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| * r600g: add reloc for evergreen color attribDave Airlie2010-10-012-13/+13
| * r600g: drop depth quirk on evergreenDave Airlie2010-10-011-15/+0
| * r600g: add winsys support for CTL constants.Dave Airlie2010-10-017-0/+35
| * r600g: fix evergreen depth flushing.Dave Airlie2010-10-015-48/+98
| * r600g: use Elements macro instead of manual sizeofsDave Airlie2010-10-012-10/+12
| * draw: check for null sampler pointersBrian Paul2010-09-301-4/+6
| * gallivm: added some commentsBrian Paul2010-09-302-8/+16
| * r600g: keep a mapping around for each boJohn Doe2010-09-302-51/+54
| * r600g: don't double count dirty blockJohn Doe2010-09-303-26/+42
| * evergreeng: avoid overlapping border color btw VS & PSJerome Glisse2010-09-301-2/+2
| * i965: Fix new FS handling of builtin uniforms with packed scalars in structs.Eric Anholt2010-09-301-4/+4
| * mesa: Don't reference a W component in setting up a vec3 uniform component.Eric Anholt2010-09-301-1/+5
| * i965: Fix whole-structure/array assignment in new FS.Eric Anholt2010-09-301-21/+55
| * Revert "Prefer intrinsics to handrolled atomic ops."Tom Fogal2010-09-301-2/+2
| * r600g: fix constant & literal src splitting, also fix mplayer gl2 shaderJerome Glisse2010-09-301-16/+40
| * Prefer intrinsics to handrolled atomic ops.Tom Fogal2010-09-301-2/+2
| * Implement x86_64 atomics for compilers w/o intrinsics.Tom Fogal2010-09-301-0/+47
| * i965: Update renderer strings for sandybridgeAdam Jackson2010-09-301-0/+13
| * r600g: use constant buffer instead of register for constantJerome Glisse2010-09-304-55/+36
| * gallivm: check for level=0 case in lp_build_minify()Brian Paul2010-09-301-3/+10
| * gallivm: More comprehensive border usage logic.José Fonseca2010-09-303-29/+51
| * st/egl: Drop context argument from egl_g3d_get_egl_image.Chia-I Wu2010-09-301-1/+0
| * st: remove duplicated includeNicolas Kaiser2010-09-301-1/+0
| * math: remove duplicated includesNicolas Kaiser2010-09-302-2/+0
| * main: remove duplicated includesNicolas Kaiser2010-09-303-6/+1
| * dri/savage: remove duplicated includeNicolas Kaiser2010-09-301-1/+0
| * dri/radeon: remove duplicated includesNicolas Kaiser2010-09-302-2/+0
| * dri/r600: remove duplicated includeNicolas Kaiser2010-09-301-1/+0
| * dri/r300: remove duplicated includeNicolas Kaiser2010-09-301-2/+0
| * dri/r128: remove duplicated includeNicolas Kaiser2010-09-301-1/+0
| * dri/mga: remove duplicated includeNicolas Kaiser2010-09-301-1/+0
| * dri/intel: remove duplicated includeNicolas Kaiser2010-09-301-1/+0
| * dri/i965: remove duplicated includeNicolas Kaiser2010-09-301-1/+0
| * dri/i915: remove duplicated includeNicolas Kaiser2010-09-301-1/+0
| * dri/i810: remove duplicated includeNicolas Kaiser2010-09-301-1/+0
| * dri/common: remove duplicated includeNicolas Kaiser2010-09-301-4/+0
| * glx: remove duplicated includeNicolas Kaiser2010-09-301-2/+0
| * gallium/winsys: remove duplicated includeNicolas Kaiser2010-09-301-1/+0
| * gallium/st: remove duplicated includesNicolas Kaiser2010-09-302-2/+0
| * gallium/softpipe: remove duplicated includeNicolas Kaiser2010-09-301-1/+0
| * gallium/llvmpipe: remove duplicated includeNicolas Kaiser2010-09-301-1/+0
| * gallium/i915: remove duplicated includeNicolas Kaiser2010-09-301-1/+0
| * gallium/util: remove duplicated includeNicolas Kaiser2010-09-301-2/+0
| * gallium/rtasm: remove duplicated includeNicolas Kaiser2010-09-301-1/+0
| * egl: remove duplicated includeNicolas Kaiser2010-09-301-1/+0
| * swrast: remove duplicated includeNicolas Kaiser2010-09-301-1/+0
| * dri/nv10: Use fast Z clears.Francisco Jerez2010-09-306-11/+88
| * dri/nouveau: Remove unnecessary flush.Francisco Jerez2010-09-301-3/+1
| * dri/nouveau: Have a smaller amount of larger scratch buffers.Francisco Jerez2010-09-301-2/+2
| * mapi: Fix compiler warnings.Chia-I Wu2010-09-303-3/+3