summaryrefslogtreecommitdiffstats
Commit message (Collapse)AuthorAgeFilesLines
* Cell: add OPT_FLAGS varBrian2008-01-281-2/+4
|
* Cell: move cmd_render() into new spu_render.c fileBrian2008-01-285-203/+283
|
* Cell: add a few null texture testsBrian2008-01-282-4/+12
|
* Cell: compute min index referenced in draw command, use it to reduce size of ↵Brian2008-01-283-6/+29
| | | | vertex data payload
* Cell: minor optimization for flat shadingBrian2008-01-281-9/+28
|
* Cell: basic texture mappingBrian2008-01-2810-28/+183
| | | | | | Texture images are tiled in PPU code. SPUs use a texture cache for getting texels from textures. This is very rough code, but demos/texcyl.c works.
* Cell: initial texture cache/sampling codeBrian2008-01-282-0/+182
|
* Cell: emit state in cell_clear_surface() if dirty.Brian2008-01-281-0/+4
| | | | | Without this a program that does nothing but glClear() doesn't work. We need the framebuffer state.
* Cell: re-enable bounding boxesBrian2008-01-283-12/+24
| | | | | | | | The geometry bounding box is used to restrict rasterization to just those tiles that are relevant. Note another dummy field had to be added to the cell_command_render struct. Apparently, every 4th word in a struct is susceptible to corruption in some circumstances. Might be a compiler bug.
* gallium: Use GALLIUM_ prefix for env vars.José Fonseca2008-01-291-1/+1
|
* gallium: Use CALLOC for pb_buffer to ensure that all fields of pipe_buffer ↵José Fonseca2008-01-293-3/+4
| | | | are initiallized.
* gallium: Remove direct dependencies to mesa internals.José Fonseca2008-01-294-64/+31
| | | _mesa_exec_free is still being called. More invasive refactoring is necessary to clean it out.
* gallium: remove dead vars, codeKeith Whitwell2008-01-281-3/+0
|
* gallium: fix typos in hardwired fetch pathKeith Whitwell2008-01-281-2/+2
|
* push out far clip plane to 200Brian2008-01-281-1/+1
|
* Added d/D keys to change viewing distance, 'a' to toggle animationBrian2008-01-281-6/+29
|
* Cell: additional assertionsBrian2008-01-281-1/+4
|
* Cell: make sure state commands aren't split across batchesBrian2008-01-281-11/+18
|
* Cell: remove unneeded flush(), dead codeBrian2008-01-281-29/+1
|
* Cell: clean-up of render pathBrian2008-01-284-148/+38
| | | | | | Finally removed a number of unneeded flush commands. Vertex buffers are allocated from the general buffer pool, freed by SPUs when done. Still an occasional failed assertion (invalid batch buffer command)...
* Cell: checkpoint commit: always inline prim indexes into batch bufferBrian2008-01-284-66/+171
| | | | | Also, explicit release-vertex-buffer command. Lots of debug/stale code still in place...
* Cell: If flushing for swapbuffers, wait for frame completionBrian2008-01-281-0/+3
|
* Cell: additional debug code, misc clean-upBrian2008-01-282-12/+42
|
* Cell: generalize the batch buffer code for vertex buffers...Brian2008-01-287-57/+79
|
* gallium: check if surface has defined status in check_clear_depth_with_quad()Brian2008-01-281-1/+3
| | | | This was part of Keith's patch from Friday.
* gallium: handle flatshading explicitly in clipper stageKeith Whitwell2008-01-282-47/+99
| | | | | | | | | We can do a better job in the clip stage than just relying on the brute-force approach of copying colors to all incoming vertices applied in the flatshade stage. At very least, it is only necessary to do this in the clipper when a primitive is actually being clipped.
* gallium: add a couple of hardwired vertex fetch functionsKeith Whitwell2008-01-283-30/+141
|
* gallium: only call vertex/prim queue flush when there is something to flushKeith Whitwell2008-01-283-4/+17
|
* gallium: explictly cast double to float in vertex fetchKeith Whitwell2008-01-281-1/+1
|
* gallium: fill in missing formats for vertex_fetchKeith Whitwell2008-01-281-17/+203
|
* gallium: remove dead code from draw_vf*Keith Whitwell2008-01-286-574/+9
|
* First stab at hooking draw_vbuf & vf.José Fonseca2008-01-285-46/+241
| | | Emit disabled for now. Tested with softpipe. Only one vertex at a time for now (slow).
* Clone vf module.José Fonseca2008-01-285-0/+2273
|
* Simplify prototypes of draw_vbuf's internal functions.José Fonseca2008-01-281-28/+29
|
* Cache the vinfo in vbuf_stage.José Fonseca2008-01-281-9/+13
|
* Do refcounting trhoughout all buffer objects, since it is now a base ↵José Fonseca2008-01-275-9/+31
| | | | requirement.
* Fullfill pipe_winsys->user_buffer_create. Aggregate winsys functions.José Fonseca2008-01-274-114/+99
|
* Cell: added support for inlined vertex buffers.Brian2008-01-263-39/+68
| | | | Small prims are now self-contained in batch buffers when space allows.
* Cell: added ROUNUP4Brian2008-01-261-0/+3
|
* Cell: added support for inlined indexesBrian2008-01-263-43/+114
| | | | | If there's room in the batch buffer after the rendering command to accomodate the indexes, put them there rather than in a separate buffer.
* Cell: added cell_batch_free_space()Brian2008-01-262-0/+14
|
* gallium: disable unnecessary point/line/tri re-validation in ↵Brian2008-01-261-0/+3
| | | | vbuf_flush_indices()
* Cell: remove some old tile codeBrian2008-01-261-4/+0
|
* gallium: s/GLuint/unsigned/ to work with gallium when THREADS not definedBrian2008-01-261-3/+3
|
* gallium: fix a few segfaults/assertions that can happen during context initBrian2008-01-261-5/+11
|
* Cell: fix a recursive flushing bugBrian2008-01-263-1/+22
|
* Cell: add check to catch recursive batch flushingBrian2008-01-261-0/+7
|
* Cell: move ASSERT macro into common.hBrian2008-01-262-9/+11
|
* gallium: Aggregate all buffer allocation info into a single struct. Obey ↵José Fonseca2008-01-266-21/+52
| | | | requested alignment.
* gallium: Make mm buffer manager more portable.José Fonseca2008-01-261-11/+309
|