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*
ac/surface: Set compressZ for stencil-only surfaces.
Bas Nieuwenhuizen
2018-06-19
1
-1
/
+1
*
anv: Use a single global API patch version
Jason Ekstrand
2018-06-18
2
-8
/
+11
*
radeonsi: enable OpenGL 3.3 compat profile
Timothy Arceri
2018-06-19
1
-1
/
+1
*
mesa: add ff fragment shader support for geom and tess shaders
Timothy Arceri
2018-06-19
1
-1
/
+5
*
v3d: Set the SO offsets correctly if we have to re-emit.
Eric Anholt
2018-06-18
5
-4
/
+24
*
gallium/hud: = should rename the last added data source
Marek Olšák
2018-06-18
1
-1
/
+4
*
anv: Disable constant buffer 0 being relative.
Rafael Antognolli
2018-06-18
2
-1
/
+29
*
anv/device: Check for kernel support of context isolation.
Rafael Antognolli
2018-06-18
2
-0
/
+4
*
intel/genxml: Add bitmasks for CS_DEBUG_MODE2/INSTPM.
Rafael Antognolli
2018-06-18
7
-0
/
+32
*
swr/rast: Clang-Format most rasterizer source code
Alok Hota
2018-06-18
114
-22174
/
+27802
*
radv: fix reported number of available VGPRs
Eric Engestrom
2018-06-18
1
-1
/
+1
*
mesa: add missing return in error path
Eric Engestrom
2018-06-18
1
-1
/
+3
*
radv: Use less conservative approximation for context rolls.
Bas Nieuwenhuizen
2018-06-18
1
-3
/
+6
*
radv: fix bitwise check
Eric Engestrom
2018-06-18
1
-1
/
+1
*
meson: fix i965/anv/isl genX static lib names
Eric Engestrom
2018-06-18
3
-3
/
+3
*
mesa: Unconditionally enable floating-point textures
Timothy Arceri
2018-06-18
7
-71
/
+0
*
intel/fs: shuffle_64bit_data_for_32bit_write is not used anymore
Jose Maria Casanova Crespo
2018-06-16
2
-36
/
+0
*
intel/fs: Use new shuffle_32bit_write for all 64-bit storage writes
Jose Maria Casanova Crespo
2018-06-16
1
-7
/
+6
*
intel/fs: shuffle_32bit_load_result_to_64bit_data is not used anymore
Jose Maria Casanova Crespo
2018-06-16
2
-58
/
+0
*
intel/fs: Use shuffle_from_32bit_read for 64-bit FS load_input
Jose Maria Casanova Crespo
2018-06-16
1
-4
/
+4
*
intel/fs: shuffle_from_32bit_read at load_per_vertex_input at TCS/TES
Jose Maria Casanova Crespo
2018-06-16
1
-14
/
+8
*
intel/fs: Use shuffle_from_32bit_read at VS load_input
Jose Maria Casanova Crespo
2018-06-16
1
-10
/
+5
*
intel/fs: Use shuffle_from_32bit_read for 64-bit gs_input_load
Jose Maria Casanova Crespo
2018-06-16
1
-5
/
+5
*
intel/fs: shuffle_from_32bit_read for 64-bit do_untyped_vector_read
Jose Maria Casanova Crespo
2018-06-16
1
-10
/
+2
*
intel/fs: Remove old 16-bit shuffle/unshuffle functions
Jose Maria Casanova Crespo
2018-06-16
2
-73
/
+0
*
intel/fs: Use shuffle_for_32bit_write for 16-bits store_ssbo
Jose Maria Casanova Crespo
2018-06-16
1
-5
/
+2
*
intel/fs: Use shuffle_from_32bit_read to read 16-bit SSBO
Jose Maria Casanova Crespo
2018-06-16
1
-4
/
+2
*
intel/fs: Use shuffle_from_32bit_read at VARYING_PULL_CONSTANT_LOAD
Jose Maria Casanova Crespo
2018-06-16
1
-15
/
+2
*
intel/fs: New shuffle_for_32bit_write and shuffle_from_32bit_read
Jose Maria Casanova Crespo
2018-06-16
2
-0
/
+54
*
intel/fs: general 8/16/32/64-bit shuffle_src_to_dst function
Jose Maria Casanova Crespo
2018-06-16
1
-0
/
+101
*
appveyor: Consume LLVM 5.0.1.
Jose Fonseca
2018-06-16
1
-2
/
+2
*
ac: Clear meminfo to avoid valgrind warning.
Bas Nieuwenhuizen
2018-06-16
1
-1
/
+1
*
radv: fix emitting the TCS regs on GFX9
Samuel Pitoiset
2018-06-16
1
-1
/
+0
*
nir: Document a couple instances of parent_instr
Ian Romanick
2018-06-15
1
-0
/
+2
*
i965/fs: Propagate conditional modifiers from not instructions
Ian Romanick
2018-06-15
1
-1
/
+61
*
i965/fs: Rearrange code to remove most of the gotos
Ian Romanick
2018-06-15
1
-11
/
+3
*
i965/fs: Refactor propagation of conditional modifiers from compares to adds
Ian Romanick
2018-06-15
1
-57
/
+80
*
i965/vec4: Optimize OR with 0 into a MOV
Ian Romanick
2018-06-15
1
-0
/
+8
*
i965/vec4: Don't register coalesce into source of VS_OPCODE_UNPACK_FLAGS_SIMD4X2
Ian Romanick
2018-06-15
1
-0
/
+9
*
i965/fs: Optimize OR with 0 into a MOV
Ian Romanick
2018-06-15
1
-1
/
+2
*
v3d: Handle a no-intersection scissor even if it's outside of the VP.
Eric Anholt
2018-06-15
1
-10
/
+8
*
v3d: Use the proper depth texture type for sampling.
Eric Anholt
2018-06-15
1
-3
/
+3
*
v3d: Limit shader threading according to our maximum TMU fifo usage.
Eric Anholt
2018-06-15
1
-10
/
+24
*
v3d: Fix shaders using pixel center W but no varyings.
Eric Anholt
2018-06-15
4
-16
/
+9
*
docs: Update release-notes and calendar
Dylan Baker
2018-06-15
2
-7
/
+1
*
docs: Add release notes for 18.1.2
Dylan Baker
2018-06-15
1
-0
/
+170
*
intel/aubinator: Use int to store getopt_long flags.
Rafael Antognolli
2018-06-15
1
-2
/
+2
*
Revert "radv: always set/load both depth and stencil clear values"
Samuel Pitoiset
2018-06-15
1
-5
/
+28
*
radv: don't check for linear images in emit_fast_color_clear()
Samuel Pitoiset
2018-06-15
1
-2
/
+0
*
radv: allow RADV_PERFTEST=dccmsaa on GFX9
Samuel Pitoiset
2018-06-15
1
-2
/
+2
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