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*
vc4: Add miptree/texture state support for ETC1 compressed textures.
Eric Anholt
2016-11-03
5
-1
/
+33
*
vc4: Fix use of undefined values since the ralloc zeroing changes.
Eric Anholt
2016-11-03
1
-6
/
+11
*
nir: Make sure to set the texsrc type in nir drawpixels/bitmap lowering.
Eric Anholt
2016-11-03
2
-0
/
+4
*
draw: fix undefined input handling some more...
Roland Scheidegger
2016-11-04
1
-50
/
+54
*
gallium/hud: call fflush() after printing error messages
Brian Paul
2016-11-03
1
-1
/
+9
*
svga: move svga_mark_surfaces_dirty() prototype to svga_surface.h
Brian Paul
2016-11-03
3
-10
/
+4
*
svga: whitespace / formatting clean-up in svga_context.c
Brian Paul
2016-11-03
1
-28
/
+34
*
svga: collect stats for time spent in svga_context_finish()
Brian Paul
2016-11-03
1
-0
/
+4
*
svga: invalidate new surface before it is bound to a render target view
Charmaine Lee
2016-11-03
6
-3
/
+42
*
Revert "svga: use untyped surface formats in most cases"
Charmaine Lee
2016-11-03
1
-7
/
+4
*
svga: allow quad blit for more formats
Charmaine Lee
2016-11-03
1
-1
/
+136
*
svga: create BGRX render target view for BGRX_UNORM surface
Charmaine Lee
2016-11-03
1
-1
/
+2
*
svga: add a helper function to check for typeless format
Charmaine Lee
2016-11-03
2
-0
/
+34
*
svga: add SVGA_NEW_FRAME_BUFFER to svga_hw_tss_binding state atom
Brian Paul
2016-11-03
1
-0
/
+1
*
svga: allow copy_region if sample counts match
Charmaine Lee
2016-11-03
1
-4
/
+10
*
svga: set rendered-to flag after updating the texture using PredCopyRegion
Charmaine Lee
2016-11-03
1
-0
/
+4
*
svga: add can_use_upload flag
Charmaine Lee
2016-11-03
2
-31
/
+37
*
svga: fix texture upload path condition
Charmaine Lee
2016-11-03
1
-30
/
+60
*
svga: set rendered_to flag with texture uploaded using TransferFromBuffer com...
Charmaine Lee
2016-11-03
1
-0
/
+4
*
svga: Add render_condition boolean flag in struct svga_context
Neha Bhende
2016-11-03
3
-1
/
+6
*
svga: Allow DXPredCopyRegion for depth_and_stencil formats.
Neha Bhende
2016-11-03
1
-4
/
+5
*
svga: fix memory leak in svga_clear_texture()
Neha Bhende
2016-11-03
1
-2
/
+7
*
svga: Implement the pipe clear_render_target functionality v2
Thomas Hellstrom
2016-11-03
4
-1
/
+138
*
svga: add SVGA_3D_CMD_INVALIDATE_GB_SURFACE support
Charmaine Lee
2016-11-03
2
-0
/
+22
*
nir: Flip gl_SamplePosition in nir_lower_wpos_ytransform().
Francisco Jerez
2016-11-03
1
-0
/
+24
*
isl: Only allow Y-tiling for ASTC textures
Nanley Chery
2016-11-03
1
-0
/
+6
*
anv/blorp: Don't create linear ASTC surfaces for buffers
Nanley Chery
2016-11-03
1
-0
/
+16
*
anv/formats: Disallow linear ASTC textures
Nanley Chery
2016-11-03
1
-0
/
+4
*
anv/formats: Disallow 1D compressed textures
Nanley Chery
2016-11-03
1
-0
/
+11
*
i965: Use rzalloc for cfg_t
Chris Wilson
2016-11-03
1
-1
/
+1
*
pipe-loader: add libamd_common for radeonsi
Nicolai Hähnle
2016-11-03
1
-0
/
+1
*
glx/windows: Add wgl.h to the sources list
Andreas Boll
2016-11-03
1
-1
/
+2
*
i965: use rzalloc instead of calloc in brwNewProgram
Tapani Pälli
2016-11-03
1
-1
/
+1
*
radeonsi: generate GS prolog to (partially) fix triangle strip adjacency rota...
Nicolai Hähnle
2016-11-03
6
-4
/
+149
*
radeonsi: remove si_shader_context::is_gs_copy_shader
Nicolai Hähnle
2016-11-03
2
-8
/
+4
*
radeonsi: make the GS copy shader owned by the GS selector
Nicolai Hähnle
2016-11-03
4
-20
/
+31
*
radeonsi: si_shader_vs only depends on the GS selector
Nicolai Hähnle
2016-11-03
1
-2
/
+2
*
radeonsi: si_vgt_gs_mode only depends on the selector
Nicolai Hähnle
2016-11-03
1
-3
/
+3
*
radeonsi: make si_generate_gs_copy_shader usable as a standalone function
Nicolai Hähnle
2016-11-03
1
-36
/
+43
*
radeonsi: unify the si_compile_* functions for prologs and epilogs
Nicolai Hähnle
2016-11-03
1
-178
/
+61
*
radeonsi: get rid of no_{prolog,epilog}
Nicolai Hähnle
2016-11-03
2
-153
/
+80
*
radeonsi: get rid of si_llvm_emit_fs_epilogue
Nicolai Hähnle
2016-11-03
1
-96
/
+1
*
radeonsi: get rid of get_interp_param
Nicolai Hähnle
2016-11-03
1
-52
/
+2
*
radeonsi: get rid of select_interp_param
Nicolai Hähnle
2016-11-03
1
-41
/
+0
*
radeonsi: use TCS epilog for monolithic shaders
Nicolai Hähnle
2016-11-03
1
-1
/
+21
*
radeonsi: extract si_build_tcs_epilog_function
Nicolai Hähnle
2016-11-03
1
-33
/
+46
*
radeonsi: use VS epilog for monolithic TES
Nicolai Hähnle
2016-11-03
1
-0
/
+13
*
radeonsi: use VS prolog and epilog for monolithic shaders
Nicolai Hähnle
2016-11-03
1
-2
/
+33
*
radeonsi: extract si_build_vs_{prolog,epilog}_function
Nicolai Hähnle
2016-11-03
1
-67
/
+115
*
radeonsi: use PS prolog for monolithic shaders
Nicolai Hähnle
2016-11-03
1
-10
/
+32
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