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Age
Files
Lines
*
r300g: fix macrotiling on R350
Marek Olšák
2010-09-26
1
-2
/
+2
*
r600g: use depth decompression in new path
Jerome Glisse
2010-09-26
2
-11
/
+53
*
r600g: move around variables to share depth uncompression code
Jerome Glisse
2010-09-26
3
-12
/
+11
*
radeong: fix leaks
Joakim Sindholt
2010-09-26
1
-0
/
+3
*
util/u_blitter: fix leak
Joakim Sindholt
2010-09-26
1
-1
/
+1
*
r600g: set ENABLE_KILL on evergreen too
Bas Nieuwenhuizen
2010-09-26
1
-0
/
+8
*
r600g: set ENABLE_KILL in the shader state in the new design
Bas Nieuwenhuizen
2010-09-26
1
-0
/
+8
*
r600g: disable early cull optimization when occlusion query running
Jerome Glisse
2010-09-26
5
-0
/
+61
*
r600g: Include p_compiler.h instead of malloc.h.
Vinson Lee
2010-09-26
1
-1
/
+1
*
r600g: Remove unused variables.
Vinson Lee
2010-09-26
1
-1
/
+1
*
r600g: Don't return a value in function returning void.
Vinson Lee
2010-09-26
1
-1
/
+1
*
r300g: Remove unused variable.
Vinson Lee
2010-09-26
1
-1
/
+0
*
r300g: fix glsl-fs-pointcoord
Dave Airlie
2010-09-26
4
-23
/
+28
*
r600g: Remove unused variable.
Vinson Lee
2010-09-25
1
-1
/
+0
*
r300/compiler: Fix two mistakes in the presubtract optimization pass.
Tom Stellard
2010-09-25
1
-14
/
+31
*
softpipe: minor asst. clean-ups
Brian Paul
2010-09-25
2
-12
/
+11
*
softpipe: make clip state functions static
Brian Paul
2010-09-25
3
-26
/
+26
*
softpipe: make stream out state functions static
Brian Paul
2010-09-25
3
-24
/
+24
*
softpipe: make rasterizer state functions static
Brian Paul
2010-09-25
3
-16
/
+19
*
softpipe: make vertex state functions static
Brian Paul
2010-09-25
3
-22
/
+24
*
softpipe: make sampler state functions static
Brian Paul
2010-09-25
3
-59
/
+31
*
softpipe: make blend/stencil/depth functions static
Brian Paul
2010-09-25
3
-50
/
+44
*
softpipe: make shader-related functions static
Brian Paul
2010-09-25
3
-63
/
+58
*
softpipe: rename sp_state_fs.c -> sp_state_shader.c
Brian Paul
2010-09-25
3
-2
/
+2
*
st/dri: Remove unnecessary header.
Vinson Lee
2010-09-25
1
-1
/
+0
*
swrast: update comments for REMAINDER() macro
Brian Paul
2010-09-25
1
-2
/
+5
*
gallivm: fix repeat() function for NPOT textures
Brian Paul
2010-09-25
2
-10
/
+17
*
softpipe: fix repeat() function for NPOT textures
Brian Paul
2010-09-25
1
-4
/
+4
*
intel: Remove unnecessary header.
Vinson Lee
2010-09-25
1
-1
/
+0
*
r600g: Disable unused variables.
Vinson Lee
2010-09-25
1
-1
/
+1
*
r600g: Remove unused variable.
Vinson Lee
2010-09-25
1
-1
/
+1
*
r600g: Remove unused variable.
Vinson Lee
2010-09-25
1
-1
/
+0
*
nv50: fix/handle a few more PIPE_CAPs
Christoph Bumiller
2010-09-25
1
-1
/
+6
*
nv50: use CLEAR_BUFFERS for surface fills
Christoph Bumiller
2010-09-25
3
-22
/
+94
*
nv50: use formats table in nv50_surface.c
Christoph Bumiller
2010-09-25
2
-52
/
+31
*
r600g: fix vertex resource & polygon offset
Jerome Glisse
2010-09-25
3
-34
/
+127
*
r600g: add eg db count control register.
Dave Airlie
2010-09-25
3
-9
/
+12
*
r600g: make index bias fix for evergreen
Dave Airlie
2010-09-25
1
-1
/
+1
*
gallivm: Remove dead experimental code.
José Fonseca
2010-09-25
2
-78
/
+46
*
llvmpipe: handle up to 8 planes in triangle binner
Keith Whitwell
2010-09-25
1
-7
/
+8
*
llvmpipe: handle FACING interpolants in line and point setup
Keith Whitwell
2010-09-25
2
-3
/
+19
*
gallivm: Fetch the lod from the dynamic state when min_lod == max_lod.
José Fonseca
2010-09-25
2
-5
/
+4
*
draw: Fullfil the new min_lod/max_lod/lod_bias/border_color dynamic state
José Fonseca
2010-09-25
3
-0
/
+33
*
gallivm: optimize yuv decoding
Roland Scheidegger
2010-09-25
1
-9
/
+55
*
gallivm: don't use URem/UDiv when calculating offsets for blocks
Roland Scheidegger
2010-09-25
1
-1
/
+11
*
gallivm: fix copy&paste bug
Roland Scheidegger
2010-09-25
1
-1
/
+1
*
r600g: add eg poly mode code.
Dave Airlie
2010-09-25
2
-1
/
+23
*
mesa/mipmap: fix warning since 1acadebd6270d3604b026842b8a21360968618a0
Dave Airlie
2010-09-25
1
-1
/
+1
*
r600g: Silence 'control reaches end of non-void function' warning.
Vinson Lee
2010-09-24
1
-0
/
+3
*
r600g: Remove unused variable.
Vinson Lee
2010-09-24
1
-1
/
+0
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