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* tnl: replace 0x3f with CILP_FRUSTUM_BITSBrian Paul2009-05-071-3/+3
* i965: relAddr local var (to make debug/test a little easier)Brian Paul2009-05-071-5/+6
* Merge branch 'mesa_7_5_branch'Brian Paul2009-05-073-22/+75
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| * swrast: fix span clipping bugBrian Paul2009-05-072-22/+71
| * mesa: unmap buffer objects during context tear-downBrian Paul2009-05-071-0/+4
* | i965: Remove bad constant buffer constant-reg-already-loaded optimization.Eric Anholt2009-05-061-13/+11
* | intel: Unmap buffers if needed at DeleteBuffer time.Eric Anholt2009-05-061-1/+10
* | mesa: remove unnecessary buffer size checkBrian Paul2009-05-061-8/+0
* | mesa: code consolidation in glDraw[Range]Elements() validationBrian Paul2009-05-061-26/+22
* | mesa: new comments, minor reformattingBrian Paul2009-05-061-7/+20
* | mesa: use elementBuf local var instead of ctx->Array.ElementArrayBufferObjBrian Paul2009-05-061-1/+1
* | i965: Remove the forced lack of caching for renderbuffer surface state.Eric Anholt2009-05-061-11/+8
* | i965: Remove _NEW_PROGRAM from brw_wm_surfaces setup dependencies.Eric Anholt2009-05-061-2/+1
* | mesa: be smarter about allocating vert/frag program constantsBrian Paul2009-05-061-25/+76
* | i965: Split WM constant buffer update from other WM surfaces.Eric Anholt2009-05-065-90/+95
* | i965: Disentangle VS constant surface state from WM surface state.Eric Anholt2009-05-067-186/+255
* | i965: Don't create constant buffers if they won't be used.Eric Anholt2009-05-061-1/+17
* | mesa: only use fallback texture when using shaders, not fixed-function (take ...Brian Paul2009-05-051-8/+14
* | Revert "mesa: only use fallback texture when using shaders, not fixed-function"Brian Paul2009-05-051-14/+8
* | mesa: only use fallback texture when using shaders, not fixed-functionBrian Paul2009-05-051-8/+14
* | mesa: only use fallback texture when using shaders, not fixed-functionBrian Paul2009-05-051-4/+4
* | mesa: minor simplification in enable_texture(), updated commentsBrian Paul2009-05-051-3/+5
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-05-053-12/+88
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| * gallium: fix texcoords for cubemap mipmap generationBrian Paul2009-05-051-10/+86
| * glx: replace Xmalloc() calls with Xcalloc()Brian Paul2009-05-042-2/+2
* | gallium: remove redundant cube face #definesBrian Paul2009-05-051-8/+1
* | progs/trivial: add test for vertex program invarient transformKeith Whitwell2009-05-053-0/+149
* | mesa: more complete fix for transform_invarient glitchesKeith Whitwell2009-05-056-11/+153
* | mesa/main: set PREFER_DP4 to match position_invarient codeKeith Whitwell2009-05-051-1/+1
* | wgl: Implemente SwapLayerBuffers.José Fonseca2009-05-054-5/+17
* | scons: Don't use deprecated Options.José Fonseca2009-05-052-9/+9
* | util: Limit the stack walk to avoid referencing undefined memory.José Fonseca2009-05-051-1/+10
* | gallium/tgsi: hack around linker/archiver breakageKeith Whitwell2009-05-051-0/+27
* | progs/trivial: add vbo-noninterleaved testKeith Whitwell2009-05-053-0/+141
* | wgl: Include alpha bits in pixel format's cColorBits field.José Fonseca2009-05-051-1/+1
* | gallium/draw: cope with unused vertex_elementsKeith Whitwell2009-05-053-2/+9
* | trivial: add line-flat.cKeith Whitwell2009-05-053-0/+149
* | wgl: UINT_PTR null value is an integral type, so return 0 instead of NULL.José Fonseca2009-05-051-2/+2
* | pb: Save the stack backtrace when creating/mapping a debug buffer.José Fonseca2009-05-051-1/+101
* | pb: Dump the fenced buffer sizes.José Fonseca2009-05-051-4/+6
* | nv04: small fix againStephane Marchesin2009-05-051-1/+2
* | Fix an nv04 bug (thanks Mhopf).Stephane Marchesin2009-05-051-1/+1
* | mesa: also print program params/constants when dumping shaders to diskBrian Paul2009-05-041-0/+4
* | mesa: remove some unfinished/devel codeBrian Paul2009-05-041-92/+0
* | draw: added some inf/nan debug code (disabled)Brian Paul2009-05-011-0/+6
* | gallium/glx: say we're direct renderingBrian Paul2009-05-011-5/+8
* | mesa: in glReadBufer() set _NEW_BUFFERS, not _NEW_PIXELBrian Paul2009-05-016-6/+7
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-05-012-6/+27
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| * st: create renderbuffer's pipe_surface in st_render_texture()Brian Paul2009-05-011-1/+11
| * mesa: fix state validation bug for glCopyTex[Sub]Image()Brian Paul2009-05-011-5/+16