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* mesa: unreference current winsys buffers when unbinding winsys buffersCharmaine Lee2019-05-211-0/+4
| | | | | | | | This fixes surface leak when no winsys buffers are bound. Cc: [email protected] Reviewed-by: Brian Paul <[email protected]> (cherry picked from commit 12bf7cfecf52083c484602f971738475edfe497e)
* st/mesa: purge framebuffers with current context after unbinding winsys buffersCharmaine Lee2019-05-211-3/+10
| | | | | | | | | | | | | | With commit c89e8470e58, framebuffers are purged after unbinding context, but this change also introduces a heap corruption when running Rhino application on VMware svga device. Instead of purging the framebuffers after the context is unbound, this patch first ubinds the winsys buffers, then purges the framebuffers with the current context, and then finally unbinds the context. This fixes heap corruption. Cc: [email protected] Reviewed-by: Brian Paul <[email protected]> (cherry picked from commit b480adfa5ee224528eaed7e1da934a2d3e2b94d6)
* cherry-ignore: radeonsi: update buffer descriptors in all contexts after ↵Juan A. Suarez Romero2019-05-211-0/+2
| | | | | | | | buffer invalidation stable: this commit causes issues in several systems. Signed-off-by: Juan A. Suarez Romero <[email protected]>
* meson: expose glapi through osmesaEric Engestrom2019-05-212-3/+4
| | | | | | | | | | | | Suggested-by: Pierre Guillou <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109659 Fixes: f121a669c7d94d2ff672 "meson: build gallium based osmesa" Fixes: cbbd5bb889a2c271a504 "meson: build classic osmesa" Cc: Brian Paul <[email protected]> Cc: Dylan Baker <[email protected]> Signed-off-by: Eric Engestrom <[email protected]> Tested-by: Chuck Atkins <[email protected]> (cherry picked from commit ccb8ea7acfb710c6c5298f3ffcadbe3d79b9b913)
* anv: Only consider minSampleShading when sampleShadingEnable is setJason Ekstrand2019-05-211-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | From the Vulkan 1.1.107 spec: Sample shading is enabled for a graphics pipeline: - If the interface of the fragment shader entry point of the graphics pipeline includes an input variable decorated with SampleId or SamplePosition. In this case minSampleShadingFactor takes the value 1.0. - Else if the sampleShadingEnable member of the VkPipelineMultisampleStateCreateInfo structure specified when creating the graphics pipeline is set to VK_TRUE. In this case minSampleShadingFactor takes the value of VkPipelineMultisampleStateCreateInfo::minSampleShading. Otherwise, sample shading is considered disabled. In other words, if sampleShadingEnable is set to VK_FALSE, we should ignore minSampleShading. Cc: [email protected] Reviewed-by: Lionel Landwerlin <[email protected]> (cherry picked from commit 1c92358bd89313b0cf7bf7b84992a28f11b2aa8f)
* anv: Stop forcing bindless for imagesJason Ekstrand2019-05-211-4/+5
| | | | | | | | | | This was an unintended artifact of my testing of bindless images. We should be choosing bindless or not dynamically. Fixes: c0d9926df7d "anv: Use bindless handles for images" Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]> (cherry picked from commit 8413fd136c5f82cf8742ea306e139ac5d7bc18f3)
* draw: fix memory leak introduced 7720ce32aNeha Bhende2019-05-211-1/+3
| | | | | | | | | | | | | | We need to free memory allocation PrimitiveOffsets in draw_gs_destroy(). This fixes memory leak found while running piglit on windows. Fixes: 7720ce32a ("draw: add support to tgsi paths for geometry streams. (v2)") Tested with piglit Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Charmaine Lee <[email protected]> Reviewed-by: Dave Airlie <[email protected]> (cherry picked from commit 926a6a35cf731552033224840c5b3e3edfd0131c)
* anv: Emulate texture swizzle in the shader when neededJason Ekstrand2019-05-214-2/+133
| | | | | | | | | | | | | | Now that we have the descriptor buffer mechanism, emulated texture swizzle can be implemented in a very non-invasive way. Previous attempts all tried to extend the push constant based image param mechanism which was gross. This could, in theory, be done much faster with a magic back-end instruction which does indirect MOVs but Vulkan on IVB is already so slow this isn't going to matter much. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104355 Cc: "19.1" <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]> (cherry picked from commit d2aa65eb1892f7b300ac24560f9dbda6b600b5a7)
