Commit message (Collapse) | Author | Age | Files | Lines | |
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* | gallium: increase table size for fast log/pow functions | Brian Paul | 2008-11-14 | 2 | -4/+6 |
| | | | | The various conformance tests pass now. | ||||
* | util: Use OpenGL rasterization rules in blits and mipmap generation. | Brian Paul | 2008-11-14 | 2 | -0/+2 |
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* | translate: pull in prefetch and other optimizations from draw_vs_aos.c | Keith Whitwell | 2008-11-14 | 2 | -112/+204 |
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* | trivial: more tests | Keith Whitwell | 2008-11-14 | 8 | -0/+1064 |
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* | util: Optimise log2(). | Michal Krol | 2008-11-12 | 1 | -1/+2 |
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* | util: Add log2() definition for MSC. | Michal Krol | 2008-11-12 | 1 | -0/+5 |
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* | draw: Add missing include. | Michal Krol | 2008-11-12 | 1 | -0/+1 |
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* | mesa: restore the negate flag of dots in build_lighting. | Xiang, Haihao | 2008-11-11 | 1 | -0/+3 |
| | | | | | Dots is re-used if more than one light is enabled. Previously the negate flag of dots may affect next light. | ||||
* | gallium: fix comment again. A half-closed interval was intended. | Brian | 2008-11-10 | 1 | -2/+2 |
| | | | | Never saw the [a,b[ notation before. | ||||
* | dri: alloc __DRIscreen object with calloc() | Brian Paul | 2008-11-10 | 1 | -1/+1 |
| | | | | | Conflicts: src/mesa/drivers/dri/common/dri_util.c | ||||
* | mesa: fix logic error in GLSL linker when looking for main() shaders | Brian Paul | 2008-11-10 | 1 | -5/+10 |
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* | Mesa: fix number of buffers in st_draw_vbo(). | Pekka Paalanen | 2008-11-10 | 1 | -1/+1 |
| | | | | | | | The clean-up call to pipe->set_vertex_buffers() should use the same number of buffers as the first call. Signed-off-by: Pekka Paalanen <[email protected]> | ||||
* | gallium: fix typos in comments | Brian Paul | 2008-11-10 | 1 | -2/+2 |
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* | gallium: actually flip the coordinates | Zack Rusin | 2008-11-10 | 1 | -1/+2 |
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* | util: Fix util_fast_pow/exp2/log2. | Brian | 2008-11-09 | 2 | -69/+64 |
| | | | | | | | | | | | | | | | | | | | | - Use a lookup table for log2. - Compute (float) (1 << ipart) by tweaking with the exponent directly to avoid integer overflow and float conversion. - Also table negative exponents to avoid float division and branching. - Implement util_fast_exp as function of util_fast_exp2. -------- Cherry-picked from gallium-0.2: 8415d06d90a197e16554dab98d160334fd9f9f93 This fixes some pow() glitches seen in fslight.c, spectex.c, etc. Conflicts: src/gallium/auxiliary/util/u_math.h | ||||
* | gallium: _debug_vprintf() should be silent if DEBUG is not defined | Brian | 2008-11-09 | 1 | -0/+2 |
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* | mesa: use _bfc0 instead of _col0 when building back face lighting. | Brian Paul | 2008-11-07 | 1 | -3/+2 |
| | | | | cherry-picked from master: 4550b0562d5b59890fccb0e7eb0dbef967d1ccf9 | ||||
* | gallium: implement TGSI_OPCODE_NRM/NRM4 in tgsi_exec.c | Brian | 2008-11-06 | 1 | -1/+58 |
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* | mesa: update the shader programs->TexturesUsed array at link time | Brian Paul | 2008-11-06 | 3 | -4/+26 |
| | | | | | | | | If an application never calls glUniform() to set sampler variable values they'll remain 0 (the default value/unit). Now call _mesa_update_shader_textures_used() at link time in case glUniform() is never called. program->TextureUsed[] will then be correct for state validation. | ||||
* | gallium: added st_print_shaders() function to help w/ debugging | Brian Paul | 2008-11-06 | 2 | -0/+20 |
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* | gallium: debug code to print vertex array data (disabled) | Brian Paul | 2008-11-06 | 1 | -0/+89 |
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* | softpipe: debug code (disabled) | Brian Paul | 2008-11-06 | 1 | -0/+8 |
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* | gallium: check execution mask in indirect register loads | Brian | 2008-11-05 | 1 | -0/+23 |
