Commit message (Collapse) | Author | Age | Files | Lines | |
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* | A few more tweaks to fog code. | Brian Paul | 2004-02-17 | 2 | -10/+15 |
| | | | | | Remove unneeded FABSF() macros. Added blend factor clamping in a few spots. | ||||
* | compute fog coord in eye space, not clip space | Brian Paul | 2004-02-17 | 1 | -3/+5 |
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* | A bit of an overhaul of the fog code. | Brian Paul | 2004-02-17 | 10 | -239/+336 |
| | | | | | | glFogCoord didn't always work reliably. ARB fragment program fog options work now. Per-fragment fog computations are now perspective corrected. | ||||
* | define DO_FRAGMENT_FOG=1 to test fragment program fog option | Brian Paul | 2004-02-17 | 1 | -1/+28 |
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* | added SPAN_W | Brian Paul | 2004-02-17 | 1 | -8/+9 |
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* | just some reformatting | Brian Paul | 2004-02-17 | 1 | -16/+17 |
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* | some debug code | Brian Paul | 2004-02-17 | 1 | -0/+12 |
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* | added FogOption to fragment_program struct | Brian Paul | 2004-02-17 | 2 | -0/+2 |
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* | added FixedToDouble() macro | Brian Paul | 2004-02-17 | 1 | -0/+4 |
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* | Added TRIANGLE_WALK_DOUBLE to optionally walk triangle edges with GLdoubles | Brian Paul | 2004-02-17 | 2 | -43/+115 |
| | | | | instead of GLfixed. (Justin Novosad) | ||||
* | texture env combine refactor (Andreas Stenglein), following the same ↵ | Roland Scheidegger | 2004-02-16 | 1 | -765/+230 |
| | | | | principles as the refactored code already present in the R200 driver | ||||
* | remove incorrect negation in fog coord computation | Brian Paul | 2004-02-16 | 1 | -1/+4 |
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* | Add _tnl_set_attr() to complement existing get_attr() call. | Keith Whitwell | 2004-02-16 | 2 | -5/+31 |
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* | glutInitWindowPosition | Keith Whitwell | 2004-02-16 | 1 | -0/+2 |
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* | cleanup and some WGL PIXELFORMAT issues | Daniel Borca | 2004-02-16 | 7 | -120/+104 |
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* | fog_coord demo | Daniel Borca | 2004-02-16 | 1 | -0/+414 |
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* | some code clean-ups | Brian Paul | 2004-02-15 | 1 | -64/+67 |
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* | Minor clean-ups of variable scopes, initializations, etc. | Brian Paul | 2004-02-15 | 1 | -29/+51 |
| | | | | | New comments discussing FIXED_FRAC_BITS, SUB_PIXEL_BITS, max viewport size and rasterization accuracy. | ||||
* | Remove debug | Keith Whitwell | 2004-02-14 | 1 | -2/+0 |
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* | Make it easier for drivers to create "subclasses" of the existing | Keith Whitwell | 2004-02-14 | 4 | -43/+97 |
| | | | | | | | program struct hierarchy. Add driver callbacks to enable the above and make it possible to track more changes to program objects. | ||||
* | added note about kernel modules | Brian Paul | 2004-02-13 | 1 | -0/+5 |
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* | Minor tweaks to get the fbconfig list returned by __driCreateNewScreen | Ian Romanick | 2004-02-13 | 1 | -4/+5 |
| | | | | to pass through filter_modes (in libGL) properly. | ||||
* | info about precompiled libs for Solaris | Brian Paul | 2004-02-13 | 2 | -0/+25 |
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* | init secondary color to (0,0,0,1). remove some redundant initializations. | Brian Paul | 2004-02-13 | 1 | -4/+3 |
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* | set buffer object default Usage and Access | Brian Paul | 2004-02-13 | 1 | -2/+4 |
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* | new comments, rename some stuff | Brian Paul | 2004-02-13 | 1 | -6/+13 |
