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* Fix _mesa_IsProgram() and _mesa_IsShader()Brian Paul2006-11-031-4/+16
* check for USE_MGL_NAMESPACEBrian Paul2006-11-033-1/+15
* implement _mesa_GetShaderiv()Brian Paul2006-11-031-2/+30
* implement _mesa_GetProgramiv()Brian Paul2006-11-031-3/+40
* Simplify GET_CURRENT_LINKED_PROGRAM() macro and calling code.Brian Paul2006-11-031-34/+29
* Use inlined uniform() helper function in all the glUniform*() function toBrian Paul2006-11-033-270/+193
* plug in 2.0, 2.1 functionsBrian Paul2006-11-031-0/+26
* Added OpenGL 2.1 entrypoints.Brian Paul2006-11-0311-5509/+6098
* Set DO_DEBUG=0Brian Paul2006-11-031-1/+1
* only enabled memcpy timing if DO_DEBUG=1Brian Paul2006-11-031-23/+28
* replace CONFIG_H with MESA_CONFIG_H_INCLUDEDBrian Paul2006-11-031-4/+4
* added 1.3/1.4 function manglingBrian Paul2006-11-031-16/+42
* assorted updates for 6.5.2Brian Paul2006-11-031-4/+27
* Added OpenGL 2.1 glUniformMatrix* functions.Brian Paul2006-11-033-127/+199
* reformat comments in Doxygen styleBrian Paul2006-11-031-44/+71
* reindentBrian Paul2006-11-031-1225/+1264
* Minor changes to get ready for OpenGL 2.1.Brian Paul2006-11-033-1/+11
* enable generic arrays for r200 hw vertex programs by assigning unused color a...Roland Scheidegger2006-11-034-27/+143
* remove setting some driver funcs explicitly to NULL, as they are no longer se...Roland Scheidegger2006-11-031-4/+0
* added fsligghtBrian Paul2006-11-031-0/+1
* yet another deriviative of the fplight.c demo for OpenGL 2.0 shading languageBrian Paul2006-11-031-0/+334
* Update gl_API.xml with OpenGL 2.0 functions, regenerate derived files.Brian Paul2006-11-0213-6416/+8925
* minor change in _mesa_ResizeBuffersMESA()Brian Paul2006-11-021-1/+2
* include utils.h to silence warningBrian Paul2006-11-021-0/+1
* s/GLuint/int/ to silence warningsBrian Paul2006-11-021-2/+2
* casting, type changes to silence warningsBrian Paul2006-11-022-5/+5
* s/GLint/GLuint/ to fix sign warningsBrian Paul2006-11-021-4/+4
* fix typo, silence warningsBrian Paul2006-11-021-2/+3
* Fix GL_EXT_packed_depth_stencil crash, but shadowtex still brokenBrian Paul2006-11-022-1/+5
* comment about a valgrind errorBrian Paul2006-11-021-0/+1
* s/GLchan/GLubyte/ in debug codeBrian Paul2006-11-021-3/+3
* init SecondaryRasterColorBrian Paul2006-11-021-0/+1
* Added GL_STENCIL_BACK_WRITEMASKBrian Paul2006-11-022-0/+10
* check for shader extensions for OpenGL 2.0Brian Paul2006-11-021-2/+4
* Undo some of yesterday's ATI_separate_stencil changes. The ATI extensionBrian Paul2006-11-023-51/+51
* Fix fragment program fog problems found with Glean.Brian Paul2006-11-022-2/+24
* Call _mesa_problem() from i915_program_error() so we get a nice error message.Brian Paul2006-11-022-9/+3
* Add requested size to r300RefillCurrentDmaRegion.Jerome Glisse2006-11-024-11/+14
* remove GetBufferSize = NULL; assignmentBrian Paul2006-11-021-1/+0
* Fixes Glean vertex/fragment test failures. Those tests never calledBrian Paul2006-11-021-0/+10
* remove GetBufferSize codeBrian Paul2006-11-021-28/+0
* always load frag prog state params for now (see comments)Brian Paul2006-11-021-0/+5
* remove unneeded extern declaration of lockMutexBrian Paul2006-11-021-3/+0
* bump driver dateBrian Paul2006-11-021-1/+1
* Use RGBA_LOGICOP_ENABLED() instead of ctx->Color._LogicOpEnabled since we oftenBrian Paul2006-11-027-9/+11
* new RGBA_LOGICOP_ENABLED() macroBrian Paul2006-11-022-3/+9
* s/_mesa_IsProgram2/_mesa_IsProgram/Brian Paul2006-11-022-2/+2
* Rename _mesa_IsProgram() to _mesa_IsProgramARB() to avoid collision with theBrian Paul2006-11-026-34/+35
* OpenGL 2.0 entrypointsBrian Paul2006-11-022-0/+138
* run indent on the codeBrian Paul2006-11-021-865/+821