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* Change transformation from ortho to perspective so we get the MGA eltGareth Hughes2000-11-031-5/+6
* update for separate libOSMesa.so libBrian Paul2000-11-011-2/+9
* print number of texture unitsBrian Paul2000-11-011-1/+8
* Committing in .Jouk Jansen2000-11-011-27/+142
* Added trivial CVA test for testing HW driver fastpaths, good for testingGareth Hughes2000-11-012-17/+128
* Always call Driver.SetReadBuffer() in copy pixels functions, just to be safeBrian Paul2000-10-311-2/+16
* added comment explaining why the demo is flawedBrian Paul2000-10-311-2/+19
* Moved the software rasterizer to a new directory.Keith Whitwell2000-10-3132-7710/+244
* Moved software rasterizer functionality to new directory.Keith Whitwell2000-10-3144-0/+21081
* Remove dead code in FX driver.Keith Whitwell2000-10-314-15/+2
* removed debug printfBrian Paul2000-10-311-1/+0
* big overhaul of the demo, works better nowBrian Paul2000-10-301-113/+86
* Rearrange VERT_* flags to support 4 texture units.Keith Whitwell2000-10-302-7/+8
* Removed UPDATE_IMAGE_TRANSFER_STATE, use _NEW_PIXEL flag instead.Brian Paul2000-10-3012-79/+73
* Removed references to gcc's __FUNCTION__ macro.Keith Whitwell2000-10-301-3/+1
* set *t->flag = enabled in gl_extensions_add(), otherwise, extension booleans ...Brian Paul2000-10-301-4/+6
* test cvs commit loggingKeith Whitwell2000-10-301-1/+3
* Replace the flags Mesa was using for ctx->NewState with a new setKeith Whitwell2000-10-3035-531/+595
* Committing in .Jouk Jansen2000-10-301-2/+2
* renamed Current.ByteColor Current.ColorBrian Paul2000-10-296-34/+34
* more minor header file re-org (moved CONST, ASSERT, INLINE to config.h)Brian Paul2000-10-299-33/+37
* More GLchan color channel changes.Brian Paul2000-10-2917-581/+529
* New colormac.h file for color-related macros.Brian Paul2000-10-2816-123/+277
* Basic work to support deep color channels:Brian Paul2000-10-2824-242/+266
* Do per-pixel fog when GL_FOG_HINT is GL_NICEST.Keith Whitwell2000-10-281-6/+6
* Lots of misc. bugfixes to bring GGIMesa in sync with the latest Mesa sources.Jon Taylor2000-10-284-7/+7
* restored test for __alpha in _mesa_win_fog_coords_from_z()Brian Paul2000-10-271-3/+4
* added info about GL_EXT_secondary_color and GL_EXT_fog_coordBrian Paul2000-10-272-2/+13
* Enabled GL_EXT_secondary_color. Fixed a bunch of typos in the dlist.cBrian Paul2000-10-2710-78/+322
* Implement EXT_fog_coord and EXT_secondary_color.Keith Whitwell2000-10-2716-381/+752
* Change animated apps to double-buffered visuals by default.Gareth Hughes2000-10-278-48/+48
* added GL_BGR case to bytes_per_pixel()Brian Paul2000-10-261-2/+3
* removed X86/*.m4 files from tar archiveBrian Paul2000-10-261-2/+1
* clarified meaning of DEFAULT_SOFTWARE_DEPTH_BITS valueBrian Paul2000-10-261-3/+8
* fixed value for GLU_NURBS_MODEBrian Paul2000-10-261-3/+3
* added a glFinish() callBrian Paul2000-10-261-3/+7
* added incomplete() debug function/macroBrian Paul2000-10-241-1/+26
* signal NEW_TEXTURING if there's a Driver.BindTexture() functionBrian Paul2000-10-241-1/+3
* Put a white texel in each corner of each texture.Brian Paul2000-10-231-2/+57
* added idle() func, enable fog by defaultBrian Paul2000-10-231-3/+11
* added libOSMesa.so infoBrian Paul2000-10-232-2/+72
* generate separate libOSMesa library ala XFree86/DRIBrian Paul2000-10-233-13/+129
* fixed 386/x86 mismatches, reordered a few configsBrian Paul2000-10-232-49/+50
* Major audit of all Mesa's x86 assembly code. This round is basicallyGareth Hughes2000-10-232-131/+181
* Major audit of all Mesa's x86 assembly code. This round is basicallyGareth Hughes2000-10-2316-300/+955
* added a proper idle() functionBrian Paul2000-10-211-1/+8
* fixed a texture enable bugBrian Paul2000-10-212-27/+10
* polygon offset changes; added Visual->MRD fieldBrian Paul2000-10-212-2/+5
* Changes for multitexture > 3, code clean-ups.Brian Paul2000-10-205-14/+39
* use 1.1 glPolygonOffset instead of glPolygonOffsetEXTBrian Paul2000-10-201-1/+1