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* | Fix a problem that caused the new interface code to not actually be | Ian Romanick | 2004-02-12 | 1 | -37/+61 |
| | | | | | used. Fix a couple problems that confound the fbconfig filtering code in libGL. | ||||
* | Enable use of new DRI interface in MGA driver. | Ian Romanick | 2004-02-12 | 1 | -0/+175 |
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* | Minor re-org of state for fog and precision options. | Brian Paul | 2004-02-12 | 4 | -64/+56 |
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* | bunch of assorted updates/changes | Brian Paul | 2004-02-12 | 1 | -121/+184 |
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* | minor cleanups from t_dd_vb.c | Dave Airlie | 2004-02-12 | 1 | -6/+8 |
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* | remove vertex_stride_shift, fix up code to not need it | Dave Airlie | 2004-02-12 | 4 | -45/+18 |
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* | fix up specular color/fog and triangle vertex retrieval | Dave Airlie | 2004-02-12 | 2 | -31/+37 |
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* | fixup vertex building code .. | Dave Airlie | 2004-02-12 | 1 | -24/+21 |
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* | more updates , gears sorta works | Dave Airlie | 2004-02-12 | 2 | -37/+14 |
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* | Fix the problem found with UT after I had added support for glVertexAttrib. | Brian Paul | 2004-02-11 | 1 | -110/+568 |
| | | | | | The problem came from using the _glapi_Dispatch->VertexAttrib*fvNV pointers since they can change from one glArrayElement call to the next. | ||||
* | initialise VBLANK | Dave Airlie | 2004-02-11 | 1 | -0/+3 |
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* | Do more bookkeeping of vertex buffer object reference counts. | Brian Paul | 2004-02-11 | 3 | -4/+40 |
| | | | | Incr/decr counts when doing glPush/PopClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT). | ||||
* | Added a test case for Mesa bug #508473 that I wrote a long time ago. | Ian Romanick | 2004-02-11 | 2 | -1/+192 |
| | | | | | Fixed the Makefile.X11 to actually build glxgears_fbconfig when invoked from the top level. | ||||
* | Initial pass at adding support for the new DRI driver interfaces to | Ian Romanick | 2004-02-11 | 1 | -44/+161 |
| | | | | the R200 driver. Not as clean / well commented as it should / could be. | ||||
* | Added yet another version of gears. This one uses fbconfigs, and is a | Ian Romanick | 2004-02-11 | 2 | -0/+605 |
| | | | | | rudimentary test of fbconfigs that doesn't use pbuffers of GLX_SGI_make_current_read. | ||||
* | revert to version 1.18 for now to fix segfaults in some applications | Roland Scheidegger | 2004-02-11 | 1 | -583/+110 |
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* | change lighting to use MULT instead of PREMULT (i.e. move some lighting ↵ | Roland Scheidegger | 2004-02-10 | 2 | -39/+34 |
| | | | | color calculations to the GPU) | ||||
* | some useful matrix functions | Brian Paul | 2004-02-10 | 1 | -0/+181 |
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* | fixed back fxMesaGetCurrentContext to match MakeCurrent | Daniel Borca | 2004-02-10 | 5 | -15/+40 |
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* | Changed lighting to use SOURCE_MATERIAL instead of PREMULT (moves some light ↵ | Roland Scheidegger | 2004-02-10 | 2 | -80/+121 |
| | | | | color calculations to the GPU). Two-side lighting fallback no longer needed and eliminated. | ||||
* | reorganized DMesa to fxMesa wrapper | Daniel Borca | 2004-02-09 | 3 | -47/+49 |
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* | deal with combine_ext refactor | Daniel Borca | 2004-02-09 | 4 | -67/+76 |
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* | Restore some of the previous code for handling conventional vertex attributes | Brian Paul | 2004-02-09 | 1 | -341/+654 |
| | | | | | | more efficiently. Remove switches/conditionals from vertex attribute wrappers. glMultiTexCoord is implemented in terms of glVertexAttrib. | ||||
* | tweak solaris-x86-gcc and ggi targets | Brian Paul | 2004-02-08 | 1 | -3/+6 |
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