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* project file for osdemoKarl Schultz2003-07-241-0/+112
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* Add osmesa projectKarl Schultz2003-07-241-0/+15
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* add symbols needed by osmesa.Karl Schultz2003-07-241-0/+3
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* Project file for osmesaKarl Schultz2003-07-241-0/+121
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* moved to top of tree.Karl Schultz2003-07-241-104/+0
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* Microsoft Visual Studio 6 Workspace file for building Mesa and related ↵Karl Schultz2003-07-241-0/+104
| | | | libraries. (Moved from src/mesa/drivers/windows to make it easier to find.) The project files belonging to the workspace are located elsewhere in the tree, closer to the modules they each build.
* if texture color table is enabled, use the color table's format to evaluate ↵Brian Paul2003-07-241-0/+3
| | | | the texture env function
* fix location of mesa.defKarl Schultz2003-07-241-1/+1
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* linker exports defsKarl Schultz2003-07-241-0/+492
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* Project to build the gears demo program.Karl Schultz2003-07-241-0/+112
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* Workspace to build Mesa demos and sample programs.Karl Schultz2003-07-241-0/+29
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* Project file to build GLUT32.DLLKarl Schultz2003-07-241-0/+338
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* Project file to build GLU32.DLLKarl Schultz2003-07-241-0/+233
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* Source code for GDI driver.Karl Schultz2003-07-244-0/+4649
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* Project file to build gdi driver and OPENGL32.DLL.Karl Schultz2003-07-241-0/+129
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* Project file to build tnl - creates static LIB that is later linked to make ↵Karl Schultz2003-07-241-0/+252
| | | | a DLL.
* Project file to build swrast - creates static LIB that is later linked to ↵Karl Schultz2003-07-241-0/+360
| | | | make a DLL.
* Project file to build core mesa - creates static LIB that is later linked to ↵Karl Schultz2003-07-241-0/+716
| | | | make a DLL.
* Visual Studio Workspace file for building Mesa. This workspace contains ↵Karl Schultz2003-07-241-0/+104
| | | | projects for building core mesa, backend drivers (e.g., gdi, dx7, ...), GLU, and GLUT. The project files are placed in the appropriate places in the Mesa tree.
* Removing from this directory. Will be added to new gdi driver directory.Karl Schultz2003-07-244-4630/+0
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* Remove obsolete file.Karl Schultz2003-07-247-7788/+0
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* Windows does not define HUGE_VAL, so use the IEEE hex constants.Karl Schultz2003-07-241-1/+1
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* fix a few more glitches from last big check-inBrian Paul2003-07-233-15/+13
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* fix GL_SGI_texture_colortable bugsBrian Paul2003-07-232-6/+9
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* fill in chapter 5, 6 textBrian Paul2003-07-231-51/+122
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* remove printfBrian Paul2003-07-221-2/+0
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* New interactive debugging code - vertex or fragment program.Brian Paul2003-07-221-5/+277
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* Restore more code lost during last big merge.Brian Paul2003-07-229-32/+103
| | | | Rename colortable-related functions.
* Implement debugger callback, etc for vertex programs. Misc clean-ups.Brian Paul2003-07-228-145/+101
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* tokens, functions for GL_MESA_program_debugBrian Paul2003-07-211-0/+27
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* vertex/fragment debugger extensionBrian Paul2003-07-211-0/+285
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* test program for GL_MESA_program_debug extensionBrian Paul2003-07-211-0/+350
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* Initial implementation of GL_MESA_program_debug - a vertex/fragment programBrian Paul2003-07-2116-20/+461
| | | | debugging extension.
* Numbered productions for ARB_vertex_program grammar (Karl Rasche)Brian Paul2003-07-181-0/+1279
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* Karl Rasche's ARB_vertex_program parserBrian Paul2003-07-182-0/+6665
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* Fix up FEATURE_* defines in config.hBrian Paul2003-07-182-85/+183
| | | | _glapi_add_entrypoint() updates in context.c
* Fix up some loose ends from the last big check-in.Brian Paul2003-07-185-12/+6
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* more DOS updates from Daniel BorcaBrian Paul2003-07-178-23/+541
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* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-17104-3773/+7646
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* DOS updates from Daniel BorcaBrian Paul2003-07-112-19/+21
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* added GL_VERSION checkBrian Paul2003-07-101-1/+8
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* fix conformance glitch introduced with NPOT extensionBrian Paul2003-07-071-0/+8
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* minor fixes in _mesa_TexGen[id]v() to silence valgrindBrian Paul2003-07-071-6/+16
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* fix int/float conversion for GL_TEXTURE_PRIORITY in gl[Get]TexParameteri[v]Brian Paul2003-07-031-3/+9
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* bigger windowBrian Paul2003-07-031-1/+1
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* GL_ARB_texture_non_power_of_two test programBrian Paul2003-07-031-0/+174
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* added GL_ARB_texture_non_power_of_twoBrian Paul2003-07-032-0/+3
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* Implemented GL_ARB_texture_non_power_of_two (except for auto mipmap generation).Brian Paul2003-07-037-36/+108
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* tweak checks for display list zeroBrian Paul2003-07-031-1/+6
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* Simplify extension string handling.Brian Paul2003-07-035-282/+209
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