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* Get rid of the MESA_PBUFFER_ALLOC/FREE() macros.Brian Paul2005-06-277-72/+31
| | | | | If that stuff is still needed, lots of other updates are needed anyway. Also, some misc MALLOC/FREE -> _mesa_malloc/free() changes.
* added _tnl_ProgramCacheDestroy() prototypeBrian Paul2005-06-271-0/+2
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* make create_new_program() staticBrian Paul2005-06-271-3/+4
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* Fix crashes during rasterization fallback by avoiding _tnl_need_projected_coordsEric Anholt2005-06-262-2/+14
| | | | | | | | | | during fallbacks. In one case, _swsetup_Wakeup had just been called, covering the need there, and in the other case, we can simply exit the entire radeonChooseVertexState function, knowing that it will be called again once we leave the fallback. Bugzilla #: 2516 Submitted by: sroland
* Remove the #if 0-ed out old span code.Eric Anholt2005-06-261-45/+0
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* Explain the reason for TCL fallback when GL_SPHERE_MAP happens withEric Anholt2005-06-261-1/+2
| | | | RADEON_DEBUG=fall.
* Zero out the ENGPACKET allocated on the stack, to avoid sending uninitializedEric Anholt2005-06-261-0/+2
| | | | | | | values to reserved fields on the card, resulting in all-black output and sometimes hangs. Submitted by: Thomas Winischhofer
* fix for-loop in _mesa_GetDouble to avoid out of bounds memory readBrian Paul2005-06-262-2/+2
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* check for null oldBuffer in _mesa_realloc(), cleaned up some commentsBrian Paul2005-06-261-11/+12
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* need parenthesis in realloc callBrian Paul2005-06-261-1/+1
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* Ignore files generated as part of the build process.Ian Romanick2005-06-242-0/+13
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* Fix non-x86 specific builds. The changes from glTexImage3DEXT toIan Romanick2005-06-247-125/+133
| | | | | | | | | | | | | | | glTexImage3D that caused me so many problems during the re-development of the API scripts reared its ugly head again. This has been fixed by tracking the parameter string for each entry-point individually. This has the annoying side-effect that the names of the parameters in all aliases of a function must be the same or gl_apitemp.py will generate bad code. :( The changes in src/mesa/glapi/{gl_API.xml,glapitable.h} and src/glx/x11/* are caused by fixing the parameter names in various function aliases that didn't match. Reported by: Eric Anholt, Jacob Jansen
* Fixed the XCB implementation when always_array is true, thanks to Ian ↵Jeremy Kolb2005-06-242-5/+6
| | | | Romanick for pointing it out. Please review.
* Remove the xmesa_set_buffer() function. No longer needed since theBrian Paul2005-06-232-72/+0
| | | | | | | | span functions pass in a gl_renderbuffer to indicate which color buffer should be drawn into. Optimized line/triangle routines are smart enough to know which buffer to draw into as well. The swrast->SetBuffer() routine should eventually be removed from all drivers.
* Mark GenQueriesARB at 'always_array="true"'. This eliminates the needIan Romanick2005-06-223-4/+4
| | | | to special-case the handling of that function in glX_proto_send.py.
* Fixed a bug where GenQueriesARB was generating the wrong code for XCB and ↵Jeremy Kolb2005-06-223-14/+11
| | | | wouldn't compile. Not sure how that slipped through before but it should work now.
* Mammoth update to the Python code generator scripts that live inIan Romanick2005-06-2126-5439/+6109
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | src/mesa/glapi. Basically, the scripts that did simple things (like gl_offsets.py) were simple, and the scripts that did more complicated things (like glX_proto_send.py) were getting progressively more and more out of control. So, I re-write the foundation classes on which everything is based. One problem with the existing code is that the division between the GL API database representation and the way the output code is generated was either blury or nonexistant. The new code somewhat follows the Model-View-Controller pattern, minus the Controller. There is a distinct set of classes that model the API data, and there is a distinct set of classes that generate code from that data. One big change is in the class that represents GL functions (was glFunction, is now gl_function). There used to be an instance of this calls for each function and for each alias to that function. For example, there was an instance for PointParameterivSGIS, PointParameterivEXT, PointParameterivARB, and PointParameteriv. In the new code, there is one instance. Each instance has a list of entrypoint names for the function. In the next revision, this will allow a couple useful things. The script will be able to verify that the parameters, return type, and GLX protocol for a function and all it's aliases match. It will also allow aliases to be represented in the XML more compactly. Instead of repeating all the information, an alias can be listed as: <function name="PointParameterivARB" alias="PointParameterivEXT"/> Because the data representation was changed, the order that the alias functions are processed by the scripts also changed. This accounts for at least 2,700 of the ~3,600 lines of diffs in the generated code. Most of the remaining ~900 lines of diffs are the result of bugs *fixed* by the new scripts. The old scripts also generated code with some bugs in it. These bugs were discovered while the new code was being written. These changes were discussed on the mesa3d-dev mailing list back at the end of May: http://marc.theaimsgroup.com/?t=111714569000004&r=1&w=2 Xorg bug: 3197, 3208
* Back out the actual enabling of depth tiling.Nicolai Haehnle2005-06-211-7/+0
| | | | | Depth tiling breaks software fallbacks and depth buffer reads. radeon_span.c **must** be updated for anything that is related to tiling.
