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Files
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*
glsl/ir: add subroutine lowering pass (v2.3)
Dave Airlie
2015-07-23
4
-0
/
+113
*
glsl: add ast/parser support for subroutine parsing storage (v3.2)
Dave Airlie
2015-07-23
9
-116
/
+326
*
glsl/ir: allow ir_call to handle subroutine calling
Dave Airlie
2015-07-23
1
-1
/
+20
*
glsl/ir: add subroutine information storage to ir_function (v1.1)
Dave Airlie
2015-07-23
4
-1
/
+26
*
mesa: add function to check if shader subroutines are enabled.
Dave Airlie
2015-07-23
1
-0
/
+9
*
mesa: add inline conversion functions for ARB_shader_subroutine (v2)
Dave Airlie
2015-07-23
1
-0
/
+101
*
glsl: don't eliminate subroutine types.
Dave Airlie
2015-07-23
1
-0
/
+3
*
glsl/types: add new subroutine type (v3.2)
Dave Airlie
2015-07-23
13
-0
/
+111
*
glsl: Make `subroutine` a reserved keyword
Chris Forbes
2015-07-23
1
-1
/
+1
*
dispatch_sanity: add shader subroutine to fix make check
Dave Airlie
2015-07-23
2
-8
/
+21
*
glsl: Add extension plumbing and define for ARB_shader_subroutine
Chris Forbes
2015-07-23
4
-0
/
+7
*
mesa: Add glGet support for ARB_shader_subroutine implementation limits
Chris Forbes
2015-07-23
4
-0
/
+20
*
mesa: Add extension tracking for arb_shader_subroutine (v2)
Chris Forbes
2015-07-23
3
-1
/
+3
*
glapi: Add ARB_shader_subroutine functions and enums (v2)
Chris Forbes
2015-07-23
3
-1
/
+88
*
mesa: Add stubs for ARB_shader_subroutine entrypoints
Chris Forbes
2015-07-23
2
-0
/
+95
*
dispatch_sanity.cpp: remove commented out tess entries
Dave Airlie
2015-07-23
1
-2
/
+0
*
glsl/tests: fix varying_test since tess changes.
Dave Airlie
2015-07-23
1
-1
/
+1
*
i965: fix warning since tess merge.
Dave Airlie
2015-07-23
1
-0
/
+2
*
radeonsi: enable tessellation, update GL3.txt & release notes
Marek Olšák
2015-07-23
3
-4
/
+13
*
radeonsi: add scratch buffer support for tessellation shaders
Marek Olšák
2015-07-23
1
-8
/
+28
*
radeonsi: update invariant registers for tessellation
Marek Olšák
2015-07-23
1
-2
/
+6
*
radeonsi: add assertions into draw_vbo and check tessellation
Marek Olšák
2015-07-23
1
-1
/
+7
*
radeonsi: set the rasterization primitive type for tessellation
Marek Olšák
2015-07-23
1
-0
/
+3
*
radeonsi: set VGT_LS_HS_CONFIG for tessellation
Marek Olšák
2015-07-23
3
-4
/
+28
*
radeonsi: update IA_MULTI_VGT_PARAM for tessellation
Marek Olšák
2015-07-23
1
-3
/
+51
*
radeonsi: add derived tessellation state
Marek Olšák
2015-07-23
4
-3
/
+146
*
radeonsi: implement a fixed-function tessellation control shader and its state
Marek Olšák
2015-07-23
4
-1
/
+68
*
radeonsi: set up a ring buffer for tessellation factors
Marek Olšák
2015-07-23
4
-0
/
+42
*
radeonsi: add tessellation shader states
Marek Olšák
2015-07-23
3
-13
/
+203
*
radeonsi: update si_get_vs_info and si_get_vs_state for tessellation
Marek Olšák
2015-07-23
1
-2
/
+8
*
radeonsi: add shader code generation for tessellation
Marek Olšák
2015-07-23
5
-29
/
+851
*
radeonsi: implement TGSI_OPCODE_BARRIER
Marek Olšák
2015-07-23
1
-0
/
+12
*
radeonsi: program VGT_SHADER_STAGES_EN for tessellation
Marek Olšák
2015-07-23
4
-23
/
+45
*
radeonsi: add translation of PATCH primitives
Marek Olšák
2015-07-23
1
-0
/
+2
*
radeonsi: add support for tessellation shader resources and samplers
Marek Olšák
2015-07-23
2
-8
/
+37
*
radeonsi: add code for creating, binding and destroying tessellation shaders
Marek Olšák
2015-07-23
3
-0
/
+74
*
radeonsi: add debug flags for dumping tessellation shaders
Marek Olšák
2015-07-23
2
-9
/
+17
*
radeonsi: rework how shader pointers to descriptors are set
Marek Olšák
2015-07-23
5
-91
/
+156
*
radeonsi: rename build_streamout_store -> build_tbuffer_store_dwords
Marek Olšák
2015-07-23
1
-12
/
+12
*
radeonsi: separate primitive ID computation
Marek Olšák
2015-07-23
1
-7
/
+20
*
radeonsi: move declaring streamout parameters to its own function
Marek Olšák
2015-07-23
1
-13
/
+23
*
radeonsi: make ES2GS offset sgpr location dynamic
Marek Olšák
2015-07-23
2
-6
/
+3
*
gallium/radeon: expose emit_fetch
Marek Olšák
2015-07-23
2
-19
/
+15
*
gallium/radeon: expose LLVM functions implementing emit_store
Marek Olšák
2015-07-23
2
-5
/
+13
*
st/mesa: enable tessellation if the driver supports it
Marek Olšák
2015-07-23
1
-0
/
+5
*
st/mesa: set default tessellation levels
Marek Olšák
2015-07-23
6
-1
/
+67
*
st/mesa: add barrier support
Ilia Mirkin
2015-07-23
1
-1
/
+4
*
st/mesa: disable copy propagation for tessellation shaders
Ilia Mirkin
2015-07-23
1
-1
/
+5
*
st/mesa: set vertices_per_patch when drawing
Ilia Mirkin
2015-07-23
1
-0
/
+2
*
st/mesa: add 2d indexing support to outputs
Ilia Mirkin
2015-07-23
1
-10
/
+37
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