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*
mesa/varray: create get_array_format() helper
Timothy Arceri
2017-04-19
1
-11
/
+20
*
mesa/varray: split update_array() into validate_array() and update_array()
Timothy Arceri
2017-04-19
1
-14
/
+41
*
mesa: add KHR_no_error support to glUniform*() functions
Timothy Arceri
2017-04-19
1
-23
/
+50
*
mesa: always return GL_OUT_OF_MEMORY or GL_NO_ERROR when KHR_no_error enabled
Timothy Arceri
2017-04-19
1
-0
/
+11
*
mesa: add _mesa_is_no_error_enabled() helper
Timothy Arceri
2017-04-19
1
-0
/
+7
*
mesa: add env var to force enable the KHR_no_error ctx flag
Timothy Arceri
2017-04-19
2
-0
/
+9
*
mesa: expose KHR_no_error
Timothy Arceri
2017-04-19
1
-0
/
+1
*
r600g: update dirty_level_mask after the 1-st draw after FB change
Constantine Kharlamov
2017-04-19
4
-18
/
+26
*
vbo: fix gl_DrawID handling in glMultiDrawArrays
Nicolai Hähnle
2017-04-19
1
-6
/
+15
*
mesa: move glMultiDrawArrays to vbo and fix error handling
Nicolai Hähnle
2017-04-19
6
-19
/
+127
*
mesa: extract need_xfb_remaining_prims_check
Nicolai Hähnle
2017-04-19
1
-20
/
+28
*
mesa: fix remaining xfb prims check for GLES with multiple instances
Nicolai Hähnle
2017-04-19
1
-1
/
+1
*
radv/meta: Fix nir_builder.h include
Mike Lothian
2017-04-19
1
-1
/
+1
*
radv/ac: Fix nir.h include
Mike Lothian
2017-04-19
1
-1
/
+1
*
radv/meta: refactor out some common shaders.
Dave Airlie
2017-04-19
5
-104
/
+43
*
radv/meta: generate position for blit shaders.
Dave Airlie
2017-04-19
1
-51
/
+16
*
radv/meta: reduce vertex buffer in blit2d.
Dave Airlie
2017-04-19
1
-28
/
+7
*
radv/meta: reduce vertex buffer usage in clear shaders
Dave Airlie
2017-04-19
3
-53
/
+25
*
radv/meta: avoid using vertex buffer for resolve shader.
Dave Airlie
2017-04-19
1
-67
/
+7
*
radv/meta: move depth decompress to using inline vertex data
Dave Airlie
2017-04-19
1
-69
/
+6
*
radv/meta: move fast clear to generate vertices in shader.
Dave Airlie
2017-04-19
1
-68
/
+6
*
radv/meta: add common shader vertex generation function
Dave Airlie
2017-04-19
2
-0
/
+39
*
radv/meta: add support for save/restore meta without vertex data.
Dave Airlie
2017-04-19
2
-8
/
+38
*
radv: drop debugging leftovers code in descriptor set patches.
Dave Airlie
2017-04-19
1
-3
/
+0
*
radv: add support for 32 descriptor sets.
Dave Airlie
2017-04-19
2
-7
/
+7
*
radv/ac: add support for indirect access of descriptor sets.
Dave Airlie
2017-04-19
5
-18
/
+105
*
radv: start allocating user sgprs
Dave Airlie
2017-04-19
1
-13
/
+74
*
radv/ac: mark used descriptor sets in shader info.
Dave Airlie
2017-04-19
2
-0
/
+35
*
radv/ac: frag shader only needs ring offsets if sample positions enabled
Dave Airlie
2017-04-19
1
-1
/
+4
*
radv/ac: move needs_push_constants to shader info.
Dave Airlie
2017-04-19
3
-10
/
+11
*
radv: optimise compute shader grid size emission.
Dave Airlie
2017-04-19
4
-13
/
+29
*
radv: start conditionalising vertex inputs. (v2)
Dave Airlie
2017-04-19
4
-14
/
+63
*
radv/ac: add initial pre-pass for shader info gathering
Dave Airlie
2017-04-19
6
-9
/
+116
*
freedreno: refactor dirty state handling
Rob Clark
2017-04-18
19
-101
/
+119
*
freedreno: move clear path dirty state hack to a2xx backend
Rob Clark
2017-04-18
2
-9
/
+9
*
freedreno/ir3: split out per-stage emit_consts fxns
Rob Clark
2017-04-18
5
-21
/
+41
*
freedreno: add helper to mark all state clean
Rob Clark
2017-04-18
9
-52
/
+34
*
freedreno: add helper to mark all state dirty
Rob Clark
2017-04-18
4
-6
/
+13
*
freedreno: move a2xx specific hack out of core
Rob Clark
2017-04-18
2
-10
/
+20
*
freedreno: make texture state an array
Rob Clark
2017-04-18
10
-39
/
+45
*
freedreno/ir3: refactor out helpers for comparing shader keys
Rob Clark
2017-04-18
4
-79
/
+63
*
util/queue: don't hang at exit
Rob Clark
2017-04-18
1
-1
/
+10
*
vc4: Enable V3D 2.6.
Eric Anholt
2017-04-18
1
-1
/
+1
*
st/mesa: add st_convert_sampler()
Samuel Pitoiset
2017-04-18
2
-12
/
+36
*
mesa/glthread: add async support to ARB_viewport_array functions
Bartosz Tomczyk
2017-04-18
1
-5
/
+5
*
mesa: rename _mesa_add_renderbuffer* functions
Timothy Arceri
2017-04-18
11
-62
/
+60
*
anv/cmd_buffer: Disable CCS on BDW input attachments
Nanley Chery
2017-04-17
2
-30
/
+13
*
anv: blorp: flush memory after copy
Lionel Landwerlin
2017-04-17
1
-2
/
+2
*
radv: enable timestampComputeAndGraphics
Grazvydas Ignotas
2017-04-17
1
-1
/
+1
*
freedreno: fix crash if ctx torn down with no rendering
Rob Clark
2017-04-17
1
-1
/
+1
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