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*
st/mesa: Fix a potential memory leak in get_mesa_program.
Vinson Lee
2012-08-06
1
-1
/
+2
*
gallivm: Add constructor for raw_debug_ostream.
Vinson Lee
2012-08-06
1
-0
/
+4
*
docs: update ARB_debug_output status to DONE
Brian Paul
2012-08-06
1
-1
/
+1
*
docs: Add OpenGL 4.3 requirements
Jason Wood
2012-08-06
1
-0
/
+30
*
egl: Import eglext.h version 14
Ian Romanick
2012-08-06
1
-14
/
+143
*
egl: Replace KHR_surfaceless_* extensions with KHR_surfaceless_context
Ian Romanick
2012-08-06
6
-38
/
+9
*
egl_dri2: Refactor dereference of dri2_ctx_shared
Ian Romanick
2012-08-06
1
-6
/
+5
*
egl_dri2: Remove swrast version >= 2 checks
Ian Romanick
2012-08-06
1
-27
/
+11
*
dri2: Fix bug in attribute handling for non-desktop OpenGL contexts
Ian Romanick
2012-08-06
1
-6
/
+17
*
docs: update piglit url
Andreas Boll
2012-08-06
2
-2
/
+2
*
docs/helpwanted: add r600g and i915g todo lists
Andreas Boll
2012-08-06
1
-0
/
+4
*
i965: Allocate dummy slots for point sprites before computing VUE map.
Kenneth Graunke
2012-08-06
1
-2
/
+2
*
i965/vs: Don't clobber sampler message MRFs with subexpressions.
Kenneth Graunke
2012-08-06
1
-17
/
+42
*
i965/fs: Don't clobber sampler message MRFs with subexpressions.
Kenneth Graunke
2012-08-06
2
-70
/
+71
*
i965/fs: Factor out texcoord setup into a helper function.
Kenneth Graunke
2012-08-06
2
-11
/
+28
*
i965/fs: Move message header and texture offset setup to generate_tex().
Kenneth Graunke
2012-08-06
3
-21
/
+27
*
r600g: atomize sampler state v2
Jerome Glisse
2012-08-06
7
-452
/
+262
*
radeonsi: add some new pci ids
Alex Deucher
2012-08-06
1
-0
/
+3
*
r600g: add additional evergreen pci ids
Alex Deucher
2012-08-06
1
-0
/
+3
*
st/mesa: merge fragment/vertex sampler update code
Brian Paul
2012-08-06
1
-56
/
+50
*
st/mesa: massage update_vertex_samplers() code
Brian Paul
2012-08-06
1
-16
/
+20
*
st/mesa: merge fragment/vertex texture update code
Brian Paul
2012-08-06
1
-58
/
+42
*
st/mesa: massage the update_vertex_textures() code
Brian Paul
2012-08-06
1
-4
/
+14
*
st/mesa: rename some vertex/fragment state fields for better consistency
Brian Paul
2012-08-06
5
-25
/
+34
*
llvmpipe: consolidate the sampler and sampler view setting code
Brian Paul
2012-08-06
1
-68
/
+56
*
llvmpipe: combine vertex/fragment sampler state into an array
Brian Paul
2012-08-06
8
-42
/
+41
*
softpipe: consolidate vert/frag/geom sampler setting functions
Brian Paul
2012-08-06
1
-112
/
+54
*
softpipe: consolidate sampler-related arrays
Brian Paul
2012-08-06
6
-121
/
+99
*
softpipe: combine vert/frag/geom texture caches in an array
Brian Paul
2012-08-06
5
-91
/
+60
*
mesa: Fix off-by-one error in Parse_TextureImageId.
Vinson Lee
2012-08-04
1
-1
/
+1
*
util: Move dereference after null check in util_resource_copy_region.
Vinson Lee
2012-08-04
1
-3
/
+3
*
i915g: silence a const pointer warning
Brian Paul
2012-08-04
1
-1
/
+1
*
radeonsi: fix build failure after blitter changes
Marek Olšák
2012-08-04
1
-1
/
+1
*
r600g: precompute color buffer state in pipe_surface and reuse it
Marek Olšák
2012-08-04
5
-130
/
+175
*
r600g: precompute depth buffer state in pipe_surface and reuse it
Marek Olšák
2012-08-04
3
-77
/
+92
*
r600g: simplify create_surface
Marek Olšák
2012-08-04
1
-20
/
+8
*
r600g: drop the old texture allocation code
Marek Olšák
2012-08-04
7
-691
/
+233
*
r600g: make sure copying of all texture formats is accelerated
Marek Olšák
2012-08-04
2
-52
/
+54
*
gallium/u_blitter: add a query for checking whether copying is supported
Marek Olšák
2012-08-04
4
-37
/
+77
*
r600g: don't decompress depth or stencil if there isn't any
Marek Olšák
2012-08-04
4
-9
/
+17
*
r600g: correct texture memory size for Z32F_S8X24 on evergreen
Marek Olšák
2012-08-04
1
-7
/
+16
*
gallium/u_blitter: remove fallback for stencil copy that all drivers skipped
Marek Olšák
2012-08-04
4
-15
/
+5
*
gallium/u_blitter: add ability to blit only depth or only stencil
Marek Olšák
2012-08-04
3
-14
/
+17
*
gallium: define PIPE_MASK_RGBAZS
Marek Olšák
2012-08-04
1
-0
/
+1
*
gallium/u_blitter: minor cleanup
Marek Olšák
2012-08-04
2
-8
/
+8
*
gallium/tgsi: fixup texture name strings
Marek Olšák
2012-08-04
1
-4
/
+4
*
gallium/u_blitter: set sample mask to ~0
Marek Olšák
2012-08-04
2
-0
/
+20
*
gallium/u_blit: bail out if src is a multisample texture
Marek Olšák
2012-08-04
1
-0
/
+6
*
gallium/u_blit: check nr_samples before using resource_copy_region
Marek Olšák
2012-08-04
1
-1
/
+2
*
gallium: set sample mask to ~0 for clear, blit and gen_mipmap
Marek Olšák
2012-08-04
5
-2
/
+26
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