* radv: add a workaround for Monster Hunter World and LLVM 7&8Samuel Pitoiset2019-05-215-3/+16
| | | | | | | | | | | | | | | The load/store optimizer pass doesn't handle WaW hazards correctly and this is the root cause of the reflection issue with Monster Hunter World. AFAIK, it's the only game that are affected by this issue. This is fixed with LLVM r361008, but we need a workaround for older LLVM versions unfortunately. Cc: "19.0" "19.1" <[email protected]> Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]> (cherry picked from commit d7501834cd86f9ec0b7c3dea17448dc523e36390)
* Revert "softpipe/buffer: load only as many components as the the buffer ↵Gert Wollny2019-05-211-5/+2
| | | | | | | | | | | | | | resource type provides" This reverts commit 865b9ddae4874186182e529b5fd154ab04a61f79. The buffer always reports format PIPE_FORMAT_R8_UNORM so with this patch only one component would be supported. The original issue is still relevant, but the fix should be different. Signed-off-by: Gert Wollny <[email protected]> Reviewed-by: Dave Airlie <[email protected]> (cherry picked from commit 0f598ed7b3d2b3886ea5d742e7b0ced2b1702f28)
* glsl: init packed in more constructors.Dave Airlie2019-05-211-6/+6
| | | | | | | | | | | src/compiler/glsl_types.cpp:577: uninit_member: Non-static class member "packed" is not initialized in this constructor nor in any functions that it calls. from Coverity. Fixes: 659f333b3a4 (glsl: add packed for struct types) Acked-by: Ilia Mirkin <[email protected]> (cherry picked from commit b2d4d08a5cae29759bdbd4ac4e942ea372fe7735)
* anv: Fix some depth buffer sampling cases on ICL+Nanley Chery2019-05-211-1/+7
| | | | | | | | | | | | Don't attempt sampling with HiZ if the sampler lacks support for it. On ICL, the HW docs state that sampling with HiZ is not supported and that instances of AUX_HIZ in the RENDER_SURFACE_STATE object will be interpreted as AUX_NONE. Cc: <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]> Reviewed-by: Anuj Phogat <[email protected]> (cherry picked from commit 629806b55bccd7f3e5b7b753820c4442fdb30bbe)
* nir: Fix nir_opt_idiv_const when negatives are involvedCaio Marcelo de Oliveira Filho2019-05-211-3/+5
| | | | | | | | | | | | | | | | | | First, allow the case for negative powers of two. Then ensure that we use the absolute value of the non-constant value to calculate the quotient -- this was hinted in the code by the name 'uq'. This fixes an issue when 'd' is positive and 'n' is negative. The ishr will propagate the negative sign and we'll use nir_ineg() again, incorrectly. v2: First version used only ishr, but that isn't sufficient, since it never can produce a zero as a result. (Jason) Allow negative powers of two. (Caio) Fixes: 74492ebad94 "nir: Add a pass for lowering integer division by constants" Reviewed-by: Jason Ekstrand <[email protected]> (cherry picked from commit 8a995f2b5e1e3f2a2eafd32870ebfb43b5cfdf27)
* radeonsi: remove old_va parameter from si_rebind_buffer by remembering offsetsMarek Olšák2019-05-173-40/+25
| | | | | | | This is a prerequisite for the next commit. Cc: 19.1 <[email protected]> (cherry picked from commit 0f1b070bad34c46c4bcc6c679fa533bf6b4b79e5)
* util/os_file: always use the 'grow' mechanismEric Engestrom2019-05-161-42/+20
| | | | | | | | | | | | | | Use fstat() only to pre-allocate a big enough buffer. This fixes a race where if the file grows between fstat() and read() we would be missing the end of the file, and if the file slims down read() would just fail. Fixes: 316964709e21286c2af5 "util: add os_read_file() helper" Reported-by: Jason Ekstrand <[email protected]> Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> (cherry picked from commit 22c1657d0552be0c558ca805c8d574e92f53c2cc)
* nir: lower_non_uniform_access: iterate over instructions safelyLionel Landwerlin2019-05-161-1/+1
