Commit message (Collapse) | Author | Age | Files | Lines | |
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* | mesa: rename slang_library_noise.[ch] to prog_noise.[ch] and rename functions | Brian Paul | 2008-12-15 | 7 | -535/+665 |
| | | | | | The noise functions were not glsl-specific. Also, ran indent on the code to clean it up. | ||||
* | mesa: updated GLSL docs | Brian Paul | 2008-12-15 | 1 | -43/+27 |
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* | Merge branch 'glsl-1.20-v2' | Brian Paul | 2008-12-15 | 26 | -3470/+3835 |
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| * | mesa: bump glsl grammar revision | Brian Paul | 2008-12-15 | 11 | -13/+13 |
| | | | | | | | | And update some copyrights. | ||||
| * | mesa: more re-org of variable declarations in glsl compiler | Brian Paul | 2008-12-15 | 1 | -52/+56 |
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| * | mesa: more comments, clean up | Brian Paul | 2008-12-15 | 1 | -10/+12 |
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| * | mesa: added comments, remove unused code | Brian Paul | 2008-12-15 | 1 | -32/+9 |
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| * | mesa: checkpoint: handle uniform vars in _slang_gen_var_decl() | Brian Paul | 2008-12-15 | 1 | -18/+59 |
| | | | | | | | | | | This allows uniform declarations with scalar/array initializers. The code is rough though, and will be cleaned up. | ||||
| * | mesa: use IFLOOR(x) instead of (int) FLOORF(x) | Brian Paul | 2008-12-12 | 1 | -1/+1 |
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| * | mesa: place glsl constant arrays in constant memory | Brian Paul | 2008-12-12 | 1 | -7/+93 |
| | | | | | | | | | | | | | | | | For example, a declaration like const float[3] xxx = float[3](1.1, 2.2, 3.3); will place the array in the constant buffer whereas a regular, non-const array would be placed in the temporary register file. Next up: do the same thing for uniform arrays. | ||||
| * | mesa: remove old size=4 limit | Brian Paul | 2008-12-12 | 1 | -1/+0 |
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| * | mesa: code clean-up in glsl compiler | Brian Paul | 2008-12-12 | 1 | -7/+8 |
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| * | mesa: remove unneeded swizzle init code in glsl compiler | Brian Paul | 2008-12-12 | 1 | -18/+0 |
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| * | mesa: disable glsl debug output | Brian Paul | 2008-12-12 | 1 | -2/+2 |
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| * | mesa: remove unused varpool code in glsl compiler | Brian Paul | 2008-12-12 | 4 | -26/+0 |
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| * | mesa: basic array constructors work now | Brian Paul | 2008-12-12 | 1 | -13/+144 |
| | | | | | | | | | | | | For example: float[3] xxx = float[3](1.1, 2.2, 3.3); Optimizations for const-qualified arrays next. | ||||
| * | mesa: copy array_len in slang_fully_specified_type_copy() | Brian Paul | 2008-12-12 | 1 | -0/+1 |
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| * | mesa: remove incorrect array_len assignment | Brian Paul | 2008-12-12 | 1 | -1/+0 |
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| * | mesa: array size fix in _slang_typeof_operation() | Brian Paul | 2008-12-12 | 1 | -1/+9 |
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| * | mesa: fix some more GLSL 1.20 array things. | Brian Paul | 2008-12-12 | 2 | -12/+33 |
| | | | | | | | | Function that return arrays should work now. | ||||
| * | mesa: more glsl function renaming | Brian Paul | 2008-12-12 | 5 | -28/+28 |
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| * | mesa: use _slang_alloc() | Brian Paul | 2008-12-12 | 2 | -2/+2 |
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| * | mesa: glsl compiler function renaming | Brian Paul | 2008-12-12 | 10 | -32/+32 |
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| * | mesa: more glsl type/function movement | Brian Paul | 2008-12-12 | 5 | -30/+14 |
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| * | mesa: move some glsl compiler functions to different files to be more consistant | Brian Paul | 2008-12-12 | 6 | -196/+197 |
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| * | mesa: move _slang_locate_function() to different file | Brian Paul | 2008-12-12 | 4 | -83/+86 |
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| * | mesa: remove unused fixup table code in glsl compiler | Brian Paul | 2008-12-12 | 3 | -61/+1 |
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| * | mesa: checkpoint: GLSL 1.20 array constructors | Brian Paul | 2008-12-12 | 7 | -24/+92 |
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| * | mesa: consolidate variable declaration initializer code for globals too | Brian Paul | 2008-12-11 | 1 | -19/+3 |
