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* st/nine: Implement AMD alpha to coverageAxel Davy2015-02-064-5/+20
* st/nine: Add D3DFMT_DF16 supportAxel Davy2015-02-062-4/+14
* st/nine: Change the value of some advertised capsAxel Davy2015-02-061-3/+3
* st/nine: NineDevice9_SetClipPlane: pPlane must be non-NULLAxel Davy2015-02-061-3/+5
* st/nine: Implement fallback for D3DFMT_D24S8, D3DFMT_D24X8 and D3DFMT_INTZAxel Davy2015-02-061-1/+20
* st/nine: Refactor format d3d9 to pipe conversionAxel Davy2015-02-0611-77/+136
* st/nine: Refactor nine_d3d9_to_pipe_format_mapAxel Davy2015-02-061-79/+44
* st/nine: Improve CheckDeviceFormat debug outputAxel Davy2015-02-061-9/+3
* st/nine: Implement RESZ hackAxel Davy2015-02-064-0/+65
* st/nine: fix early basetexture destructionAxel Davy2015-02-061-1/+2
* st/nine: Do not leak private data in volume9.Patrick Rudolph2015-02-061-0/+3
* st/nine: Check block alignment for compressed textures in NineSurface9_CopySu...Patrick Rudolph2015-02-061-0/+24
* st/nine: Commit sampler views again if srgb state changed.Axel Davy2015-02-063-2/+7
* st/nine: Fix use of D3DSP_NOSWIZZLEAxel Davy2015-02-061-1/+1
* st/nine: Check for the correct number of constants.Axel Davy2015-02-062-4/+5
* st/nine: Introduce failure handling for shader parsing.Axel Davy2015-02-061-8/+30
* st/nine: Print warnings for r500 when shader is likely to go wrongAxel Davy2015-02-061-0/+6
* st/nine: Declare constants only up to the maximum needed.Axel Davy2015-02-061-27/+11
* st/nine: Refactor how user constbufs sizes are calculatedAxel Davy2015-02-065-23/+24
* st/nine: Explicit nine requirementsAxel Davy2015-02-062-49/+66
* gallium: Add MULTISAMPLE_Z_RESOLVE capAxel Davy2015-02-0615-0/+20
* GL: Update glext.h to Revision 29735 (20150202).Laura Ekstrand2015-02-051-7/+6
* llvmpipe: Trivially advertise PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT.Jose Fonseca2015-02-051-1/+2
* i965: Remove now unnecessary Gen8 CMP destination type override.Matt Turner2015-02-041-8/+0
* i965: Set CMP's destination type to src0's type.Matt Turner2015-02-042-18/+18
* i965/fs: Implement the WaCMPInstFlagDepClearedEarly work-around.Matt Turner2015-02-041-1/+36
* gallium/util: Don't implement u_bit_scan64 on MSVC.Jose Fonseca2015-02-041-0/+2
* gallium/util: Define ffsll on MinGW.Jose Fonseca2015-02-041-0/+1
* radeonsi: implement polygon stipplingMarek Olšák2015-02-047-5/+79
* radeonsi: add polygon stipple texture slotMarek Olšák2015-02-041-5/+8
* radeonsi: deduce rasterizer primitive type at the beginning of draw_vboMarek Olšák2015-02-042-13/+17
* radeonsi: allow 64 descriptors per arrayMarek Olšák2015-02-042-34/+34
* radeonsi: add support for sampler views where resource = NULLMarek Olšák2015-02-042-6/+22
* radeonsi: add support for NULL texture sampler views that return (0,0,0,1)Marek Olšák2015-02-041-2/+28
* radeonsi: fix a crash when binding a NULL sampler view listMarek Olšák2015-02-041-1/+1
* radeonsi: move the buffer descriptor to the end of the image descriptorMarek Olšák2015-02-044-7/+9
* radeonsi: don't use tgsi_parse_context to get processor typeMarek Olšák2015-02-041-7/+1
* radeonsi: fix instanced arrays with non-zero start instanceMarek Olšák2015-02-041-3/+3
* r600g,radeonsi: don't append to streamout buffers that haven't been used yetMarek Olšák2015-02-042-1/+4
* gallium: set PIPE_MAX_SAMPLERS to 18Marek Olšák2015-02-041-1/+1
* gallium/u_pstipple: add ability to specify a fixed texture unitMarek Olšák2015-02-043-9/+21
* gallium/util: add u_bit_scan64Marek Olšák2015-02-041-0/+7
* tgsi: add tgsi_get_processor_type helper from radeonMarek Olšák2015-02-043-11/+14
* i965/fs: Fix saturate on MAD and LRP with the NIR backend.Kenneth Graunke2015-02-041-2/+4
* mesa: Fix _mesa_format_convert fallback path when src is not an array formatIago Toral Quiroga2015-02-041-2/+2
* st/osmesa: Fix osbuffer->textures indexingPark, Jeongmin2015-02-031-1/+1
* i965/nir: use redundant phi optimizationConnor Abbott2015-02-031-0/+2
* nir: add an optimization to remove useless phi nodesConnor Abbott2015-02-033-0/+112
* nir/validate: Ensure that phi sources are SSA-onlyJason Ekstrand2015-02-031-10/+3
* nir/validate: Validate that only float ALU outputs are saturatedJason Ekstrand2015-02-031-0/+8