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* autoconf: Add information about the --x-* options to --help outputDan Nicholson2008-07-111-1/+7
| | | | | Try to tell the user that the --x-* options are only used when the X libraries can't be found by pkg-config.
* autoconf: Tell the user about docs/autoconf.html in --help outputDan Nicholson2008-07-111-0/+4
| | | | | | The documentation in autoconf.html is much more explicit about how the different configure options control the build. This adds a notice at the end of the `./configure --help' output to tell the user about it.
* intel: fix batch flushing problem with cliprects handling.Dave Airlie2008-07-112-2/+7
| | | | pointed out and debugged by stringfellow on #dri-devel
* mesa: return -1, not GL_FALSE if _glapi_add_dispatch() fails name sanity checkBrian Paul2008-07-091-2/+2
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* mesa: fix state.clip[n].plane parsing bug (bug 16611)Brian Paul2008-07-091-3/+6
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* mesa: check for OpenBSD (bug 15604)Brian Paul2008-07-091-1/+7
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* i915: fall back to software rendering when shadow comparison isXiang, Haihao2008-07-091-7/+4
| | | | enabled for 1D texture. fix #12176
* mesa: remove debug codemesa_7_1_rc3Brian Paul2008-07-081-1/+0
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* add yet another MakefileBrian Paul2008-07-081-0/+1
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* bump version to rc3Brian Paul2008-07-082-5/+5
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* added more Makefiles to file listBrian Paul2008-07-081-0/+2
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* mesa: implement glGetUniformiv() with new ctx->Driver functionBrian Paul2008-07-083-9/+45
| | | | The old implementation could overwrite the caller's param buffer.
* added src/mesa/drivers/Makefile to file listBrian Paul2008-07-081-0/+1
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* mesa: bump version to rc2mesa_7_1_rc2Brian Paul2008-07-082-5/+5
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* added null texObj ptr check (bug 15567)Brian Paul2008-07-081-12/+16
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* mesa: more debug outputBrian Paul2008-07-081-22/+62
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* mesa: compute global var size before doing codegenBrian Paul2008-07-081-9/+9
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* mesa: add missing VARYING case to storage_string()Brian Paul2008-07-081-0/+2
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* i965: official name for GM45 chipsetXiang, Haihao2008-07-0810-30/+33
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* glx: add LIBGL_ALWAYS_SOFTWAREGeorge Sapountzis2008-07-071-2/+9
| | | | | | this disables accelerated DRI and fallbacks to client-side software rendering. compile-tested only.
* autoconf: Allow commas or spaces to separate DRI driversDan Nicholson2008-07-061-1/+1
| | | | | | Explicitly allow the argument to --with-dri-drivers to contain comma-separated or space-separated drivers. A space-separated driver list worked by chance before.
* Set library and header installation directories from configurationDan Nicholson2008-07-0616-58/+72
| | | | | | | | | | | | | | Currently the installation directories for libraries and headers are resolved within the install commands. For instance, the libraries will be installed to $(INSTALL_DIR)/$(LIB_DIR). This limits the flexibility of the installation, such as when the libraries should be installed to a subdirectory like /usr/lib/tls. This adds the make variables $(INSTALL_LIB_DIR) and $(INSTALL_INC_DIR) to define the locations that the libraries and headers are installed. For the static configs, this resolves exactly as before to $(INSTALL_DIR)/include and $(INSTALL_DIR)/$(LIB_DIR). For autoconf, they are derived directly from the --libdir and --includedir settings.
* r500_fragprog: Fix RSQ with negative parametersNicolai Haehnle2008-07-061-1/+2
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* r300_fragprog: Emulate trigonometric functions in radeon_program_aluNicolai Haehnle2008-07-064-207/+153
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* r300: Translate fragment program DST in radeon_program_aluNicolai Haehnle2008-07-063-36/+14
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* r300: Translate fragment program LRP in radeon_program_alu.cNicolai Haehnle2008-07-063-45/+15
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* r300: Allow adding parameters during fragprog transform, share LIT codeNicolai Haehnle2008-07-067-258/+216
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* r300: Correctly scan for used temporary registersNicolai Haehnle2008-07-056-79/+126
| | | | This fixes a regression introduced by dea8719f0...
* r500: Major refactoring of fragment program emitNicolai Haehnle2008-07-053-775/+458
| | | | | | | Use the common facilities to convert non-native instructions into native ones. Worked hard to make the code easier to read (hopefully), by using helper functions instead of direct manipulation of the machine code. Fixes two bugs related to FLR and XPD.
* r300: Remove clause stuff for now in favour of a cloned generic gl_programNicolai Haehnle2008-07-0510-460/+157
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* r500_fragprog: Cleanup some unused variables and code.Nicolai Haehnle2008-07-052-46/+1
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* r500: Fix a mixup in fragment program LRP instruction emitNicolai Haehnle2008-07-051-5/+4
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* r500: Fix blend color.Nicolai Haehnle2008-07-052-12/+25
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* _mesa_clone_program: Copy ShadowSamplersNicolai Haehnle2008-07-051-0/+1
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* r300: Fix depth texture in compare modeNicolai Haehnle2008-07-042-48/+68
| | | | Missed the homogenous divide of R by Q before...
* Enable TexGen based on InputsRead when a fragment program is activeNicolai Haehnle2008-07-041-10/+18
| | | | | | | The old behaviour depended on which texture images the fragment program reads from, which seems to contradict the shader specifications. Note: Piglit's general/texgen test checks for this problem.
* GLSL-related bug fixesBrian Paul2008-07-041-0/+7
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* mesa: generate GL_INVALID_OPERATION in _mesa_get_uniform_location() if ↵Brian Paul2008-07-041-0/+5
| | | | program isn't linked
* mesa: remove incorrect assertionBrian Paul2008-07-041-1/+0
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* glcontextmodes.c is required remove the reference in .gitignoreAlan Hourihane2008-07-041-1/+0
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* mesa: fix polygon offset issue (bug #12061)Xiang, Haihao2008-07-041-2/+2
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* mesa: fix various error codesBrian Paul2008-07-031-88/+123
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* mesa: fix some error codes in _mesa_ShaderSourceARB()Brian Paul2008-07-031-4/+4
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* mesa: fix problem freeing framebuffer/renderbuffer objectsBrian Paul2008-07-033-4/+29
| | | | Basically, set up no-op Delete() methods for the DummyFrame/Renderbuffer objects.
* mesa: additional error checking, fix error codesBrian Paul2008-07-031-20/+36
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* mesa: regenerated fileBrian Paul2008-07-031-761/+763
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* mesa: additional vec4 constructorBrian Paul2008-07-031-0/+8
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* mesa: fix array storage allocation bugBrian Paul2008-07-031-0/+8
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* mesa: fix incorrect array size, added assertionBrian Paul2008-07-031-1/+2
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* mesa: fix vertex array validation test for attribute 0 (vert pos)Brian Paul2008-07-021-11/+12
| | | | | We don't actually need vertex array[0] enabled when using a vertex program/shader.