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* gallium/radeon: move unrelated code from dma_emit_wait_idle to need_dma_spaceMarek Olšák2017-01-051-18/+15
* radeonsi: inline cik_sdma_do_copy_bufferMarek Olšák2017-01-051-28/+16
* radeonsi: also wait for SDMA in the clear_buffer CPU fallbackMarek Olšák2017-01-051-3/+2
* radeonsi: simplify r600_resource typecasts in si_clear_bufferMarek Olšák2017-01-051-5/+5
* radeonsi: always use SDMA for big buffer clears and first buffer usesMarek Olšák2017-01-051-0/+20
* radeonsi: use SDMA in rvid_buffer_clear on CIK-VIMarek Olšák2017-01-051-2/+2
* radeonsi: use SDMA for initial clearing of DCC/CMASK/HTILE on CIK-VIMarek Olšák2017-01-053-8/+6
* radeonsi: implement SDMA-based buffer clearing for CIK-VIMarek Olšák2017-01-053-0/+54
* gallium/hud: increase the vertex buffer size for textMarek Olšák2017-01-051-1/+1
* gallium/hud: add an option to sort items below graphsMarek Olšák2017-01-052-5/+33
* gallium/hud: add an option to reset the color counterMarek Olšák2017-01-052-3/+19
* gallium/hud: allow more data sources per paneMarek Olšák2017-01-051-13/+15
* gallium/hud: add an option to rename each data sourceMarek Olšák2017-01-051-2/+35
* gallium: remove TGSI_OPCODE_SUBMarek Olšák2017-01-0533-202/+82
* gallium: remove TGSI_OPCODE_ABSMarek Olšák2017-01-0523-96/+41
* st/nine: Remove all usage of ureg_SUB in nine_shaderAxel Davy2017-01-051-8/+8
* st/nine: Remove all usage of ureg_SUB in nine_ffAxel Davy2017-01-051-20/+20
* st/nine: Do not map SUB and ABS to their gallium equivalent.Axel Davy2017-01-051-2/+23
* configure: Fix another bashism.Eric Anholt2017-01-051-1/+1
* st/mesa: fix a segfault when prog->sh.data is NULLMarek Olšák2017-01-051-1/+3
* docs: add news item and link release notes for 13.0.3Emil Velikov2017-01-052-0/+7
* docs: add sha256 checksums for 13.0.3Emil Velikov2017-01-051-1/+2
* docs: add release notes for 13.0.3Emil Velikov2017-01-051-0/+176
* st/va: fix incorrect argument in vl_compositor_cleanupNayan Deshmukh2017-01-051-1/+1
* swr: remove unneeded llvm version checkTim Rowley2017-01-051-4/+0
* swr: fix windows build breakGeorge Kyriazis2017-01-052-4/+7
* radeonsi: update clip_regs if clip_disable changes to fix a hangMarek Olšák2017-01-051-0/+5
* st/mesa: enable GLSLOptimizeConservatively for drivers that want itMarek Olšák2017-01-051-0/+2
* glsl_to_tgsi: do fewer optimizations with GLSLOptimizeConservativelyMarek Olšák2017-01-051-9/+67
* mesa: add gl_constants::GLSLOptimizeConservativelyMarek Olšák2017-01-054-10/+37
* gallium: add PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELYMarek Olšák2017-01-0517-0/+19
* glsl: run do_lower_jumps properly in do_common_optimizationsMarek Olšák2017-01-053-10/+3
* i965: Print VS output VUE map in Vulkan too.Kenneth Graunke2017-01-052-3/+5
* i965: Fix last slot calculationsKenneth Graunke2017-01-051-3/+13
* docs: Mark GL_ARB_gpu_shader_fp64 and OpenGL 4.0 as done for i965/hsw+Iago Toral Quiroga2017-01-051-2/+2
* docs: add GL_ARB_gpu_shader_fp64 and OpenGL 4.0 support for Intel Haswell.Iago Toral Quiroga2017-01-051-0/+2
* i965: add a kernel_features bitfield to intel screenIago Toral Quiroga2017-01-055-22/+59
* i965/gen7: Enable OpenGL 4.0 in Haswell when supportedIago Toral Quiroga2017-01-052-1/+4
* i965: get rid of brw->can_do_pipelined_register_writesIago Toral Quiroga2017-01-055-10/+10
* i965: Move the pipelined test for SO register access to the screenChris Wilson2017-01-054-73/+103
* i965/disasm: remove printing hstride and width in align16 DF source regionsSamuel Iglesias Gonsálvez2017-01-051-4/+1
* vec4: use DIM instruction when loading DF immediates in HSWSamuel Iglesias Gonsálvez2017-01-051-0/+9
* glcpp: Remove illegal characters from testsCarl Worth2017-01-046-6/+6
* glcpp: Exhaustively test all legal characters in GLSLCarl Worth2017-01-042-0/+154
* glcpp: Allow vertical tab and form feed characters in GLSLCarl Worth2017-01-041-1/+1
* glcpp: Add testing for no space between macro name and replacement listCarl Worth2017-01-042-0/+116
* spirv: compute push constant access offset & rangeLionel Landwerlin2017-01-042-14/+65
* spirv: move block_size() definitionLionel Landwerlin2017-01-041-48/+48
* va: call texture_get_handle while the mutex is being heldMarek Olšák2017-01-041-2/+5
* vdpau: call texture_get_handle while the mutex is being heldMarek Olšák2017-01-042-6/+13