* Add PCI ID for R420 JI.Nicolai Haehnle2005-06-211-0/+2
| | | | | | | The driver appears to work reliably (i.e. lockup-free) with a card based on this chip. However, I have not explored whether we could get anything in terms of 3D performance "for free" just by setting some magic bits in those registers that are still a mystery to us.
* r300 driver side of color tiling support.Aapo Tahkola2005-06-213-2/+8
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* Make sure texture base addresses are used correctly.Nicolai Haehnle2005-06-212-2/+2
| | | | | | They are relative to the card's address space, not relative to fbLocation, which will be important once we program MC_FB/AGP_LOCATION in the way they are programmed on older Radeon chips.
* check for NULL swrast->Driver.SetBuffer before calling itBrian Paul2005-06-212-4/+7
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* updated to version 29Brian Paul2005-06-211-3/+2
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* include light.h to silence warningBrian Paul2005-06-211-0/+1
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* DirectFB updates (Claudio Ciccani)Brian Paul2005-06-202-131/+155
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* ran "make" after update to glX_proto_send.py.Jeremy Kolb2005-06-203-2033/+2033
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* Fixed some issues where XCB replies were being freed and data was not being ↵Jeremy Kolb2005-06-201-4/+2
| | | | copied.
* Define __FUNCTION__ as a preprocessor symbol in glheader.h if we're notBrian Paul2005-06-192-4/+11
| | | | using GCC or VMS.
* Fix gloss breakage when using hw tnl.Aapo Tahkola2005-06-162-1/+21
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* Use depth tiling.Aapo Tahkola2005-06-162-7/+28
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* Support 16-bit modes.Aapo Tahkola2005-06-163-7/+21
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* Fix problems with elts when immediate mode is on.Aapo Tahkola2005-06-161-9/+9
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* Turn off VBO's.Aapo Tahkola2005-06-161-3/+27
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* lost_context never gets reset.Aapo Tahkola2005-06-161-2/+3
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* Fix a few compiler warningsJon Smirl2005-06-162-1/+2
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* Fix linux-solo build for mga check-inJon Smirl2005-06-161-0/+1
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* Adds support for MGA DRM version 3.2.Ian Romanick2005-06-144-73/+134
| | | | | | | | | | | | | | | This patch makes use of two of the new ioctls added in MGA DRM version 3.2. Specifically, the DRM_MGA_SET_FENCE and DRM_MGA_WAIT_FENCE ioctls are used in mgaWaitForFrameCompletion. As a result the MMIO register region and the primary DMA region are *not* mapped (if DRM 3.2 is available). This patch does *not* make use of the new get_param query was added to differentiate between G4x0 cards and G550 cards. That is left to a future update. Xorg bug: 3259 Reviewed by: Eric Anholt
* Committing in .Jouk Jansen2005-06-142-3/+11
| | | | | | | | OpenVMS updates Modified Files: Mesa/src/mesa/tnl/descrip.mms Mesa/src/mesa/tnl/t_vp_build.c ----------------------------------------------------------------------
* fbSwapBuffers needs to return a statusJon Smirl2005-06-131-0/+2
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* mingw changes (Nolan Leake)Brian Paul2005-06-134-5/+7
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* Fixed typos.Vladimir Dergachev2005-06-121-2/+2
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* Add definition for memory controller latency registers..Vladimir Dergachev2005-06-101-0/+21
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* remove debug printsKeith Whitwell2005-06-102-4/+0
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* be sure we have span texcoords before calling _swrast_texture_span()Brian Paul2005-06-101-2/+2
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* pass mask array to PutRowRGB() in simple_z_textured_triangle()Brian Paul2005-06-101-1/+2
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* Allow the print opcode to compilemesa_20050610Keith Whitwell2005-06-101-2/+1
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* Fix typo in spot attenuationKeith Whitwell2005-06-101-1/+1
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* Correct test for attenuation.Keith Whitwell2005-06-101-12/+12
| | | | DISSASEM changes.
* remove depend files on cleanKeith Whitwell2005-06-101-0/+1
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* Fix colormaterial flag calculations.Keith Whitwell2005-06-101-17/+30
| | | | Fix lighting alpha result.