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* gl: updated glxext.h to version 25Brian Paul2009-10-231-4/+92
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* gl: updated glext.h to version 56Brian Paul2009-10-231-3/+215
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* docs: document cell, glGetTexLevelParameter() fixesBrian Paul2009-10-231-0/+3
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* mesa: fix GL_TEXTURE_INTERNAL_FORMAT query for compressed formatsBrian Paul2009-10-231-1/+9
| | | | | Need to return the actual compressed format when the user originally requested a generic compressed format.
* mesa: added _mesa_compressed_format_to_glenum()Brian Paul2009-10-232-0/+54
| | | | | | Maps a compressed MESA_FORMAT_x to correspding GLenum. Needed for querying a texture's actual format when a generic format was originally requested.
* mesa: change s3tc vs. fxt1 priority when choosing compressed formatsBrian Paul2009-10-231-8/+8
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* ARB prog parser: Fix parameter array size comparisonIan Romanick2009-10-222-2/+2
| | | | | | | | Array indexes are invalid when >= the maximum, but array sizes are only in valid when > the maximum. This prevented programs from declaring a single maximum size array. See the piglit vp-max-array test.
* intel: flush old context before binding new contextBrian Paul2009-10-221-2/+15
| | | | | Per the GLX spec, when changing rendering contexts, the old context should first be flushed.
* glx: don't destroy context immediately if it's currently boundBrian Paul2009-10-221-0/+10
| | | | | | | According to the GLXDestroyContext() man page, the context should not immediately be destroyed if it's bound to some thread. Wait until it's unbound to really delete it. The code for doing the later part is already present in MakeContextCurrent() so no change was needed there.
* mesa: code refactoring- new _mesa_finish(), _mesa_flush()Brian Paul2009-10-222-8/+37
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* progs/xdemos: fix command line flag typoBrian Paul2009-10-221-1/+1
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* i965: fix hacked Fallback usage in brw_prepare_vertices()Brian Paul2009-10-222-2/+6
| | | | | | | | Setting intel->Fallback = 1 clobbered any fallback state that was already set. Not sure where this hack originated (the git history is a little convoluted). Define and use a new BRW_FALLBACK_DRAW bit instead. This shouldn't break anything and could potentially fix some bugs (but no specific ones are known).
* intel: define INTEL_FALLBACK_DRIVER for driversBrian Paul2009-10-221-0/+1
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* intel: Fallback field is a bitmask, use GLbitfieldBrian Paul2009-10-223-5/+14
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* i965: remove unused brw_context::tmp_fallback fieldBrian Paul2009-10-221-1/+0
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* i965: remove unused BRW_FALLBACK_TEXTURE bitBrian Paul2009-10-221-1/+1
| | | | | The value was probably wrong too. It was the same as INTEL_FALLBACK_DRAW_BUFFER.
* r600: set barrier for tex inst if dst is used earlier, might overwrite it ↵Andre Maasikas2009-10-221-2/+25
| | | | otherwise
* r600: need to export something from PSAndre Maasikas2009-10-222-2/+19
| | | | | | | Also avoids empty shader for "END" - seems to be somewhat valid fp Maybe this can be done differently in the future (fake FRAG_RESULT_COLOR already in Map_Fragment_Program() or is there a way to program the chip to not hang in case of no exports.
* r600: add beginnings of ARL instructionAndre Maasikas2009-10-222-3/+33
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* progs/trivial: check if GL_ARB_occlusion_query is supportedBrian Paul2009-10-201-0/+5
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* cell: fix compilation on cellMarc Dietrich2009-10-201-2/+2
| | | | s/LERP/LRP/
* mesa: Fix Mac OS build.Vinson Lee2009-10-201-0/+3
| | | | | strtod_l needs the xlocale.h header on Mac OS. It's possible other non-Linux OSes would need this header too.
* r300: fix texture size handling with size > 2048Mathias Fröhlich2009-10-191-6/+14
| | | | | | | | | | | | | The in kernel texture check fails because of both bit11 flags being set on 16x16 textures. It tuns out that these bits are still set and not cleared in the pp_txpitch field of the texture. The attached patch at least helps for this case on my machine. It clears the bit 11 from the pitch field if the texture is smaller and masks out that hight bits on the conventional width and height field. Fixes bug 24584
* r600: Fix size calculation for 24 bit depthRobert Noland2009-10-191-2/+6
| | | | | | | | size was being calculated based on 3 bytes per pixel with 24 bit depth instead of 4 bytes. This caused corruption in the bottom 25% of objects. This finishes fixing the menu/text corruption in compiz/kde4. Signed-off-by: Robert Noland <[email protected]>
* r300: fix vertex program parameters limitsMaciej Cencora2009-10-161-7/+5
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* docs: document GLSL float parsing bug fixBrian Paul2009-10-161-0/+1
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* mesa: use C locale for _mesa_strtod()Brian Paul2009-10-161-0/+12
| | | | | | | | | _mesa_strtod() is used for shader/program parsing where the decimal point character is always '.' Use strtod_l() with a "C" locale to ensure correct string->double conversion when the actual locale uses another character such as ',' for the decimal point. Fixes bug 24531.
