| Commit message (Collapse) | Author | Age | Files | Lines |
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While the C compiler accepts typeof, C++ requires __typeof.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=86944
Signed-off-by: Alan Coopersmith <[email protected]>
Cc: "10.5" <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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When compiling in C99 or C++11 modes, Solaris defines isnormal() as
a macro via <math.h>, which causes the function definition to become
too mangled to compile.
Signed-off-by: Alan Coopersmith <[email protected]>
Cc: "10.5" <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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The macro is defined to provide a trailing ; so this caused the expansion
to end in ";;" which made the Solaris Studio compilers issue warnings for
every line of:
"builtin_type_macros.h", line 113: Warning: extra ";" ignored.
for every file that included the header, filling build logs with thousands
of useless warnings.
Signed-off-by: Alan Coopersmith <[email protected]>
Cc: "10.5" <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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https://www.gnu.org/savannah-checkouts/gnu/autoconf/manual/autoconf-2.69/html_node/Limitations-of-Usual-Tools.html#index-g_t_0040command_007btr_007d-1842
Without this fix, egl fails to build on Solaris, with the error:
<command-line>:0:22: error: '_EGL_PLATFORM_x11' undeclared (first use in this function)
egldisplay.c:207:31: note: in expansion of macro '_EGL_NATIVE_PLATFORM'
native_platform = _EGL_NATIVE_PLATFORM;
^
Signed-off-by: Alan Coopersmith <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Cc: "10.5" <[email protected]>
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opt_copy_propagation and opt_copy_propagation_elements create new ACP
and Kill sets each time they enter a new control flow block. For if
blocks, they also copy the entire existing ACP set contents into the
new set.
When we exit the control flow block, we discard the new sets. However,
we weren't freeing them - so they lived on until the pass finished.
This can waste a lot of memory (57MB on one pessimal shader).
This patch makes the pass allocate ACP entries using this->acp as the
memory context, and Kill entries out of this->kill. It also steals
kill entries when moving them from the inner kill list to the parent.
It then frees the lists, including their contents.
v2: Move ralloc_free(this->acp) just before this->acp = orig_acp
(suggested by Eric Anholt).
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Cc: "10.5 10.4" <[email protected]>
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This should cover all platforms prior to Skylake.
Signed-off-by: Chris Forbes <[email protected]>
Signed-off-by: Kenneth Graunke <[email protected]>
Acked-by: Ben Widawsky <[email protected]>
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When we schedule an instructions with undefined value, we
eventually will use 0, which is a constant, however sb wasn't
taking this into account and creating ops with illegal scalar
swizzles.
this replaces my fix for op3 in t slots.
Reviewed-by: Glenn Kennard <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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Matt Turner noticed that the hardware has always had a MIN
instruction, but the driver always used MAX+MOV for no
apparent reason.
This should cut an instruction, and a temporary, allowing
more programs to run in hardware.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Matt Turner noticed that the hardware has always had a MIN
instruction, but the driver always used MAX+MOV for no
apparent reason.
This should cut an instruction, and a temporary, allowing
more programs to run in hardware.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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I used this a while back when debugging GPU hangs, and it seems like it
could be useful, so I figured I'd add it so people can use it in the
debugger.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Sandybridge requires the post-sync non-zero workaround in a ton of
places, and if you ever miss one, the GPU usually hangs.
Currently, we try to track exactly when a workaround flush is
necessary (via the brw->batch.need_workaround_flush flag). This is
tricky to get right, and we've botched it several times in the past.
This patch unconditionally performs the post-sync non-zero flush at the
start of each primitive's state upload (including BLORP). We drop the
needs_workaround_flush flag, and drop all the other callers, as the
flush has already been performed.
We have no data to indicate that simply flushing all the time will
hurt performance, and it has the potential to help stability.
v2: Add post-sync workaround to initial GPU state upload to be extra
cautious (suggested by Chad Versace).
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
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Previously array textures were not working with GetCompressedTextureImage,
leading to failures in the test
arb_direct_state_access/getcompressedtextureimage.c.
