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* updated osmesa infoBrian Paul2004-09-241-12/+9
* patches for clearing hw depth buffers from software fallback (Nicolai Haehnle)Brian Paul2004-09-244-10/+117
* added (back!) option to use non-packedcolorDaniel Borca2004-09-248-4/+203
* -O -Wall warnings cleanups in r200.Eric Anholt2004-09-245-6/+12
* Clean up some warnings in the R100 driver with -O -Wall.Eric Anholt2004-09-243-4/+16
* Remove an unnecessary calculation of the dest pointer.Eric Anholt2004-09-241-2/+1
* don't test for NULL pixels pointer here, do that in the 'store' routines afte...Brian Paul2004-09-231-6/+9
* removed hacked GL tokens, fixed a printfBrian Paul2004-09-231-9/+1
* added a comment in BindTextureBrian Paul2004-09-231-0/+4
* just some comments and formatting changesBrian Paul2004-09-231-32/+36
* fix for Erics new emit state code, rework out the dest pointerDave Airlie2004-09-231-0/+3
* The previous code would emit a full set of state during the first EmitState onEric Anholt2004-09-228-125/+168
* Add xmlconfig to the i810 makefileDave Airlie2004-09-211-1/+2
* clamp size of wide pointsDaniel Borca2004-09-201-2/+6
* Add GL_ARB_texture_cube_map support for i830. Most of the code wasIan Romanick2004-09-197-46/+149
* Added GL_ARB_point_parameters support for i830.Ian Romanick2004-09-193-1/+5
* Merge in all the i830 functional differences from the old i830 driver.Ian Romanick2004-09-197-854/+290
* rearrange a couple of lines of code to avoid compilation error in VC 6,Karl Schultz2004-09-171-1/+1
* Symbol names are prepended with an underscore on CYGWIN as well.Eric Anholt2004-09-171-3/+3
* silence warningsBrian Paul2004-09-162-2/+2
* silence warnings, re-indent codeBrian Paul2004-09-161-64/+67
* VBO refcount and spriteblast fixesBrian Paul2004-09-161-1/+3
* clean-up the hokey transformation code so that window resizes actually workBrian Paul2004-09-161-31/+13
* replace glNormal3f(v) with GL_CALL(Normal3f)(v), etc (Andreas StengleinBrian Paul2004-09-151-6/+6
* in _mesa_problem() include version number in error messageBrian Paul2004-09-151-3/+4
* also fix possible delete bugs with buffer objects and vertex/fragment programsBrian Paul2004-09-143-56/+85
* fixed glDeleteTextures bugBrian Paul2004-09-141-0/+1
* Have the rendering contexts share textures.Brian Paul2004-09-141-9/+62
* Repeatedly deleting a texture ID with glDeleteTextures() could lead to a crash.Brian Paul2004-09-142-11/+23
* Replace -lGL with -l$(GL_LIB), etc.Brian Paul2004-09-1346-136/+108
* added GL_MAX_VERTEX_ATTRIBS_ARB bug fixBrian Paul2004-09-131-0/+1
* Handle GL_MAX_VERTEX_ATTRIBS_ARB in glGet*().Brian Paul2004-09-135-33/+45
* Minor extension string tweaks. Added support for vertex program extensions.Ian Romanick2004-09-131-3/+21
* remove ARB_texture_non_power_of_two from _mesa_enable_1_5_extensions()Brian Paul2004-09-131-2/+1
* adjust texcoords for texture rectangle samplingBrian Paul2004-09-131-0/+1
* tweak texcoord for sampling texture rectangles (Dave Reveman)Brian Paul2004-09-131-22/+13
* cleanup and bugfixes for fxDDClear()Daniel Borca2004-09-131-75/+36
* cleanup and some changes towards GL_ARB_point_sprite (two-zero)Daniel Borca2004-09-131-16/+22
* cleanupDaniel Borca2004-09-1311-102/+29
* changes towards GL_ARB_point_sprite (two-zero)Daniel Borca2004-09-136-5/+109
* updated ggi files in tarball listBrian Paul2004-09-101-0/+2
* applied patch #1026109Brian Paul2004-09-104-186/+206
* updated from patch 1026109Brian Paul2004-09-101-3/+2
* new file (bug 1026109)Brian Paul2004-09-101-0/+52
* removed (bug 1026109)Brian Paul2004-09-101-2/+0
* ggi updatesBrian Paul2004-09-101-0/+1
* assorted updates (bug #1025977)Brian Paul2004-09-106-87/+100
* misc updates for 6.2 releaseBrian Paul2004-09-102-2/+2
* updated error msgBrian Paul2004-09-101-2/+2
* Use CSS in custom headers.Jose Fonseca2004-09-102-19/+24