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* mesa: simplify _mesa_set_tex_image()Brian Paul2009-07-301-29/+6
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* Merge branch 'mesa_7_5_branch'Brian Paul2009-07-301-1/+1
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| * mesa: move misplaced return statementBrian Paul2009-07-301-1/+1
| | | | | | | | Fixes regression from commit 7d93f817c9c5222e2bdbaa9fa9f03fc502bfe878
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-07-301-0/+1
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| * mesa: add missing return after catching program errorBrian Paul2009-07-301-0/+1
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* | Merge branch 'mesa_7_5_branch'Brian Paul2009-07-308-7/+45
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| * mesa/st: short-circuit glFinish calls on WIN32 onlyKeith Whitwell2009-07-291-0/+12
| | | | | | | | | | | | | | | | | | | | Windows opengl32.dll calls glFinish prior to every swapbuffers, which makes it pretty hard to get decent performance... Work around by mapping finish to flush on PIPE_OS_WINDOWS. This is conformant, though it might confuse poorly-written benchmarks which attempt to measure a single event rather than figuring out the rate of continuous processing.
| * mesa/st: recognize no-op scissor state when checking clear_with_quadsKeith Whitwell2009-07-291-4/+20
| | | | | | | | | | Some apps enable scissor but set the rectangle to the dimensions of the window. Don't let this force us onto a slower clear path.
| * util: _debug_printf should print even when DEBUG is not definedKeith Whitwell2009-07-291-2/+0
| | | | | | | | | | | | | | | | | | | | | | The leading underscore is meaningful... This function is used by _warning and _error functions as well as the more common debug_printf(). debug_printf (without underscore) gets turned off when DEBUG is disabled, but warning/error messages still use this function to get their message out. (cherry picked from commit 0ac879dca797360570543d5bd0fd64f8fb8e566e)
| * glx: assign per screen driver configs (DRISW)RALOVICH, Kristóf2009-07-281-1/+1
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| * glx: assign per screen driver configs (DRI)RALOVICH, Kristóf2009-07-281-0/+2
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| * glx: assign per screen driver configs (DRI2)RALOVICH, Kristóf2009-07-281-0/+2
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| * glx: properly release DRI configsRALOVICH, Kristóf2009-07-281-0/+6
| | | | | | | | Release per screen DRI driver configs during screen destruction.
| * glx: cache DRI configs in __GLXscreenConfigsRecRALOVICH, Kristóf2009-07-281-0/+2
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* | docs: document new i915/945 extensionsBrian Paul2009-07-301-0/+2
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* | mesa st: Change the preferred internal format for some RGB formats.Thomas Hellstrom2009-07-301-2/+2
| | | | | | | | | | | | | | | | For GL_RGB5, GL_RGB4 and GL_R3_G3_B2, prefer PIPE_FORMAT_R5G6B5_UNORM over PIPE_FORMAT_A1R5G5B5_UNORM, since hardware is more likely to support the previous format for rendering. Signed-off-by: Thomas Hellstrom <[email protected]>
* | mesa st: Report unsupported render-to-texture formats.Thomas Hellstrom2009-07-301-0/+53
| | | | | | | | | | | | | | | | If a texture image is bound to a framebuffer for render-to-texture, but the hardware doesn't support rendering to its internal format, report the framebuffer as incomplete with FRAMEBUFFER_UNSUPPORTED. Signed-off-by: Thomas Hellstrom <[email protected]>
* | tgsi: Add proper constraints to sanity.Michal Krol2009-07-301-2/+22
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* | tgsi: Declare a LOOP register.Michal Krol2009-07-305-7/+12
| | | | | | | | | | | | | | The only valid usage for LOOP/ENDLOOP instructions is LOOP[0] as a destination register. The only valid usage for the remaining instructions is LOOP[0].x as an indirect register.
* | tgsi: Fix number operands for LOOP/ENDLOOP.Michal Krol2009-07-301-2/+2
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* | vbo: Fix build on windows.Michal Krol2009-07-301-1/+1
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* | tgsi: Document LOOP/ENDLOOP instruction operation.Michal Krol2009-07-301-2/+18
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* | i965: Postpone ff_sync message in CLIP kernel on IGDNGXiang, Haihao2009-07-306-20/+53
| | | | | | | | In addition, it guarantees ff_sync message is issued
* | r600: fix mipmapsAlex Deucher2009-07-302-1/+6
| | | | | | | | redbook mipmap works
* | i915: Add support for EXT_stencil_two_side and ATI_separate_stencil.Eric Anholt2009-07-296-54/+115
| | | | | | | | Passes tests/stencil_twoside and glean/stencil2.