Tested-by: Laura Ekstrand <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Cc: "10.4, 10.5" <[email protected]>
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brw_vec4_copy_propagation.cpp:243:59: warning: unused parameter 'reg' [-Wunused-parameter]
int arg, struct copy_entry *entry, int reg)
^
brw_vec4_generator.cpp:869:57: warning: unused parameter 'inst' [-Wunused-parameter]
vec4_generator::generate_unpack_flags(vec4_instruction *inst,
^
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Just remove the _mesa_free_lighting_data function. The body has been
empty since the shine table was moved into the tnl module (commit
ba1d921).
main/light.c:1216:46: warning: unused parameter 'ctx' [-Wunused-parameter]
_mesa_free_lighting_data( struct gl_context *ctx )
^
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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in tests
delete_management.c:56:18: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
for (i = 0; i < size; i++) {
^
delete_management.c:69:27: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
for (i = size - 100; i < size; i++) {
^
delete_management.c:79:31: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
assert(key_value(entry->key) >= size - 100 &&
^
delete_management.c:79:70: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
assert(key_value(entry->key) >= size - 100 &&
^
insert_many.c:56:18: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
for (i = 0; i < size; i++) {
^
insert_many.c:62:18: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
for (i = 0; i < size; i++) {
^
insert_many.c:67:18: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
assert(ht->entries == size);
^
random_entry.c:62:18: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
for (i = 0; i < size; i++) {
^
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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delete_and_lookup.c:37:21: warning: unused parameter ‘key’ [-Wunused-parameter]
badhash(const void *key)
^
delete_and_lookup.c:43:10: warning: unused parameter ‘argc’ [-Wunused-parameter]
main(int argc, char **argv)
^
delete_and_lookup.c:43:23: warning: unused parameter ‘argv’ [-Wunused-parameter]
main(int argc, char **argv)
^
collision.c:34:10: warning: unused parameter ‘argc’ [-Wunused-parameter]
main(int argc, char **argv)
^
collision.c:34:23: warning: unused parameter ‘argv’ [-Wunused-parameter]
main(int argc, char **argv)
^
destroy_callback.c:50:10: warning: unused parameter ‘argc’ [-Wunused-parameter]
main(int argc, char **argv)
^
destroy_callback.c:50:23: warning: unused parameter ‘argv’ [-Wunused-parameter]
main(int argc, char **argv)
^
insert_many.c:46:10: warning: unused parameter ‘argc’ [-Wunused-parameter]
main(int argc, char **argv)
^
insert_many.c:46:23: warning: unused parameter ‘argv’ [-Wunused-parameter]
main(int argc, char **argv)
^
insert_and_lookup.c:34:10: warning: unused parameter ‘argc’ [-Wunused-parameter]
main(int argc, char **argv)
^
insert_and_lookup.c:34:23: warning: unused parameter ‘argv’ [-Wunused-parameter]
main(int argc, char **argv)
^
null_destroy.c:32:10: warning: unused parameter ‘argc’ [-Wunused-parameter]
main(int argc, char **argv)
^
null_destroy.c:32:23: warning: unused parameter ‘argv’ [-Wunused-parameter]
main(int argc, char **argv)
^
random_entry.c:52:10: warning: unused parameter ‘argc’ [-Wunused-parameter]
main(int argc, char **argv)
^
random_entry.c:52:23: warning: unused parameter ‘argv’ [-Wunused-parameter]
main(int argc, char **argv)
^
remove_null.c:34:10: warning: unused parameter ‘argc’ [-Wunused-parameter]
main(int argc, char **argv)
^
remove_null.c:34:23: warning: unused parameter ‘argv’ [-Wunused-parameter]
main(int argc, char **argv)
^
replacement.c:34:10: warning: unused parameter ‘argc’ [-Wunused-parameter]
main(int argc, char **argv)
^
replacement.c:34:23: warning: unused parameter ‘argv’ [-Wunused-parameter]
main(int argc, char **argv)
^
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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glcpp/glcpp.c:124:1: warning: ‘static’ is not at beginning of declaration [-Wold-style-declaration]
const static struct option
^
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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+ minor indentation fixes
Discovered by Axel Davy.
