01-23
2
-41
/
+41
*
mesa/glsl/i965: set and get tes layouts directly to and from shader_info
Timothy Arceri
2017-01-23
3
-45
/
+40
*
glsl: use last_vert_prog to get last {clip,cull}_distance_array_size
Timothy Arceri
2017-01-23
3
-23
/
+4
*
mesa/glsl: set {clip,cull}_distance_array_size directly in gl_program
Timothy Arceri
2017-01-23
6
-73
/
+25
*
st/mesa/glsl: change xfb_program field to last_vert_prog
Timothy Arceri
2017-01-23
7
-32
/
+44
*
mesa: use gl_program for CurrentProgram rather than gl_shader_program
Timothy Arceri
2017-01-23
27
-396
/
+248
*
freedreno/a5xx: set frag shader threadsize
Rob Clark
2017-01-22
1
-2
/
+7
*
freedreno/a5xx: set fragcoordxy properly
Rob Clark
2017-01-22
1
-1
/
+1
*
freedreno/ir3: setup var locations in standalone compiler
Rob Clark
2017-01-22
1
-1
/
+69
*
freedreno/a5xx: fix psize
Rob Clark
2017-01-22
2
-8
/
+5
*
freedreno/a5xx: srgb fix
Rob Clark
2017-01-22
1
-1
/
+2
*
freedreno/a5xx: fix int vbos
Rob Clark
2017-01-22
1
-1
/
+3
*
freedreno/a5xx: fix clear for uint/sint formats
Rob Clark
2017-01-22
1
-19
/
+28
*
freedreno/a5xx: fix cull state
Rob Clark
2017-01-22
1
-5
/
+5
*
freedreno: update generated headers
Rob Clark
2017-01-22
6
-13
/
+36
*
anv: descriptors: don't update immutables samplers with anything but their im...
Lionel Landwerlin
2017-01-21
1
-12
/
+19
*
nir/search: Use the correct bit size for integer comparisons
Jason Ekstrand
2017-01-21
1
-32
/
+16
*
intel/blorp/copy: Properly handle clear colors for CCS_E images
Jason Ekstrand
2017-01-21
1
-0
/
+82
*
glsl: Rename [u]int64_t tokens.
Kenneth Graunke
2017-01-20
2
-5
/
+5
*
Revert "i965: Really don't emit Q or UQ moves on Gen < 8"
Matt Turner
2017-01-20
1
-8
/
+0
*
i965: Select DF type for 64-bit integers on Gen < 8.
Matt Turner
2017-01-20
4
-10
/
+12
*
i965: Enable ARB_gpu_shader_int64 on Gen8+
Ian Romanick
2017-01-20
2
-0
/
+6
*
i965: Split SIMD16 CMP of Q and UQ instructions
Ian Romanick
2017-01-20
1
-14
/
+29
*
i965: Enable 64-bit integer support for almost all unary and binary operations
Ian Romanick
2017-01-20
1
-10
/
+0
*
i965: Enable uploading 64-bit integer uniforms
Ian Romanick
2017-01-20
1
-1
/
+3
*
i965: Add 64-bit integer support for conversions and bitcasts
Ian Romanick
2017-01-20
2
-5
/
+35
*
i965: Enable emitting Q and UQ instructions in the fs backend
Ian Romanick
2017-01-20
2
-1
/
+12
*
i965: Add support for constant evaluation on Q and UQ types
Ian Romanick
2017-01-20
2
-7
/
+20
*
i965: Return Q and UQ types for int64 and uint64
Ian Romanick
2017-01-20
1
-4
/
+2
*
i965: Really don't emit Q or UQ moves on Gen < 8
Ian Romanick
2017-01-20
1
-0
/
+8
*
nir: Add support for 64-bit integer types to split_var_copies_block
Ian Romanick
2017-01-20
1
-0
/
+2
*
nir: Enable 64-bit integer support for almost all unary and binary operations
Ian Romanick
2017-01-20
1
-9
/
+15
*
nir: Shift count for shift opcodes is always 32-bits
Ian Romanick
2017-01-20
2
-7
/
+7
*
nir: Lower packing and unpacking of 64-bit integer types
Ian Romanick
2017-01-20
1
-5
/
+37
*
nir: Add 64-bit integer support for conversions and bitcasts
Ian Romanick
2017-01-20
3
-1
/
+67
*
nir: Add 64-bit integer constant support
Ian Romanick
2017-01-20
3
-0
/
+29
*
nir: Add GLSL_TYPE_INT64 and GLSL_TYPE_UINT64 to glsl_get_bit_size
Ian Romanick
2017-01-20
1
-0
/
+2
*
glsl: Optimize redundant pack(unpack()) and unpack(pack()) combinations
Ian Romanick
2017-01-20
1
-0
/
+28
*
glsl: Add a lowering pass for 64-bit integer modulus
Ian Romanick
2017-01-20
2
-0
/
+12
*
glsl: Add "built-in" functions to do 64%64 => 64 modulus
Ian Romanick
2017-01-20
5
-0
/
+508
*
glsl: Add a lowering pass for 64-bit integer division
Ian Romanick
2017-01-20
2
-0
/
+12
*
glsl: Add "built-in" functions to do 64/64 => 64 division
Ian Romanick
2017-01-20
5
-2
/
+763
*
glsl: Add a lowering pass for 64-bit integer sign()
Ian Romanick
2017-01-20
2
-0
/
+8
*
glsl: Add "built-in" function for 64-bit integer sign()
Ian Romanick
2017-01-20
6
-0
/
+251
*
glsl: Add a lowering pass for 64-bit integer multiplication
Ian Romanick
2017-01-20
5
-0
/
+822
*
glsl: Add "built-in" functions to do 64x64 => 64 multiplication
Ian Romanick
2017-01-20
9
-3
/
+117
*
glsl: Move builtin_function related prototypes to a separate file
Ian Romanick
2017-01-20
12
-19
/
+56
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