| | | | | | | | | | | This pass moves instructions around and adds control-flow in the middle of blocks. We need to use nir_foreach_instr_safe to ensure that we iterate over instructions correctly anyway. Signed-off-by: Lionel Landwerlin <[email protected]> Fixes: 3bd545764151 ("nir: Add a lowering pass for non-uniform resource access") Reviewed-by: Jason Ekstrand <[email protected]> (cherry picked from commit e04cf0b61269ca60b3260d81d94e625965d39901)
* vulkan/overlay: fix truncating error on 32bit platformsLionel Landwerlin2019-05-161-40/+36
| | | | | | | | | | | | | | | | | | | | Non dispatchable handles can be uint64_t. When compiling the layer on a 32bit platform, this will lead to casting uint64_t into (void *) which is 32bit, leading to incorrect handles being mapped internally in the layer. v2: Use more HKEY() (Eric) Signed-off-by: Lionel Landwerlin <[email protected]> Reported-by: Józef Kucia <[email protected]> Fixes: 2d2927938f074f ("vulkan/overlay-layer: fix cast errors") Reviewed-by: Józef Kucia <[email protected]> (cherry picked from commit 877b371cbb2c51cd569d8e5bb3f00ef6d9724336) [Juan: resolve trivial conflicts] Signed-off-by: Juan A. Suarez Romero <[email protected]> Conflicts: src/vulkan/overlay-layer/overlay.cpp
* vulkan/overlay-layer: fix cast errorsLionel Landwerlin2019-05-161-7/+7
| | | | | | | | | | | | Not quite sure what version of GCC/Clang produces errors (8.3.0 locally was fine). v2: also fix an integer literal issue (Karol) Signed-off-by: Lionel Landwerlin <[email protected]> Reviewed-by: Tapani Pälli <[email protected]> (v1) Reviewed-by: Eric Engestrom <[email protected]> (cherry picked from commit 2d2927938f074f402cab28aa5322567a76cbde58)
* nir: fix lower_non_uniform_access passLionel Landwerlin2019-05-161-0/+1
| | | | | | | | | Obviously missing the instruction insertion into the SSA list. Signed-off-by: Lionel Landwerlin <[email protected]> Fixes: 3bd545764151 ("nir: Add a lowering pass for non-uniform resource access") Reviewed-by: Jason Ekstrand <[email protected]> (cherry picked from commit 391a836e8fb1c84170f3aa7550f0b347d31528f3)
* Revert "nir: add late opt to turn inot/b2f combos back to bcsel"Ian Romanick2019-05-152-19/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 7acc8652268205a266068ea4d059eccce43e1f78. With these optimizations in place, the extra constant folding added in the next commit extends some live ranges of 0.0 and ±1.0 constants, and that causes several hundred shaders to have more spills and fills. I believe this optimization we made basically irrelevant by 7725d609387 "intel/fs: Emit better code for b2f(inot(a)) and b2i(inot(a))". All Gen7.5+ platforms had similar results. (Ice Lake shown) total instructions in shared programs: 17225303 -> 17224634 (<.01%) instructions in affected programs: 879402 -> 878733 (-0.08%) helped: 679 HURT: 1 helped stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1 helped stats (rel) min: 0.03% max: 0.93% x̄: 0.24% x̃: 0.05% HURT stats (abs) min: 10 max: 10 x̄: 10.00 x̃: 10 HURT stats (rel) min: 0.45% max: 0.45% x̄: 0.45% x̃: 0.45% 95% mean confidence interval for instructions value: -1.02 -0.95 95% mean confidence interval for instructions %-change: -0.26% -0.22% Instructions are helped. total cycles in shared programs: 360842595 -> 360828542 (<.01%) cycles in affected programs: 110443594 -> 110429541 (-0.01%) helped: 389 HURT: 265 helped stats (abs) min: 1 max: 7525 x̄: 162.81 x̃: 28 helped stats (rel) min: <.01% max: 18.66% x̄: 1.11% x̃: 0.11% HURT stats (abs) min: 1 max: 7614 x̄: 185.96 x̃: 48 HURT stats (rel) min: <.01% max: 25.08% x̄: 0.95% x̃: 0.10% 95% mean confidence interval for cycles value: -75.65 32.67 95% mean confidence interval for cycles %-change: -0.49% -0.06% Inconclusive result (value mean confidence interval includes 0). total spills in shared programs: 12159 -> 12161 (0.02%) spills in affected programs: 13 -> 15 (15.38%) helped: 0 HURT: 1 total fills in shared programs: 25207 -> 25208 (<.01%) fills in affected programs: 25 -> 26 (4.00%) helped: 0 HURT: 1 Ivy Bridge total instructions in shared programs: 12082019 -> 12082013 (<.01%) instructions in affected programs: 1033 -> 1027 (-0.58%) helped: 6 HURT: 0 helped stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1 helped stats (rel) min: 0.41% max: 0.83% x̄: 0.61% x̃: 0.59% 95% mean confidence interval for instructions value: -1.00 -1.00 95% mean confidence interval for instructions %-change: -0.78% -0.45% Instructions are helped. total cycles in shared programs: 179849270 -> 179849157 (<.01%) cycles in affected programs: 4735 -> 4622 (-2.39%) helped: 4 HURT: 0 helped stats (abs) min: 2 max: 74 x̄: 28.25 x̃: 18 helped stats (rel) min: 0.13% max: 6.53% x̄: 2.85% x̃: 2.36% 95% mean confidence interval for cycles value: -82.73 26.23 95% mean confidence interval for cycles %-change: -7.98% 2.28% Inconclusive result (value mean confidence interval includes 0). Sandy Bridge total instructions in shared programs: 10882750 -> 10882748 (<.01%) instructions in affected programs: 266 -> 264 (-0.75%) helped: 2 HURT: 0 Iron Lake total cycles in shared programs: 188609440 -> 188609448 (<.01%) cycles in affected programs: 4320 -> 4328 (0.19%) helped: 0 HURT: 2 GM45 total cycles in shared programs: 129016868 -> 129016872 (<.01%) cycles in affected programs: 2302 -> 2306 (0.17%) helped: 0 HURT: 1 Reviewed-by: Matt Turner <[email protected]> (cherry picked from commit d2a9ba03e30602f040687da325470d72eeddef1a) [Juan: resolve trivial conflicts] Signed-off-by: Juan A. Suarez Romero <[email protected]> Conflicts: src/compiler/nir/nir_opt_algebraic.py
* intel/fs/ra: Stop adding RA interference to too many SENDS nodesJason Ekstrand2019-05-151-8/+3
| | | | | | | | | | | | | | | | | | | | | We only have one node per VGRF so this was adding way too much interference. No idea how we didn't catch this before. Shader-db results on Kaby Lake: total instructions in shared programs: 15311100 -> 15311100 (0.00%) instructions in affected programs: 0 -> 0 helped: 0 HURT: 0 total cycles in shared programs: 355468050 -> 355543197 (0.02%) cycles in affected programs: 2472492 -> 2547639 (3.04%) helped: 17 HURT: 20 Fixes: 014edff0d20d "intel/fs: Add interference between SENDS sources" Reviewed-by: Kenneth Graunke <[email protected]> (cherry picked from commit 096ad8a8099cbcb3c868c08814fbe14ac79ca680)
* intel/fs/ra: Only add dest interference to sources that existJason Ekstrand2019-05-151-1/+1
| | | | | | Fixes: 83dedb6354d "i965: Add src/dst interference for certain" Reviewed-by: Kenneth Graunke <[email protected]> (cherry picked from commit 88cac12230807456824d1f86f990a3926371a198)
* Update version to 19.1.0-rc2mesa-19.1.0-rc2Juan A. Suarez Romero2019-05-141-1/+1
| | | | Signed-off-by: Juan A. Suarez Romero <[email protected]>
* softpipe/buffer: load only as many components as the the buffer resource ↵Gert Wollny2019-05-141-2/+5
| | | | | | | | | | | | | | | | type provides Otherwise we risk to read past the end of the buffer. In addition, change the loop counters to unsigned to be consistent with the types. Fixes: afa8707ba93a7d226a76319acda2a8dd89524db7 softpipe: add SSBO/shader atomics support. Signed-off-by: Gert Wollny <[email protected]> Reviewed-by: Dave Airlie <[email protected]> (cherry picked from commit 865b9ddae4874186182e529b5fd154ab04a61f79)
* radv: Do not use extra descriptor space for the 3rd plane.Bas Nieuwenhuizen2019-05-133-7/+26
| | | | | | | | | | | | | | | | | | | | | | While ImageFormatProperties returns the number of internal descriptors, it turns out that applications do not need to actually allocate more descriptors in the descriptor pool. So if we make descriptors with more planes larger we have to be convervative and always allocate space for the larger descriptors which is a waste given the low usage of this ext. So let us make use of the fact that 3plane formats all have the same formats & dimensions for the last two planes. This way we only need the first half of the descriptor of the 3rd plane and can share the second half of the second plane. This allows us to use 16 bytes for the descriptor which nicely fits into the 16 bytes that are unused right next to the sampler. Fixes: 5564c38212a "radv: Update descriptor sets for multiple planes." Reviewed-by: Samuel Pitoiset <[email protected]> (cherry picked from commit f53ebfb4503a1ae054539df1c414b86c3b1966d9)