This can't be reproduced with any app, because all state trackers set a DSA
state first.
Cc: 10.5 10.4 10.3 <[email protected]>
Reviewed-by: Axel Davy <[email protected]>
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v2: update release notes
Reviewed-by: Christian König <[email protected]>
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There is no other way to check for support.
Reviewed-by: Christian König <[email protected]>
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This is not required, but being user-friendly doesn't hurt.
Reviewed-by: Christian König <[email protected]>
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OpenGL requires this.
Reviewed-by: Christian König <[email protected]>
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v2: add alignment restrictions to docs, fix indentation in headers
Reviewed-by: Christian König <[email protected]>
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It's not possible to query the current buffer binding, because the extension
doesn't define GL_..._BUFFER__BINDING_AMD.
Drivers should check the target parameter of Drivers.BufferData. If it's
equal to GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, the memory should be pinned.
That's all there is to it.
A piglit test is on the piglit mailing list.
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Cc: 10.5 10.4 10.3 <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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I forgot to do this, though "true" should have no effect on correctness.
Reviewed-by: Michel Dänzer <[email protected]>
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Cc: 10.5 10.4 <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89014
Reviewed-by: Michel Dänzer <[email protected]>
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The query result is always constant.
Reviewed-by: Michel Dänzer <[email protected]>
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everytime I open this file in emacs with show trailing whitespace
or git add from it my screen flares with red.
Just do a general cleanup, makes working on fp64 support not as
jarring.
I'm not saying this is perfect, its just better than before.
Reviewed-by: Ilia Mirkin <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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This fixes a warning when running make check.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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There is now an DW0 that seems to be always referenced.
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Shoudl use GEN8_BLEND_DW0_ALPHA_TEST_ENABLE instead of
GEN6_RT_DW1_ALPHA_TEST_ENABLE (and others).
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The short version: we need to set bits in R0.7 which provide a mask to be used
for PS kill samples/pixels. Since the VS has no such concept, we just need to
set all 1.
The longer version...
Execution for SIMD8 atomics is defined as follows:
SIMD8: The low 8 bits of the execution mask are ANDed with 8 bits of the
Pixel/Sample Mask from the message header. For the typed messages, the Slot
Group in the message descriptor selects either the low or high 8 bits. For the
untyped messages, the low 8 bits are always selected. The resulting mask is used
to determine which slots are read into the destination GRF register (for read),
or which slots are written to the surface (for write). If the header is not
present, only the low 8 bits of the execution mask are used.
The message header for untyped messages is defined in R0.7 "This field contains
the 16-bit pixel/sample mask to be used for SIMD16 and SIMD8 messages. All 16
bits are used for SIMD16 messages. For typed SIMD8 messages, Slot Group selects
which 8 bits of this field are used. For untyped SIMD8 messages, the low 8 bits
of this field are used." Furthermore, "The message header for the untyped
messages only needs to be delivered for pixel shader threads, where the
execution mask may indicate pixels/samples that are enabled only due to
derivative (LOD) calculations, but the corresponding slot on the surface must
not be accessed." We're not using a pixel shader here, but AFAICT, this mask is
used for all stages.
This leaves two options, Remove the header, or make the VS code emit the correct
thing for the header. I believe one of the goals of using SIMD8 VS was to get as
much code reuse as possible, and so I chose the latter. Since the VS has no such
thing as kill instructions, the mask is derived simple as all 1's.
v2:
Add a comment to the code (stolen from Curro on the mailing list)
Change the control flow style (Curro + Jason)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=87258
Cc: Kristian Høgsberg <[email protected]>
Signed-off-by: Ben Widawsky <[email protected]>
Reviewed-by: Francisco Jerez <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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To fix MSVC build.