* Use the right pitch when rendering to a textureOwen Taylor2009-10-151-2/+3
| | | | | We need to get the pitch from the texture level we are rendering to, rather than just using the base texel width.
* r600: FRAG_ATTRIB_WPOS and FRAG_ATTRIB_FOGC appear to be supported.Robert Noland2009-10-151-1/+12
| | | | | | Report unsupported attributes while I'm here. Signed-off-by: Robert Noland <[email protected]>
* r600: cleanup in r600_cs_process_relocs().Robert Noland2009-10-151-15/+3
| | | | Signed-off-by: Robert Noland <[email protected]>
* radeon: return EINVAL for 0 length buffers.Robert Noland2009-10-151-0/+4
| | | | Signed-off-by: Robert Noland <[email protected]>
* r600: fix tfp1 bo sizeAndre Maasikas2009-10-151-2/+6
| | | | | | | | Setting the wrong bo size resulting in an incomplete read cache flush when reading the texture. This fixes the compiz text corruption. [agd5f: take hw pitch alignment into account]
* r600: implement ProgramStringNotifyAndre Maasikas2009-10-151-17/+38
| | | | | need this to properly test with piglit/glean vert/fragprog tests copied mostly from r300, many thanks to osiris, nha, airlied, others...
* r600: LIT dst.y gets value from src.xAndre Maasikas2009-10-151-0/+1
| | | | | seems I overlooked this when removing hardcoded swizzles for this one previously
* r600: DPH adds w comp of second operand, so set first one to 1 insteadAndre Maasikas2009-10-151-1/+1
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* r600: fixup KIL instruction a bitAndre Maasikas2009-10-151-18/+9
| | | | | | | - KILLGT takes 2 arguments - arb KIL has no dst register - add TODO about clause ending but currently piglit fp-kil passes and does not hang the card
* r600: use CB_TARGET_MASK instead of CB_SHADER_MASK for setting color maskAndre Maasikas2009-10-151-3/+3
| | | | | | makes blend functions work better Signed-off-by: Dave Airlie <[email protected]>
* r600: user correct alpha blend factorAndre Maasikas2009-10-151-2/+2
| | | | Signed-off-by: Dave Airlie <[email protected]>
* r600: clear position enable bit when when wpos is not used by FPAndre Maasikas2009-10-151-0/+5
| | | | Makes doom3 alot nicer..
* mesa: regenerated lex.yy.c w/ _mesa_strtod()Brian Paul2009-10-151-192/+193
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* mesa: Use _mesa_strtod in the lexer for assembly shadersNeil Roberts2009-10-151-4/+5
| | | | See bug 24531.
* progs/Makefile: remove extra quotingBrian Paul2009-10-141-1/+1
| | | | | This reverts part of commit 115edf24a9128b79dfa5f30482c990e2cb898357 and fixes the error: "/bin/sh: line 0: test: too many arguments".
* Fix build when PROGRAM_DIRS is empty.Tom Fogal2009-10-131-11/+15
| | | | | | | | | | | SUBDIRS just takes PROGRAM_DIRS value. If PROGRAM_DIRS gets set to the empty string (as can happen when building only OSMesa), a 'for' loop will lack anything to iterate over, causing a parse error. This fixes the issue by making sure SUBDIRS is the null string when PROGRAM_DIRS is, and wrapping the for loops in if's, causing them only to execute if there are directories to iterate over.
* ac: Fix AIX shared library builds.Tom Fogal2009-10-131-0/+2
| | | | AIX uses ".a" for both static and shared library extensions.
* i965: Fix the last valid address setting for the index buffer.Eric Anholt2009-10-111-1/+1
| | | | | | Again, last valid address, not first invalid address. Fixes regression in 255e5be265133280293bbfd8b2f9b74b2dec50bb that the kernel now catches and caused piglit draw_elements_base_vertex to fail.
* i965: Fix the bounds emitted in the vertex buffer packets.Eric Anholt2009-10-111-2/+2
| | | | | | | | It's the address of the last valid byte, not the address of the first invalid byte. This should also fix problems with rendering with the new sanity checks in the kernel.
* softpipe: revert 564df9dc5f6335eb8dc68f3c69cf054d2142663cBrian Paul2009-10-101-1/+6
| | | | | | | | | | This change silenced valgrind warnings but broke progs/tests/drawbuffers. The problem is we don't know the surface's state when we start caching it (it may or may not be initialized/cleared/etc). So "clearing" it here was presumptuous. Leaving the code in place (but disabled) for reference and when using valgrind. Fixes bug 24401
* radeon: fix scissor regressionAlex Deucher2009-10-092-8/+11
| | | | fixes fdo bug 24248
* docs: fix aux buffer bug 24426Brian Paul2009-10-091-0/+1
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* st/mesa: create aux buffers according to visualBrian Paul2009-10-091-0/+7
| | | | Fixes bug 24426 for gallium.