* radv: clear vertex bindings while resetting command bufferJózef Kucia2019-05-131-1/+2
| | | | | | | | | | Only vertex inputs accessed by vertex shader must have valid buffers bound. Signed-off-by: Józef Kucia <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]> Fixes: 5010436e09f "radv: bail out when binding the same vertex buffers" (cherry picked from commit 24af0f1318967e20a8c5d7f3559389c341a0a11c)
* st/mesa: fix 2 crashes in st_tgsi_lower_yuvMarek Olšák2019-05-131-20/+28
| | | | | | | | | | | | | src/mesa/state_tracker/st_tgsi_lower_yuv.c:68: void reg_dst(struct tgsi_full_dst_register *, const struct tgsi_full_dst_register *, unsigned int): assertion "dst->Register.WriteMask" failed The second crash was due to insufficient allocated size for TGSI instructions. Cc: 19.0 19.1 <[email protected]> Reviewed-by: Rob Clark <[email protected]> (cherry picked from commit 83435e748f7c2c6bf1c946f2a489cce40b9ea05f)
* iris: Use full ways for L3 cache setup on Icelake.Kenneth Graunke2019-05-131-0/+1
| | | | | | | | | | Anuj fixed this in i965 and anv, but the fix never landed in iris. Fixes tessellation corruption on Icelake. Thanks to Rafael for bisecting this and tracking it down. Fixes: d0996d5fab6 iris: Emit default L3 config for the render pipeline Reviewed-by: Rafael Antognolli <[email protected]> (cherry picked from commit 72ccefb5298203c6e1c4b40b60b5dd356900ad47)
* anv: Fix limits when VK_EXT_descriptor_indexing is usedCaio Marcelo de Oliveira Filho2019-05-131-9/+14
| | | | | | | | | | | | | | | | | | | | | | | Update various limits in VkPhysicalDeviceDescriptorIndexingPropertiesEXT that were previously zero to their values from VkPhysicalDeviceLimits. When using VK_EXT_descriptor_indexing, the former limits will apply to all the descriptor layout sets -- not only those using the new feature bits. For the reference, VK_EXT_descriptor_indexing says "There are new descriptor set layout and descriptor pool creation flags that are required to opt in to the update-after-bind functionality, and there are separate maxPerStage* and maxDescriptorSet* limits that apply to these descriptor set layouts which may be much higher than the pre-existing limits. The old limits only count descriptors in non-updateAfterBind descriptor set layouts, and the new limits count descriptors in all descriptor set layouts in the pipeline layout." Fixes: 6e230d7607f "anv: Implement VK_EXT_descriptor_indexing" Reviewed-by: Jason Ekstrand <[email protected]> (cherry picked from commit 3610081daa47009aef23a7ab4471e7a71a073127)
* vulkan/overlay: keep allocating draw data until it can be reusedLionel Landwerlin2019-05-131-113/+135
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | The original implementation assumed that we could allocate the same amount of command buffers as the number of images in the swapchain. But the application could potentially render much faster and rerender into images that have been submitted for presentation but not yet presented. This change keeps on allocating command buffers, vertex buffer, vertex indices as well as a semaphore and a fence for as long as we can't reuse a previously submitted one. This fixes rendering issues in the overlay at high frame rates. v2: Don't recreate semaphores constantly (Józef) v3: Drop useless surface & FreeCommandBuffers (Józef) Signed-off-by: Lionel Landwerlin <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110655 Cc: 19.1 <[email protected]> Reviewed-by: Józef Kucia <[email protected]> (cherry picked from commit ad2b4aa37806779bdfc15d704940136c3db21eb4) [Juan: resolve trivial conflicts] Signed-off-by: Juan A. Suarez Romero <[email protected]> Conflicts: src/vulkan/overlay-layer/overlay.cpp
* i965: Fix memory leaks in brw_upload_cs_work_groups_surface().Kenneth Graunke2019-05-131-0/+5
| | | | | | | | | | | | | | This was taking a reference to the 64kB upload buffer and never returning it, leaking a reference each time this atom triggered. This leaked lots of 64kB upload BOs, eventually running us out of of VMA space. This would usually happen when using mpv to watch a movie, after 20-40 minutes. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110134 Fixes: 63d7b33f516 i965/cs: Setup surface binding for gl_NumWorkGroups Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]> (cherry picked from commit 3f60810de0a2960ec15118ef9888d9efc9ea605a)
