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* some "safer" type-punning (gcc optimizes float moves with integer moves, anyw...Daniel Borca2005-01-122-39/+38
* temporary prototypes for OpenGL 2.0Brian Paul2005-01-121-0/+10
* OpenGL 2.0 StencilFunc/Op/MaskSeparate functionsBrian Paul2005-01-121-0/+3
* Some initial work for OpenGL 2.0: glStencilFunc/Op/MaskSeparate() functions.Brian Paul2005-01-1210-184/+512
* Added a couple missing proxy types.Ian Romanick2005-01-111-0/+3
* Mipmapping and other texture filters now work.Aapo Tahkola2005-01-115-38/+69
* Put quotes around the CC and CXX variables passed to mklib. This makeIan Romanick2005-01-1110-10/+10
* fix a typoAlan Hourihane2005-01-111-1/+1
* Disable bogus pbuffer code (though this could be revived with a littleKeith Whitwell2005-01-112-15/+13
* Fix the calculation of the alpha reference value which negates theAlan Hourihane2005-01-111-1/+5
* Temporarily disable pageflipping assert.Keith Whitwell2005-01-111-2/+2
* uncommentAlan Hourihane2005-01-111-2/+0
* Fix ColorMaskAlan Hourihane2005-01-111-2/+14
* prototype _mesa_init_ati_fragment_shader()Brian Paul2005-01-112-12/+16
* aliasing was brokenMichal Krol2005-01-111-1/+1
* Add a big nasty fallback for AlphaTest -- seems to always be wrongKeith Whitwell2005-01-114-4/+26
* fallback on polygon.stippleflag (thanks Keith)Alan Hourihane2005-01-111-1/+1
* VMS updates from Jouk JansenBrian Paul2005-01-113-6/+56
* applied Keith's patch for "safe" type-punning.Daniel Borca2005-01-111-8/+8
* Fix usage of texture units, when TEX1 is enabled, but not TEX0.Alan Hourihane2005-01-111-3/+4
* Get NeHe lesson08 to work. Note: it appears the filtering does not work prope...Vladimir Dergachev2005-01-111-1/+4
* Switch back to using immediate mode code - use of AGP space is interfering wi...Vladimir Dergachev2005-01-112-3/+9
* Move the few definitions from r300_lib.h still in use to r300_emit.h.Vladimir Dergachev2005-01-114-59/+89
* Switch r300_state.c to use r300_fixed_pipelines.h instead of r300_lib.h.Vladimir Dergachev2005-01-111-21/+5
* Copy sample pixel and vertex shaders to r300_fixed_pipelines.hVladimir Dergachev2005-01-111-0/+273
* remove a debug lineBrian Paul2005-01-101-1/+0
* tweak output formattting, fixed uninitialized var errorBrian Paul2005-01-102-46/+48
* Fixes to cope with the lack of AGP textures. This is all that's neededFelix Kuehling2005-01-103-14/+21
* Fallback on PolygonStipple for CLE266 hardware.Alan Hourihane2005-01-103-7/+55
* Windows/ReactOS patch (Gregor Anich)Brian Paul2005-01-101-0/+69
* More changes to cope with color stride == 0Keith Whitwell2005-01-101-9/+36
* Fix segfault in pipes by dealing with stride == 0 case in generic_interp_extrasKeith Whitwell2005-01-101-14/+25
* Bring vertex buffer code up to date..Vladimir Dergachev2005-01-102-52/+65
* For some reason we need r300Flush when using textures. Perhaps the problem isVladimir Dergachev2005-01-101-2/+10
* Clean up the code and make it unnecessary to issue extra calls to Setup*ShadersVladimir Dergachev2005-01-103-26/+11
* Port EmitPixelShader from cmdbuf.c to SetupPixelShader in state.c.Vladimir Dergachev2005-01-094-64/+92
* Implement a more elaborate hashing scheme for texture formats. Still not perf...Vladimir Dergachev2005-01-094-85/+200
* minor readtex fixesBrian Paul2005-01-091-5/+5
* improved animation rateBrian Paul2005-01-091-20/+29
* rotate at fixed rate, changed fire effect (Marcelo Magallon)Brian Paul2005-01-091-8/+15
* rotate at fixed rate (Marcelo Magallon)Brian Paul2005-01-091-2/+9
* use #ifdef to test for extensionBrian Paul2005-01-091-0/+6
* include readtex.hBrian Paul2005-01-095-4/+6
* better animate rate (Marcelo Magallon)Brian Paul2005-01-0917-77/+177
* some new/improved rulesBrian Paul2005-01-091-11/+38
* include readtex.h instead of readtex.cBrian Paul2005-01-095-5/+5
* include readtex.h instead of readtex.c (Marcello Magallon)Brian Paul2005-01-092-2/+2
* Add #ifdefs for extension testing (Marcello Magallon)Brian Paul2005-01-093-0/+21
* animation rate patch (Marcello Magallon)Brian Paul2005-01-092-5/+28
* rotate at a reasonable rateBrian Paul2005-01-091-16/+27