| | | | | | Zero-out the index for disabled execution channels to avoid using potential garbage values (thus avoiding bad array indexing). | ||||
* | gallium: don't range check tgsi register index for indirect accesses | Brian | 2008-11-05 | 1 | -5/+9 |
| | | | | Fixes progs/vp/arl.txt test. | ||||
* | gallium: added check for degenerate drawing calls | Brian Paul | 2008-11-05 | 1 | -0/+3 |
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* | gallium: if VERBOSE_GLSL flag is set, check for non-initialized uniforms at ↵ | Brian Paul | 2008-11-05 | 1 | -0/+27 |
| | | | | | | | draw time This will warn the user that the shader being run may be using uninitialized uniform variables. | ||||
* | mesa: fix a GLSL array indexing codegen bug | Brian Paul | 2008-11-05 | 2 | -8/+101 |
| | | | | Expressions like array[i] + array[j] didn't work properly before. | ||||
* | gallium: call tgsi_set_exec_mask() and use exec mask in SSE ARL code | Brian Paul | 2008-11-05 | 4 | -4/+54 |
| | | | | | This prevents vertex shaders from referencing invalid memory locations when the shader is operating on less than four vertices or fragments. | ||||
* | gallium: added tgsi_set_exec_mask() | Brian Paul | 2008-11-05 | 1 | -0/+25 |
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* | gallium: added some sanity check assertions for constant buffer indexing | Brian Paul | 2008-11-05 | 1 | -0/+4 |
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* | mesa: remove extra \n from printf string | Brian Paul | 2008-11-05 | 1 | -1/+1 |
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* | mesa: add Initialized field to gl_uniform struct, for debugging purposes only | Brian Paul | 2008-11-05 | 3 | -7/+16 |
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* | gallium: added some debug code (disabled) | Brian Paul | 2008-11-05 | 1 | -0/+24 |
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* | gallium: disable some debug output | Brian Paul | 2008-11-05 | 1 | -1/+2 |
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* | i915: Remove faulty assert | Jakob Bornecrantz | 2008-11-05 | 1 | -1/+0 |
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* | draw: Implement TGSI_OPCODE_TRUNC. | michal | 2008-11-05 | 1 | -0/+14 |
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* | tgsi: Implement OPCODE_TRUNC. | michal | 2008-11-05 | 1 | -1/+17 |
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* | mesa: fix float-valued GLSL vertex attribute variables | Brian Paul | 2008-11-04 | 1 | -8/+8 |
| | | | | The swizzle mask for such variables wasn't set up properly. | ||||
* | mesa: silence warnings | Brian Paul | 2008-11-01 | 1 | -3/+3 |
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* | mesa: do scope replacement for while/for loops too | Brian Paul | 2008-11-01 | 1 | -3/+7 |
| | | | | This fixes a function inlining bug involving vars declared inside loop bodies. | ||||
* | mesa: glsl tree print improvements | Brian Paul | 2008-11-01 | 1 | -1/+17 |
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* | mesa: fix assignment / parameter passing of sampler types | Brian Paul | 2008-11-01 | 3 | -4/+29 |
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* | mesa: additional debug flags for glsl debug/disassembly | Brian Paul | 2008-11-01 | 4 | -53/+53 |
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* | mesa: fix some bugs with precision qualifier parsing | Brian Paul | 2008-10-31 | 9 | -2379/+2456 |
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* | mesa: do scope replacement for variable initializers too | Brian Paul | 2008-10-31 | 1 | -0/+11 |
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* | mesa: fix copy/paste error in GLSL error msg | Brian Paul | 2008-10-31 | 1 | -1/+1 |
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* | gallium: new sanity assertions in mmAllocMem() | Brian Paul | 2008-10-29 | 1 | -0/+4 |
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* | gallium: fix copy&paste bug | Brian Paul | 2008-10-29 | 1 | -1/+1 |
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* | gallium: fix alignment parameter passed to u_mmAllocMem() | Brian Paul | 2008-10-29 | 1 | -2/+2 |
| | | | | | | Was 32, now 5. The param is expressed as a power of two exponent. The net effect is that the alignment was a no-op on X86 but on PPC we always got the same memory address everytime rtasm_exec_malloc() was called. | ||||
* | gallium: recognize DEBUG as well as DBG for debugging | Keith Whitwell | 2008-10-28 | 1 | -1/+1 |
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