* travis: fix syntax, and drop unused stuffEric Engestrom2019-05-131-184/+26
| | | | | | Fixes: a988d953899c099719f3 "ci: Delete autotools build jobs" Signed-off-by: Eric Engestrom <[email protected]> (cherry picked from commit 6e5728e5c92b6d006862aae24763c3ce32ef20a6)
* winsys/amdgpu: add VCN JPEG to no user fence groupLeo Liu2019-05-101-1/+2
| | | | | | | | | | | There is no user fence for JPEG, the bug triggering kernel WARN_ON(flags & AMDGPU_FENCE_FLAG_64BIT) Signed-off-by: Leo Liu <[email protected]> Acked-by: Christian König <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]> Cc: [email protected] (cherry picked from commit ceba9ff2948d7efa57d7035c7717f046303e7c64)
* panfrost: Only take the fast paths on buffers aligned to block sizeTomeu Vizoso2019-05-101-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | As the functions operate on 16-byte blocks. Fixes this Valgrind error: Invalid read of size 4 at 0x5857568: swizzle_bpp1_align16 (pan_swizzle.c:85) by 0x585780F: panfrost_texture_swizzle (pan_swizzle.c:171) by 0x584F587: panfrost_tile_texture (pan_resource.c:489) by 0x584F641: panfrost_transfer_unmap (pan_resource.c:525) by 0x587718D: u_transfer_helper_transfer_unmap (u_transfer_helper.c:516) by 0x5875D85: pipe_transfer_unmap (u_inlines.h:515) by 0x5875F13: u_default_texture_subdata (u_transfer.c:80) by 0x53FFDC3: st_TexSubImage (st_cb_texture.c:1480) by 0x54005BB: st_TexImage (st_cb_texture.c:1709) by 0x5391353: teximage (teximage.c:3105) by 0x5391353: teximage_err (teximage.c:3132) by 0x5391B9B: _mesa_TexImage2D (teximage.c:3170) by 0x5097A77: shared_dispatch_stub_183 (glapi_mapi_tmp.h:18833) Address 0x1e94f1e8 is 0 bytes after a block of size 16 alloc'd at 0x483F5C8: malloc (vg_replace_malloc.c:299) by 0x584F47D: panfrost_transfer_map (pan_resource.c:467) by 0x587694D: u_transfer_helper_transfer_map (u_transfer_helper.c:243) by 0x5875EA7: u_default_texture_subdata (u_transfer.c:59) by 0x53FFDC3: st_TexSubImage (st_cb_texture.c:1480) by 0x54005BB: st_TexImage (st_cb_texture.c:1709) by 0x5391353: teximage (teximage.c:3105) by 0x5391353: teximage_err (teximage.c:3132) by 0x5391B9B: _mesa_TexImage2D (teximage.c:3170) by 0x5097A77: shared_dispatch_stub_183 (glapi_mapi_tmp.h:18833) by 0x4DA8AB: glu::CallLogWrapper::glTexImage2D(unsigned int, int, int, int, int, int, unsigned int, unsigned int, void const*) (in /home/tomeu/deqp-build/modules/gles2/deqp-gles2) Signed-off-by: Tomeu Vizoso <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Cc: 19.1 <[email protected]> (cherry picked from commit c3538ab5702ceeead284c2b5f9e700f3082c8135)
* panfrost: Fix two uninitialized accesses in compilerTomeu Vizoso2019-05-101-1/+1
| | | | | | | | | | | | | | | | | | Valgrind was complaining of those. NIR_PASS only sets progress to TRUE if there was progress. nir_const_load_to_arr() only sets as many constants as components has the instruction. This was causing some dEQP tests to flip-flop, such as: dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_color_constant_color Signed-off-by: Tomeu Vizoso <[email protected]> Reviewed-by: Alyssa Rosenzweig <[email protected]> Fixes: 14531d676b11 ("nir: make nir_const_value scalar") (cherry picked from commit 554975bafa4ec17e19d90725c66feeb4e1f49d9e)
* freedreno/ir3: fix rasterflat/glxgearsRob Clark2019-05-102-5/+5
| | | | | | | | | Ofc legacy gl features that are broken don't trigger fails in deqp. I should remember to test glxgears more often. Fixes: 7ff6705b8d8 freedreno/ir3: convert to "new style" frag inputs Signed-off-by: Rob Clark <[email protected]> (cherry picked from commit 9faf218b8cdda81b5813e935d5ba6e0d57706a03)
