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gallium_va_encpackedheader01
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Author
Age
Files
Lines
*
updates from Paul Garceau
Daniel Borca
2005-06-07
1
-89
/
+90
*
added GL libs to APP_LIB_DEPS (bug 3485)
Brian Paul
2005-06-07
1
-1
/
+1
*
fix error in OSMESA_LIB_NAME line
Brian Paul
2005-06-07
1
-1
/
+1
*
fix GL_ALPHA render-to-texture problem (Jon Smirl)
Brian Paul
2005-06-07
2
-0
/
+7
*
Initialize some variables.
Keith Whitwell
2005-06-07
1
-9
/
+8
*
Add new runtime assembly files.
Keith Whitwell
2005-06-07
1
-0
/
+1
*
Split out runtime assembly functions.
Keith Whitwell
2005-06-07
1
-723
/
+126
*
New files - split off runtime assembly functions from
Keith Whitwell
2005-06-07
2
-0
/
+810
*
Simplify interpreted language:
Keith Whitwell
2005-06-07
1
-625
/
+581
*
Add a VP_MAX_OPCODE entry to allow engines with internal opcodes to
Keith Whitwell
2005-06-07
1
-1
/
+3
*
updates from Paul Garceau
Daniel Borca
2005-06-07
1
-81
/
+89
*
Add SetBuffer to egl driver too
Jon Smirl
2005-06-07
2
-1
/
+4
*
Add a NULL SetBuffer function to the fbdev driver
Jon Smirl
2005-06-06
1
-0
/
+8
*
this is auto-generated
Brian Paul
2005-06-06
1
-164
/
+0
*
TEX to output
Ben Skeggs
2005-06-06
1
-6
/
+45
*
Fix xyz/w interaction (needs a cleanup still..)
Ben Skeggs
2005-06-05
2
-117
/
+128
*
Make install install GLES too
Jon Smirl
2005-06-05
1
-0
/
+2
*
set OLD_RENDERBUFFER=0, need to clean up a few more things before totally rem...
Brian Paul
2005-06-04
3
-3
/
+3
*
remove old span functions from swrast_device_driver struct
Brian Paul
2005-06-04
1
-176
/
+1
*
remove old span code
Brian Paul
2005-06-04
1
-70
/
+26
*
fix an assertion
Brian Paul
2005-06-04
1
-1
/
+1
*
remove old span code
Brian Paul
2005-06-04
2
-61
/
+27
*
added comment
Brian Paul
2005-06-04
1
-0
/
+2
*
Fixup file lists for tarball/zip file creation.
Karl Schultz
2005-06-03
1
-20
/
+18
*
Updates for new Windows build system.
Karl Schultz
2005-06-02
1
-86
/
+114
*
Remove last of the old span code.
Brian Paul
2005-06-02
7
-72
/
+13
*
oops, undo previous change
Brian Paul
2005-06-02
2
-8
/
+2
*
start removing old (pre-renderbuffer) span code
Brian Paul
2005-06-02
6
-175
/
+10
*
Committing in .
Jouk Jansen
2005-06-01
1
-0
/
+41
*
Committing in .
Jouk Jansen
2005-06-01
5
-382
/
+382
*
Move fallback and other debugging under TDFX_DEBUG using the same mechanism
Eric Anholt
2005-06-01
4
-28
/
+20
*
Add no_rast option.
Eric Anholt
2005-06-01
5
-10
/
+43
*
Add a mode to test flat shading + separate specular.
Keith Whitwell
2005-06-01
1
-3
/
+13
*
Fix the 3dfx driver by correcting what appears to be a typo GL_RGBA8 instead
Eric Anholt
2005-06-01
1
-1
/
+1
*
added code to detect GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT error
Brian Paul
2005-06-01
1
-3
/
+18
*
add support for GL_RENDERBUFFER_RED/GREEN/BLUE/etc_SIZE_EXT querie
Brian Paul
2005-05-31
1
-0
/
+57
*
remove temporary GL_EXT_framebuffer_object info
Brian Paul
2005-05-31
1
-118
/
+1
*
updated to version 28
Brian Paul
2005-05-31
1
-2
/
+109
*
Bugzilla #2708: Disable the fallback on GL_SPHERE_MAP. It appears to hurt more
Eric Anholt
2005-05-31
1
-2
/
+1
*
Add Intel(R) 945G support (Keith Whitwell, Tungsten Graphics)
Alan Hourihane
2005-05-31
4
-2
/
+207
*
Causes lockups on some rare cases.
Aapo Tahkola
2005-05-31
1
-1
/
+1
*
Pull locking out of HW_LOCK/UNLOCK and into SpanRenderStart/Finish. Also do
Eric Anholt
2005-05-31
2
-29
/
+22
*
Correct the descriptions of the glBlend{Equation,Func} fallbacks in r128, and
Eric Anholt
2005-05-31
3
-12
/
+8
*
Remove unused CTX_ARG2 define.
Eric Anholt
2005-05-31
3
-3
/
+0
*
Bugzilla #2195: Convert the radeon driver to the t_vertex interface. This cuts
Eric Anholt
2005-05-31
3
-410
/
+220
*
Move fallback debugging under MACH64_DEBUG=fall (matching other drivers) and
Eric Anholt
2005-05-31
3
-10
/
+39
*
Pull locking out from HW_LOCK/UNLOCK into SpanRenderStart/Finish. Provides a
Eric Anholt
2005-05-30
1
-6
/
+18
*
Fix software fallbacks by being safe with macro arguments in READ/WRITE_DEPTH.
Eric Anholt
2005-05-30
1
-63
/
+18
*
Add the no_rast debug option to mach64. It shows that software fallbacks are
Eric Anholt
2005-05-30
4
-6
/
+11
*
Pull hardware locking out into SpanRenderStart/Finish rather than
Eric Anholt
2005-05-30
1
-10
/
+20
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