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* Added checking for FXMESA_USE_ARGB to disable pixel reformatting when not app...Ted Jump1999-10-301-1/+3
* pixel pack/unpack ImageHeight and SkipImages was not initializedBrian Paul1999-10-301-1/+5
* added a few more scale/bias/lookup functions (for future use)Brian Paul1999-10-302-11/+111
* minor changes to Usage() functionBrian Paul1999-10-281-10/+19
* removed -lm from link commandBrian Paul1999-10-274-8/+8
* added -lm to XLIBS for all configsBrian Paul1999-10-271-88/+88
* disabled glXGetProcAddress codeBrian Paul1999-10-272-3/+5
* disabled gluGetProcAddressEXTBrian Paul1999-10-271-2/+5
* removed cvs history logs and old commentsBrian Paul1999-10-271-43/+1
* removed glXGetProcAddressEXTBrian Paul1999-10-271-8/+4
* removed gluGetProcAddressEXT()Brian Paul1999-10-271-14/+1
* better texture matrix, better end-cap reflections on cylinderBrian Paul1999-10-261-11/+22
* fixed stupid error in GL_RGA case in gl_pack_rgba_span()Brian Paul1999-10-261-5/+5
* more comments, removed unneeded glDepthFunc callBrian Paul1999-10-231-3/+7
* added gloss demoBrian Paul1999-10-223-77/+14
* initial revBrian Paul1999-10-221-0/+358
* fixed byteswapping bug in gl_pack_rgba_span()Brian Paul1999-10-221-10/+11
* added optimized GL_RGB, GL_UNSIGNED_BYTE case to gl_pack_rgba_span)Brian Paul1999-10-221-2/+14
* removed revision history infoBrian Paul1999-10-221-59/+1
* define GLUAPI, GLAPIENTRY and GLCALLBACK to nothing if not using Mesa's gl.hBrian Paul1999-10-221-1/+16
* minor clean-up of linux-elf-debug targetBrian Paul1999-10-221-2/+2
* applied Jonn Carmack's patch for faster glTexSubImage2D() in QuakeBrian Paul1999-10-221-3/+22
* added f key to toggle front/back drawingBrian Paul1999-10-211-4/+23
* added -info command line optionBrian Paul1999-10-214-17/+81
* updated some comments/docsBrian Paul1999-10-211-23/+32
* silenced some uninitialized var warningsBrian Paul1999-10-211-7/+38
* silenced ininitialized var warningsBrian Paul1999-10-211-1/+4
* silenced uninitialized variable warningsBrian Paul1999-10-211-1/+9
* Added pragma to disable warning about unk pragmas for MSVC5Ted Jump1999-10-211-1/+2
* clean-up of optimized GL_RETURN codeBrian Paul1999-10-201-18/+19
* fixed divTable precision problem in GL_RETURN caseBrian Paul1999-10-201-28/+46
* enable lighting even if no light sources are turned onBrian Paul1999-10-201-2/+2
* added X86/vertex.S and X86/vertex_3dnow.S to ASM_SOURCESHolger Waechtler1999-10-201-17/+19
* Minor patches to cleanup some compiler warnings in MSVCTed Jump1999-10-204-27/+56
* fixed a number of error-test bugsBrian Paul1999-10-191-7/+13
* more image type error checking in draw_stencil_pixels()Brian Paul1999-10-191-1/+13
* clean-up in gl_LightModelfv()Brian Paul1999-10-191-5/+8
* added more format/type error checking codeBrian Paul1999-10-191-3/+41
* Changes to reduce the memory footprint of display listsKeith Whitwell1999-10-1912-134/+320
* GL_MAX_ELEMENTS_VERTICES/INDICES enums had wrong valuesBrian Paul1999-10-171-3/+3
* negative offsets to TexSubImage w/ texture borders caused memory corruptionBrian Paul1999-10-171-12/+50
* added glGet cases for vertex array enable stateBrian Paul1999-10-171-4/+73
* more ARB_imaging colortable functionsBrian Paul1999-10-171-11/+15
* added missing GL_ARB_imaging color table functionsBrian Paul1999-10-171-4/+29
* Fixed a MacOS specific compile error.Miklos Fazekas1999-10-161-1/+1
* Added glGetMinmaxMiklos Fazekas1999-10-161-2/+3
* removed GL_EXT_get_proc_addressBrian Paul1999-10-161-1/+6
* removed GL_EXT_get_proc_addressBrian Paul1999-10-164-153/+133
* added sco5 configBrian Paul1999-10-152-5/+17
* replaced glGetMinMax() with glGetMinmax()Brian Paul1999-10-151-2/+2