* anv: Use corresponding type from the vector allocationLionel Landwerlin2019-05-102-10/+10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | We didn't notice this issue much because the 2 struct share a similar layout, expect for the additional fields... We run into that issue in Anv : ==15236== Invalid write of size 8 ==15236== at 0x8CF3939C: anv_state_table_expand_range (anv_allocator.c:211) ==15236== by 0x8CF394D5: anv_state_table_grow (anv_allocator.c:264) ==15236== by 0x8CF3967E: anv_state_table_add (anv_allocator.c:312) ==15236== by 0x8CF3B13C: anv_state_pool_alloc_no_vg (anv_allocator.c:1167) ==15236== by 0x8CF3B2B0: anv_state_pool_alloc (anv_allocator.c:1190) ==15236== by 0x8CF60871: alloc_surface_state (anv_image.c:1122) ==15236== by 0x8CF61FF9: anv_CreateImageView (anv_image.c:1519) ==15236== by 0x8BCBD2ED: vkCreateImageView (trampoline.c:1358) ==15236== Address 0x8994ef10 is 0 bytes after a block of size 128 alloc'd ==15236== at 0x4C2FB0F: malloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so) ==15236== by 0x8D2578E6: u_vector_init (u_vector.c:47) ==15236== by 0x8CF3929A: anv_state_table_init (anv_allocator.c:168) ==15236== by 0x8CF3A99A: anv_state_pool_init (anv_allocator.c:921) ==15236== by 0x8CF56517: anv_CreateDevice (anv_device.c:1909) ==15236== by 0x8BCB4FBA: terminator_CreateDevice (loader.c:6073) ==15236== by 0x8DD2CB3D: ??? (in /home/djdeath/.steam/ubuntu12_64/libVkLayer_steam_fossilize.so) ==15236== by 0x8DF4D241: vkCreateDevice (in /home/djdeath/.steam/ubuntu12_64/steamoverlayvulkanlayer.so) ==15236== by 0x8BCB35C6: loader_create_device_chain (loader.c:5449) ==15236== by 0x8BCBC230: vkCreateDevice (trampoline.c:838) v2: Rename mmap_cleanups to avoid confusion (Caio) v3: s/fail_mmap_cleanups/fail_cleanups/ (Caio) Signed-off-by: Lionel Landwerlin <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110648 Cc: <[email protected]> Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]> (cherry picked from commit f2f6ac1c0811858374142022f81bdcf0207e640c)
* radv: fix setting the number of rectangles when it's dyanmicSamuel Pitoiset2019-05-091-4/+6
| | | | | | | | | | | We need to know the number of rectangles. This fixes new CTS dEQP-VK.draw.discard_rectangles.dynamic_*. Fixes: 5db0bf99944 ("radv: Implement VK_EXT_discard_rectangles.") Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]> (cherry picked from commit 53dfff1c4d95ee21661d86256f44eae26b985b50)
* kmsro: add _dri.so to two of the kmsro drivers.Dave Airlie2019-05-091-2/+2
| | | | | | | Fixes: 8cfc17bdda3 (kmsro: Add the rest of the current set of tinydrm drivers.) Reviewed-by: Eric Engestrom <[email protected]> (cherry picked from commit 0a42d5b98bc3083e20475eb1ecea20f9b876269d)
* meson: Force the use of config-tool for llvmDylan Baker2019-05-091-0/+1
| | | | | | | | | | meson git now has a cmake find method for llvm, but it lacks a couple of features that we use from the config tool version. Until that reaches parity we need to use the config-tool version. CC: 19.0 19.1 <<[email protected]> Reviewed-by: Eric Engestrom <[email protected]> (cherry picked from commit 0d59459432cf077d768164091318af8fb1612500)
* anv: fix use after freeLionel Landwerlin2019-05-091-3/+3
| | | | | | | | | Once mem->bo is removed from the cache, it is likely to be freed. Signed-off-by: Lionel Landwerlin <[email protected]> Fixes: b80930a6fea075 ("anv: add support for VK_EXT_memory_budget") Reviewed-by: Eric Engestrom <[email protected]> (cherry picked from commit 43596e5f343e6f6dc9a81e36701324f79390cff3)
* anv: rework queries writes to ensure ordering memory writesLionel Landwerlin2019-05-091-17/+84
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | We use a mix of MI & PIPE_CONTROL commands to write our queries' data (results & availability). Those commands' memory write order is not guaranteed with regard to their order in the command stream, unless CS stalls are inserted between them. This is problematic for 2 reasons : 1. We copy results from the device using MI commands even though the values are generated from PIPE_CONTROL, meaning we could copy unlanded values into the results and then copy the availability that is inconsistent with the values. 2. We allow the user to poll on the availability values of the query pool from the CPU. If the availability lands in memory before the values then we could return invalid values. This change does 2 things to address this problem : - We use either PIPE_CONTROL or MI commands to write both queries values and availability, so that the ordering of the memory writes guarantees that if availability is visible, results are also visible. - For the occlusion & timestamp queries we apply a CS stall before copying the results on the device, to ensure copying with MI commands see the correct values of previous PIPE_CONTROL writes of availability (required by the Vulkan spec). Signed-off-by: Lionel Landwerlin <[email protected]> Reported-by: Iago Toral Quiroga <[email protected]> Cc: [email protected] Reviewed-by: Jason Ekstrand <[email protected]> (cherry picked from commit a07d06f10352fc5fa40db8a723fa5842ebc660db)
