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Age
Files
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*
st/mesa: remove st_context::vertex_result_to_slot
Marek Olšák
2017-05-08
4
-8
/
+4
*
st/mesa: decrease the size of st_vertex_program
Marek Olšák
2017-05-08
10
-36
/
+36
*
st/mesa: remove struct st_tracked_state
Marek Olšák
2017-05-08
22
-398
/
+118
*
radeonsi: split per-patch from per-vertex indices
Nicolai Hähnle
2017-05-08
3
-21
/
+42
*
radeonsi: clarify documentation of existing SI workaround
Nicolai Hähnle
2017-05-08
1
-1
/
+3
*
radeonsi: fix gl_PrimitiveID in tessellation with instanced draws on SI
Nicolai Hähnle
2017-05-08
1
-0
/
+14
*
radeonsi: load patch_id for TES-as-ES when exporting for PS
Nicolai Hähnle
2017-05-08
1
-2
/
+2
*
radeonsi: fix primitive ID in fragment shader when using tessellation
Nicolai Hähnle
2017-05-08
1
-10
/
+17
*
radeonsi: mark fast-cleared textures as compressed when dirtying
Nicolai Hähnle
2017-05-08
1
-2
/
+14
*
egl: use designated initializers
Emil Velikov
2017-05-08
1
-8
/
+7
*
egl: drop unneeded sentinel from level_strings[]
Emil Velikov
2017-05-08
1
-2
/
+2
*
egl: remove suprous header eglcompiler.h
Emil Velikov
2017-05-08
7
-52
/
+4
*
egl: remove unneeded else statement in _eglInitLogger
Emil Velikov
2017-05-08
1
-3
/
+0
*
egl: remove no longer needed logger infra
Emil Velikov
2017-05-08
2
-49
/
+6
*
egl: fold Android logger into main/
Emil Velikov
2017-05-08
3
-35
/
+36
*
egl: remove unused _eglSetLogLevel()
Emil Velikov
2017-05-08
2
-25
/
+0
*
glsl: apply the image format for members of structures
Samuel Pitoiset
2017-05-08
1
-8
/
+29
*
glsl: store the image format in glsl_struct_field
Samuel Pitoiset
2017-05-08
3
-1
/
+11
*
st/glsl_to_tgsi: don't use rzalloc_array() when it's unnecessary
Samuel Pitoiset
2017-05-08
1
-6
/
+6
*
anv: check return value of anv_execbuf_add_bo
Lionel Landwerlin
2017-05-08
1
-2
/
+7
*
anv: avoid null pointer dereference
Lionel Landwerlin
2017-05-08
1
-1
/
+2
*
egl: avoid dereferencing a null display
Eric Engestrom
2017-05-08
1
-1
/
+3
*
docs/releasing: added relevant people for build/check with MacOSX
Andres Gomez
2017-05-08
1
-0
/
+5
*
docs/releasing: added relevant people for build/check with Android
Andres Gomez
2017-05-08
1
-0
/
+6
*
docs/releasing: added relevant people for build/check with Windows
Andres Gomez
2017-05-08
1
-0
/
+5
*
docs/releasing: if possible, do some every day use on the RC
Andres Gomez
2017-05-08
1
-0
/
+6
*
docs/releasing: further explain the build/check testing process
Andres Gomez
2017-05-08
1
-2
/
+5
*
docs/releasing: check in master for forgotten nomination candidates
Andres Gomez
2017-05-08
1
-1
/
+8
*
docs/releasing: format/style homogenization
Andres Gomez
2017-05-08
1
-4
/
+31
*
bin/get-fixes-pick-list.sh: don't warn if more than one, go over them
Andres Gomez
2017-05-08
1
-25
/
+26
*
i965: Update gen6_depth_stencil_state to use genX macro.
Rafael Antognolli
2017-05-07
1
-1
/
+1
*
i965: Move MOCS macros to brw_state.h.
Rafael Antognolli
2017-05-07
2
-42
/
+42
*
i965: Don't try to unmap NULL program cache BO.
Kenneth Graunke
2017-05-07
1
-4
/
+7
*
Revert "mesa: Require mipmap completeness for glCopyImageSubData(), sometimes."
Kenneth Graunke
2017-05-07
1
-23
/
+2
*
glsl: destroy function and subroutine hash tables
Grazvydas Ignotas
2017-05-08
1
-0
/
+10
*
radv: fix regression in blit2d push constant change.
Dave Airlie
2017-05-08
1
-1
/
+1
*
radv/meta: cleanup some unused code path
Dave Airlie
2017-05-08
2
-34
/
+1
*
radv/meta: port blit to using push constants
Dave Airlie
2017-05-08
1
-100
/
+65
*
radv/meta: move blit2d to using push constants
Dave Airlie
2017-05-08
2
-75
/
+59
*
radv/meta: move clear color to using push constants
Dave Airlie
2017-05-08
2
-130
/
+78
*
radv/meta: use novertex save path for resolve pass.
Dave Airlie
2017-05-08
2
-2
/
+2
*
radv: set base/ranges for push constant loads.
Dave Airlie
2017-05-08
6
-0
/
+26
*
radv: drop resolve hack workarounds
Dave Airlie
2017-05-07
3
-104
/
+1
*
radv/meta: select resolve paths
Dave Airlie
2017-05-07
1
-8
/
+50
*
radv/meta: add resolve pass using fragment/vertex shaders
Dave Airlie
2017-05-07
6
-2
/
+699
*
radv: add subpass resolve compute path
Dave Airlie
2017-05-07
2
-0
/
+94
*
radv/resolve: split resolve emission out for compute
Dave Airlie
2017-05-07
1
-63
/
+78
*
radv/meta: split out core part of resolve shader
Dave Airlie
2017-05-07
3
-113
/
+140
*
radv/meta: add srgb conversion to end of resolve shader.
Dave Airlie
2017-05-07
3
-5
/
+61
*
nir: Fix missing snprintf symbol on Windows.
Jose Fonseca
2017-05-07
1
-0
/
+4
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