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* Modularized code into multiple files.Sean D'Epagnier2006-08-0513-7084/+10060
* fix typo, indentationBrian Paul2006-08-041-3/+3
* export new _mesa_* functionsKarl Schultz2006-08-041-0/+5
* fix bug when pushing ReadBuffer state for GL_PIXEL_MODE_BITBrian Paul2006-08-041-0/+2
* Handle GLUT_DEVICE_KEY_REPEAT,GLUT_OWN_JOYSTICK,GLUT_JOYSTICK_POLL_RATE in gl...Claudio Ciccani2006-08-041-2/+10
* Moved glutDeviceGet() to events.c.Claudio Ciccani2006-08-042-47/+86
* more work for GL_EXT_texture_sRGB.Brian Paul2006-08-043-0/+116
* use WRITE_MASK_* instead of 0x1, 0x2, etcBrian Paul2006-08-031-8/+8
* Added a check to prevent rebuilding Mesa with a different configurationBrian Paul2006-08-031-0/+4
* New wrapper functions: _mesa_dlopen(), _mesa_dlsym(), _mesa_dlclose().Brian Paul2006-08-031-37/+98
* added GL_EXT_texture_sRGBBrian Paul2006-08-031-0/+43
* Initial work for GL_EXT_texture_sRGB.Brian Paul2006-08-039-4/+359
* fix link for AqsisBrian Paul2006-08-021-1/+1
* Enable vec4 extension for x86 back-end.Michal Krol2006-08-025-37/+220
* Change fragment shader to utilize faster vec4 operations.Michal Krol2006-08-021-23/+38
* Add test for vec4 extension.Michal Krol2006-08-021-0/+152
* Add vec4 extension.Michal Krol2006-08-027-5/+288
* Fix mmFindBlock function.Michal Krol2006-08-021-1/+1
* Clean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492.Michal Krol2006-08-0112-7/+180
* casts and assertionsBrian Paul2006-08-011-4/+9
* code to draw engine blockBrian Paul2006-08-011-11/+205
* Move GL_MESA_shader_debug from glext.h to gl.h.Michal Krol2006-08-011-0/+5
* renderbuffer fixes (Sean D'Epagnier)Brian Paul2006-08-011-10/+21
* Fixed warnings.Claudio Ciccani2006-08-011-39/+99
* fix #6991Aapo Tahkola2006-07-312-21/+10
* added glut fbdev filesBrian Paul2006-07-311-0/+3
* GLUT on fbdev driver. Sean D'EpagnierBrian Paul2006-07-314-26/+9423
* Add support for GL_MESA_shader_debug.Michal Krol2006-07-302-2370/+2417
* Commit enums for GL_MESA_shader_debug.spec.Michal Krol2006-07-301-0/+5
* Program to convert .syn file to .h headers.Michal Krol2006-07-301-0/+72
* Clear window's event mask before enabling handled events.Claudio Ciccani2006-07-301-0/+5
* Add support for GL_MESA_shader_debug.Michal Krol2006-07-301-0/+32
* Fix dependencies.Michal Krol2006-07-301-16/+4
* More text.Michal Krol2006-07-301-34/+105
* Optimize shaders.Michal Krol2006-07-291-15/+30
* Fix build failure in the savage driver.Eric Anholt2006-07-281-1/+1
* r300_emit.h cleanup.Jerome Glisse2006-07-275-217/+240
* load SLANG_FRAGMENT_FIXED_SECONDARYCOLORBrian Paul2006-07-211-0/+10
* just reindentBrian Paul2006-07-211-64/+60
* added arrayobj.[ch] filesBrian Paul2006-07-212-0/+11
* check for non-nill pwc in WMesaMakeCurrent(), bug 7585Brian Paul2006-07-211-1/+1
* Some structure renaming. Prefix vertex/fragment-related structs withBrian Paul2006-07-2035-221/+233
* bump MESA_TINY to 1Brian Paul2006-07-201-1/+1
* move/update commentsBrian Paul2006-07-201-37/+33
* use ctx->Light.ShadeModel instead of ctx->_TriangleCapsBrian Paul2006-07-201-3/+3
* Instead of testing ctx->_TriangleCaps for flat/smooth shading, just use ctx->...Brian Paul2006-07-203-23/+26
* remove unused NEED_TWO_SIDED_LIGHTING() macroBrian Paul2006-07-201-17/+1
* For glGetTexImage(), move the _mesa_validate_pbo_access() error check intoBrian Paul2006-07-192-13/+25
* Several loops over the map1/2 evaluator arrays were incorrect.Brian Paul2006-07-193-19/+33
* more 6.5.1 additionsBrian Paul2006-07-191-0/+3