* Revert "glx: Fix synthetic error generation in __glXSendError"Timothy Arceri2019-05-081-2/+2
| | | | | | | | | | | | This reverts commit e91ee763c378d03883eb88cf0eadd8aa916f7878. This seems to have broken a number of wine games. Lets revert everything for now and try again later. Acked-by: Adam Jackson <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110632 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110590 (cherry picked from commit a01b393c397c846345f03f76f1167dd667e0ee96)
* i965: leave the top 4Gb of the high heap VMA unusedKenneth Graunke2019-05-081-1/+5
| | | | | | | | | This ports commit 9e7b0988d6e98690eb8902e477b51713a6ef9cae from anv to i965. Thanks to Lionel for noticing that it was missing! Fixes: 01058a55229 i965: Add virtual memory allocator infrastructure to brw_bufmgr. Reviewed-by: Jason Ekstrand <[email protected]> (cherry picked from commit d568fcd0a09751cd041cdd46bc585e209e0df394)
* i965: Force VMA alignment to be a multiple of the page size.Kenneth Graunke2019-05-081-0/+2
| | | | | | | | This should happen regardless, but let's be paranoid. Fixes: 01058a55229 i965: Add virtual memory allocator infrastructure to brw_bufmgr. Reviewed-by: Jason Ekstrand <[email protected]> (cherry picked from commit 17210c63a91aaf018813b0d336f5f1d4fd87eafb)
* i965: Fix BRW_MEMZONE_LOW_4G heap size.Kenneth Graunke2019-05-081-1/+4
| | | | | | | | | | | The STATE_BASE_ADDRESS "Size" fields can only hold 0xfffff in pages, and 0xfffff * 4096 = 4294963200, which is 1 page shy of 4GB. So we can't use the top page. Fixes: 01058a55229 i965: Add virtual memory allocator infrastructure to brw_bufmgr. Reviewed-by: Jason Ekstrand <[email protected]> (cherry picked from commit 15f134c62853ed6679435a9e4ae40e3308fc7453)
* Update version to 19.1.0-rc1mesa-19.1.0-rc1Juan A. Suarez Romero2019-05-071-1/+1
| | | | Signed-off-by: Juan A. Suarez Romero <[email protected]>
* radeonsi: add config entry for Counter-Strike Global OffensiveTimothy Arceri2019-05-071-0/+3
| | | | | | | | | | This fixes rendering issues with gun scopes which is rather important. Cc: "19.0" "19.1" <[email protected]> Acked-by: Bas Nieuwenhuizen <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100239 (cherry picked from commit 49025292fbbf285d4473d2c20a83b6c533a79d45)
* draw: flush when setting stream-out targetsErik Faye-Lund2019-05-071-0/+2
| | | | | | | | | | | We need to re-prepare the middle-end state to pick up changes to this state to react correctly to pausing/resuming stream-out. So let's add a flush here. Signed-off-by: Erik Faye-Lund <[email protected]> Fixes: ec8cbd79ac4 "draw/softpipe: EXT_transform_feedback support (v2)" Reviewed-by: Roland Scheidegger <[email protected]> (cherry picked from commit d84b85bc28d50182f77f2e42e3c14ccedd70715f)
* mesa: Makefile.sources: Add nir_lower_fb_read.c to Makefile.sources listJohn Stultz2019-05-061-0/+1
| | | | | | | | | | | | | | | | | | | | In commit a99c360a4630 (nir: add pass to lower fb reads), a new file was added that needs to also be added to the Makefile.sources list used by the Android and SCons build system. Cc: Rob Clark <[email protected]> Cc: Emil Velikov <[email protected]> Cc: Amit Pundir <[email protected]> Cc: Sumit Semwal <[email protected]> Cc: Alistair Strachan <[email protected]> Cc: Greg Hartman <[email protected]> Cc: Tapani Pälli <[email protected]> Cc: Jason Ekstrand <[email protected]> Fixes: a99c360a463 ("nir: add pass to lower fb reads") Reviewed-by: Tapani Pälli <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Signed-off-by: John Stultz <[email protected]> (cherry picked from commit c7f2145b4b1551d521de2303b0dc97b56a0e3907)