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| * | mesa: move variable initializer IR generation into _slang_gen_var_decl() | Brian Paul | 2008-12-11 | 1 | -79/+93 |
| | | | | | | | | More code consolidation coming... | ||||
| * | mesa: simplify some glsl variable declaration code | Brian Paul | 2008-12-11 | 1 | -23/+21 |
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| * | mesa: glsl clean-ups | Brian Paul | 2008-12-11 | 4 | -47/+56 |
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| * | mesa: checkpoint commit of GLSL 1.20 array syntax. | Brian Paul | 2008-12-11 | 11 | -2836/+2974 |
| | | | | | | | | | | | | This allows things like float[3] x = float[3](1., 2., 3.); Parsing and AST construction now. Codegen not working yet. | ||||
| * | mesa: in slang linker, replace assertion with link error when max samplers ↵ | Brian Paul | 2008-12-09 | 1 | -6/+18 |
| | | | | | | | | exceeded | ||||
| * | demos: updated tests/floattex.c (doesn't work just yet). | Brian Paul | 2008-12-09 | 2 | -46/+136 |
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| * | mesa: move _mesa_dlopen(), etc into separate dlopen.c file | Brian Paul | 2008-12-09 | 5 | -72/+147 |
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| * | glut: added GLUT_PPM_FILE env var to dump first frame to a PPM file | Brian Paul | 2008-12-09 | 5 | -0/+94 |
| | | | | | | | | | | Set GLUT_PPM_FILE to the desired filename. The first frame rendered will be written to that file. | ||||
* | | mesa: in slang linker, replace assertion with link error when max samplers ↵ | Brian Paul | 2008-12-15 | 1 | -6/+18 |
| | | | | | | | | exceeded | ||||
* | | demos: updated tests/floattex.c (doesn't work just yet). | Brian Paul | 2008-12-15 | 2 | -46/+136 |
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* | | mesa: move _mesa_dlopen(), etc into separate dlopen.c file | Brian Paul | 2008-12-15 | 5 | -72/+147 |
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* | | glut: added GLUT_PPM_FILE env var to dump first frame to a PPM file | Brian Paul | 2008-12-15 | 5 | -0/+94 |
| | | | | | | | | | | Set GLUT_PPM_FILE to the desired filename. The first frame rendered will be written to that file. | ||||
* | | intel: stub out CompressedTexSubImage2D instead of segfaulting. | Eric Anholt | 2008-12-15 | 3 | -0/+26 |
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* | | i965: Update state before checking for fallbacks in brw_try_draw_prims. | Eric Anholt | 2008-12-15 | 1 | -2/+2 |
| | | | | | | | | | | | | This got flipped around in 7855b2aef6bd9e9c2d73260b5cd166159b2525c6. Bug #18907. Thanks to idr for pointing me at a nicer testcase than blender. | ||||
* | | intel: Don't steal renderbuffer from caller in intel_miptree_create_for_region | Pierre Willenbrock | 2008-12-14 | 1 | -1/+1 |
| | | | | | | | | | | | | | | Fixes double-frees of some regions, once from the renderbuffer code and once from the miptree itself. Bug #19062 | ||||
* | | i965: Add decode of index/vertex buffer and primitive emit. | Eric Anholt | 2008-12-14 | 1 | -4/+142 |
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* | | intel: Add batchbuffer assertions to hopefully catch future mistakes. | Eric Anholt | 2008-12-14 | 1 | -2/+20 |
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* | | Perform range checking on app supplied texture base level | Ian Romanick | 2008-12-14 | 1 | -0/+12 |
| | | | | | | | | | | | | | | | | | | It is possible for applications to specify any texture base level, including trivially invalid values (i.e., 47000000). When an app specifies an invalide base level, we should gracefully disable the texture instead of accessing memory outside the gl_texture_object. This fixes an occasional segfault in one of our conformance tests. | ||||
* | | GLX: Include glapi.h before glapitable.h | Ian Romanick | 2008-12-14 | 1 | -1/+1 |
| | | | | | | | | | | | | A previous commit (2dbc515a669be123a019aeb4aa5aae6b1679f6a9) change some of the interdependencies between these two header files. Now glapi.h must be included before glapitable.h. | ||||
* | | GLX: Change resulting from previous commit | Ian Romanick | 2008-12-14 | 1 | -6/+4 |
| | | | | | | | | | | | | | | | | Commit db61cbfa2aa241da49589331d8b6875d9a77d826 made modifications to the protocol generator data and scripts. This commit represents the changes to the generated files resulting from the previous changes. This is the client-side part of the fix for bugzilla #11003. | ||||
* | | Return 0 as the request size when the pixels parameter is NULL | Neil Roberts | 2008-12-14 | 1 | -0/+5 |
| | | | | | | | | | | | | | | | | img_null_flag was being ignored when calculating the size of a request so a BadLength error gets thrown for glTexImage3D when the pixels parameter is NULL. See bug #11003 |