* | i915: Add ARB_point_sprite since we already expose NV_point_sprite.Eric Anholt2009-07-291-0/+1
| | | | | | | | It's all fallbacks anyway due to the DD_POINT_ATTEN fallback.
* | gallium: fix SSE shadow texture instructionsBrian Paul2009-07-292-9/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | When sampling a 2D shadow map we need 3 texcoord components, not 2. The third component (distance from light source) is compared against the texture sample to return the result (visible vs. occluded). Also, enable proper handling of TGSI_TEXTURE_SHADOW targets in Mesa->TGSI translation. There's a possibility for breakage in gallium drivers if they fail to handle the TGSI_TEXTURE_SHADOW1D / TGSI_TEXTURE_SHADOW2D / TGSI_TEXTURE_SHADOWRECT texture targets for TGSI_OPCODE_TEX/TXP instructions, but that should be easy to fix. With these changes, progs/demos/shadowtex.c renders properly again with softpipe.
* | r600: remove extraneous semicolonAlex Deucher2009-07-291-1/+1
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* | r600: fix texture pitch alignmentAlex Deucher2009-07-294-6/+21
| | | | | | | | fixes texwrap
* | r600: minor fixesAlex Deucher2009-07-293-2/+16
| | | | | | | | | | | | - set MAX_LOD properly - min texel pitch is 8 texels - emit old command buffer when re-initing base state
* | r300: Cleanup r300_fragment_program_codeNicolai Hähnle2009-07-294-115/+145
| | | | | | | | | | | | Configuration register values are now stored directly in that structure. Signed-off-by: Nicolai Hähnle <[email protected]>
* | r300/compiler: Adapt AllocateHwInputs interface to common usage patternNicolai Hähnle2009-07-293-5/+6
| | | | | | | | Signed-off-by: Nicolai Hähnle <[email protected]>
* | swrast: enable ARB_vertex_array_object.Eric Anholt2009-07-291-0/+2
| | | | | | | | It was getting enabled anyway but without the entrypoints installed. Whoops.
* | r600: emit fog color in PS input map, fix fog related applicationsCooper Yuan2009-07-291-0/+13
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* | R6xx/r7xx: VS export fog color as parameterCooper Yuan2009-07-292-0/+22
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* | nv50: support non-blocking query_result()Ben Skeggs2009-07-291-5/+5
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* | nouveau: map_range returning -EBUSY isn't necessarily an errorBen Skeggs2009-07-291-3/+6
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* | nv50: correct zeta formatsChristoph Bumiller2009-07-293-9/+20
| | | | | | | | | | | | What was Z24S8 before is actually S8Z24, and what we had for Z16 is actually X8Z24. Now, we also have the REAL Z24S8 and I added Z32_FLOAT as well; most of the formats need different tile_flags.
* | nv50: use new 2D surface format namesChristoph Bumiller2009-07-291-4/+4
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* | nv50: support more vtxelt formatsChristoph Bumiller2009-07-291-24/+56
| | | | | | | | | | NOTE: we must not try to emit buffer relocations when vtxbuf_nr is 0 but vtxelt_nr is not
* | nv50: should use uint32_t ptr in draw_elements_inline_u32Christoph Bumiller2009-07-291-1/+1
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* | nv50: TIC/TSC fixes and additionsChristoph Bumiller2009-07-293-34/+60
| | | | | | | | | | Red and blue were interchanged in TIC. Add border color and some formats.
* | nv50: fix sx/dx typo in transfer_rect_m2mfChristoph Bumiller2009-07-291-2/+2
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* | nv50: fix viewport transformChristoph Bumiller2009-07-291-11/+20
| | | | | | | | | | | | | | The translation also needs to be inverted, and in bypass mode the state tracker incorrectly assumes that Y = 0 = TOP, so we need inversion there to; NDC clipping has to be deactivated explicitly.
* | nv50: use correct scissor regChristoph Bumiller2009-07-292-7/+20
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* | r600: fix tex clamp modesAlex Deucher2009-07-281-4/+4
| | | | | | | | This makes texwrap look better.
* | r600: implement texture border colorAlex Deucher2009-07-283-8/+20
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* | r600: fix flat shadingAlex Deucher2009-07-284-81/+60
| | | | | | | | | | | | | | | | Set the flat shading bit on the appropriate PS input depending on the type of attribute it is. The VS output and PS input routing should probably be made more dynamic at some point. We may want to use semantic ids to make it easier.
* | r600: don't call r700UpdateShaders twice for each renderAlex Deucher2009-07-281-4/+0
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* | r600: move r700TranslateFragmentShader into r700UpdateShadersAlex Deucher2009-07-282-20/+19
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