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Reviewed-by: Matt Turner <[email protected]>
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When restoring the current state in _mesa_meta_end it was previously trying to
copy the on-going sample count of the current occlusion query into the new
query after restarting it so that the driver will continue adding to the
previous value. This wouldn't work for two reasons. Firstly, the query might
not be ready yet so the Result member will usually be zero. Secondly the saved
query is stored as a pointer to the query object, not a copy of the struct, so
it is actually restarting the exact same object. Copying the result value is
just copying between identical addresses with no effect. The call to
_mesa_BeginQuery will have always reset it back to zero.
This patch fixes it by making it actually wait for the query object to be
ready before grabbing the previous result. The downside of doing this is that
it could introduce a stall but I think this situation is unlikely so it might
not matter too much. A better solution might be to introduce a real
suspend/resume mechanism to the driver interface. This could be implemented in
the i965 driver by saving the depth count multiple times like it does in the
i945 driver.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88248
Reviewed-by: Carl Worth <[email protected]>
Cc: "10.5" <[email protected]>
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This line was removed by accident in commit
16b911257440afbd77a6eb762e28df62e3c19bc7 causing a regression in the
ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert Khronos conformance
test. It's necessary because the swizzle_result() code below expects
all four components of the vector to be valid.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89094
Tested-by: Lu Hua <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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We need to swizzle the rhs to match the number of components in the writemask,
otherwise we'll hit an assertion in ir_assignment.
Reviewed-by: Ian Romanick <[email protected]>
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Some old format conversion code in pack.c implemented byte-swapping like this:
GLint comps = _mesa_components_in_format(dstFormat);
GLint swapSize = _mesa_sizeof_packed_type(dstType);
if (swapSize == 2)
_mesa_swap2((GLushort *) dstAddr, n * comps);
else if (swapSize == 4)
_mesa_swap4((GLuint *) dstAddr, n * comps);
where n is the pixel count. But this is incorrect for packed formats,
where _mesa_sizeof_packed_type is already returning the size of a pixel
instead of the size of a single component, so multiplying this by the
number of components in the format results in a larger element count
for _mesa_swap than we want.
Unfortunately, we followed the same implementation for byte-swapping
in the rewrite of the format conversion code for texstore, readpixels
and texgetimage.
This patch computes the correct element counts for _mesa_swap calls
by computing the bytes per pixel in the image and dividing that by the
swap size to obtain the number of swaps required per pixel. Then multiplies
that by the number of pixels in the image to obtain the swap count that
we need to use.
Also, when handling byte-swapping in texstore_rgba, we were ignoring
the image's depth. This patch fixes this too.
Reviewed-by: Jason Ekstrand <[email protected]>
Cc: "10.5" <[email protected]>
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In the recent rewrite of the format conversion code we did not handle this.
This patch adds the missing support.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89068
Reviewed-by: Jason Ekstrand <[email protected]>
Cc: "10.5" <[email protected]>
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Reviewed-by: Ben Widawsky <[email protected]>
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The CFG is fundamental to the FS IR, not merely a piece of optimization.
Reviewed-by: Ben Widawsky <[email protected]>
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instructions in affected programs: 968 -> 942 (-2.69%)
helped: 4
Reviewed-by: Ian Romanick <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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... instead of emit(BRW_OPCODE_CMP, ...). In commit 6b3a301f I changed
vec4_visitor::CMP to set the destination's type to that of src0. In the
following commit (2335153f) I removed an apparently now unnecessary work
around for Gen8 that did the same thing.
But there was a single place that emitted a CMP instruction without
using the vec4_visitor::CMP function. Use it there.
And change dst_null_d to dst_null_f for good measure, since ARB vp
doesn't have integers.
Cc: "10.5" <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89032
Reviewed-by: Kenneth Graunke <[email protected]>
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3DSTATE_CC_STATE_POINTERS seems to be ignored when bit 0 of DW1 is not set.
Follow i965 and set the bit for 3DSTATE_CC_STATE_POINTERS and
3DSTATE_BLEND_STATE_POINTERS. Add gen checks for all state pointer commands.
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